Player Matchup

Vulcan
Vulcan
Duggystyyle
Vulcan
Level 146
God Stats
56W - 34L
1,491 SR
Queue Stats
73W - 58L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
Timotreee
Gilgamesh
Level 153
God Stats
5W - 2L
1,656 SR
Queue Stats
24W - 23L
1,466 Elo+
Solo
Neith
Neith
brokencross420
Neith
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 116L
1,439 Elo+
Party 2
Team Averages
Level 122
1,549 SR
1,436 Elo+

VS

Team Averages
Level 114
1,440 SR
1,469 Elo+
Bastet
Bastet
 
Bastet
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
austynpwns
Zeus
Level 136
God Stats
0W - 3L
1,319 SR
Queue Stats
48W - 42L
1,490 Elo+
Party 1
Horus
Horus
thekillingfew
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 0 / 8
7,120
890
4,768
4,240
1,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Timotreee
Gilgamesh
13
8 / 2 / 4
8,131
1,016
8,897
12,302
10,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 9
6,999
875
6,041
6,527
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 2 / 2
5,335
667
3,956
5,279
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 5 / 1
5,783
723
4,932
7,051
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 0
5,854
732
4,111
11,068
8,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
1
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
2
0.5
W
Vulcan
2
0
8
6
W
Gilgamesh
Timotreee
Gilgamesh
8
2
4
5
L
0
5
1
0.1
W
2
0
9
6.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,706
Damage
12,999
23,069
Taken
23,398
14,643
Mitigated
12,542
6,079
Healing
2,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,956
963
0
629
5,279
1,766
48
797
4,290
0
10,183
W
Vulcan
4,768
3,064
0
504
4,240
1,725
25
2,114
2,126
28,477
0
W
Gilgamesh
Timotreee
Gilgamesh
8,897
2,896
0
2,586
12,302
10,405
561
1,705
10,034
0
26,005
L
4,932
468
0
0
7,051
2,229
58
910
6,039
26,005
414
W
6,041
2,366
0
2,989
6,527
2,513
1,765
1,324
5,203
0
27,098
L
4,111
1,967
472
1,209
11,068
8,547
0
3,093
7,558
0
11,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,250
Gold Earned
16,972
125
Minions Killed
68
0
Camps Cleared
0
480,133
Distance Traveled
371,296
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,335
667
14
2
0
91,443
0
W
Vulcan
7,120
890
56
7
0
181,219
3
W
Gilgamesh
8,131
1,016
33
4
0
153,217
0
L
Zeus
5,783
723
44
6
0
137,710
0
W
Neith
6,999
875
36
5
0
145,697
1
L
Horus
5,854
732
10
1
0
142,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role