Player Matchup

Hun Batz
Hun Batz
Ital1onnStall1on
Hun Batz
Level 34
God Stats
8W - 3L
1,756 SR
Queue Stats
150W - 141L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
LungButtr
Danzaburou
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 130L
1,662 Elo+
Party 1
Osiris
Osiris
Re3tz
Osiris
Level 101
God Stats
8W - 4L
1,614 SR
Queue Stats
90W - 82L
1,469 Elo+
Party 3
Fafnir
Fafnir
SurtrSucker69
Fafnir
Level 45
God Stats
2W - 1L
1,715 SR
Queue Stats
8W - 5L
1,609 Elo+
Party 1
Kukulkan
Kukulkan
kegekarumomochi
Kukulkan
Level 164
God Stats
1W - 3L
1,285 SR
Queue Stats
146W - 138L
1,778 Elo+
Solo
Team Averages
Level 94
1,574 SR
1,598 Elo+

VS

Team Averages
Level 111
1,497 SR
1,633 Elo+
Ares
Ares
Aeristrial
Ares
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,440 Elo+
Solo
Sol
Sol
Ellie-Avers
Sol
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,822 Elo+
Party 2
Chaac
Chaac
The_Chicken_Hat
Chaac
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,822 Elo+
Party 2
Vulcan
Vulcan
ihateNebula
Vulcan
Level 58
God Stats
1W - 3L
1,298 SR
Queue Stats
195W - 178L
1,570 Elo+
Solo
Lancelot
Lancelot
rapricon
Lancelot
Level 89
God Stats
4W - 4L
1,687 SR
Queue Stats
38W - 36L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
9,062
566
7,347
12,648
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
LungButtr
Danzaburou
16
2 / 0 / 3
9,633
602
9,037
10,761
5,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Osiris
Re3tz
Osiris
15
5 / 1 / 2
9,359
585
14,813
13,907
16,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 5
7,059
441
4,858
10,949
13,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
15
3 / 2 / 5
8,708
544
7,352
8,260
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,978
499
5,764
13,002
12,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 0
8,103
506
8,036
11,847
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 3 / 1
7,638
477
6,651
17,457
23,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
13
1 / 4 / 2
7,595
475
8,789
8,991
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
rapricon
Lancelot
12
2 / 5 / 1
6,996
437
6,762
14,055
7,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
5
5
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
2
0
0.5
W
6
1
3
7.5
W
Danzaburou
LungButtr
Danzaburou
2
0
3
3.5
W
Osiris
Re3tz
Osiris
5
1
2
6
W
1
1
5
3.5
L
0
3
1
0.17
L
Vulcan
1
4
2
0.5
W
Kukulkan
3
2
5
2.75
L
Lancelot
rapricon
Lancelot
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,407
Damage
36,002
56,525
Taken
65,352
44,785
Mitigated
51,548
19,890
Healing
19,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,764
798
0
3,263
13,002
12,409
0
4,564
8,339
34,799
1,926
L
8,036
3,711
0
7,122
11,847
4,045
0
958
10,889
71,709
7,610
W
7,347
2,318
0
7,622
12,648
5,977
74
3,904
8,695
0
84,198
W
Danzaburou
LungButtr
Danzaburou
9,037
3,789
0
4,547
10,761
5,400
546
5,036
5,725
0
87,272
W
Osiris
Re3tz
Osiris
14,813
6,498
0
2,419
13,907
16,041
96
1,702
11,162
304
73,075
W
4,858
1,749
0
2,782
10,949
13,846
128
6,851
4,098
20,908
717
L
6,651
1,508
0
7,280
17,457
23,410
0
417
15,856
0
57,075
L
Vulcan
8,789
2,983
0
737
8,991
4,140
0
4,745
4,194
65,328
605
W
Kukulkan
7,352
901
0
2,520
8,260
3,521
509
4,941
3,319
77,730
2,119
L
Lancelot
rapricon
Lancelot
6,762
1,221
0
1,125
14,055
7,544
0
1,306
12,535
0
60,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,821
Gold Earned
38,310
557
Minions Killed
482
0
Camps Cleared
0
1,614,272
Distance Traveled
1,529,582
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,978
499
46
3
0
310,750
3
L
Sol
8,103
506
134
8
0
253,382
1
W
Hun Batz
9,062
566
121
8
0
350,052
0
W
Danzaburou
9,633
602
151
9
0
304,353
4
W
Osiris
9,359
585
109
7
0
316,200
3
W
Fafnir
7,059
441
29
2
0
327,351
0
L
Chaac
7,638
477
107
7
0
322,286
0
L
Vulcan
7,595
475
116
7
0
313,033
0
W
Kukulkan
8,708
544
147
9
0
316,316
0
L
Lancelot
6,996
437
79
5
0
330,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role