Player Matchup

Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
Daffolo
Scylla
Gold V
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,369 MMR
Party 1
Izanami
Izanami
Gold IV
Neurone32
Izanami
Gold IV
Level 85
God Stats
7W - 1L
1,500 SR
Queue Stats
327W - 331L
1,390 MMR
Solo
Ra
Ra
Silver I
i Massive v2
Ra
Silver I
Level 159
God Stats
10W - 5L
1,676 SR
Queue Stats
125W - 124L
1,412 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
ii x Kie x
Xing Tian
Gold IV
Level 173
God Stats
8W - 7L
1,524 SR
Queue Stats
166W - 171L
1,394 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,540 SR
1,413 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,643 SR
1,398 MMR
Xbalanque
Xbalanque
Silver III
KaGe_Fr3NesY
Xbalanque
Silver III
Level 145
God Stats
2W - 1L
1,733 SR
Queue Stats
89W - 87L
1,499 MMR
Party 3
Surtr
Surtr
Gold V
Monkey_D_Beyt
Surtr
Gold V
Level 131
God Stats
6W - 9L
1,403 SR
Queue Stats
44W - 60L
1,384 MMR
Solo
Sobek
Sobek
Silver IV
Msasuke199
Sobek
Silver IV
Level 156
God Stats
3W - 3L
1,831 SR
Queue Stats
107W - 113L
1,315 MMR
Party 3
Kukulkan
Kukulkan
Bronze III
XxLinkosxX
Kukulkan
Bronze III
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
74W - 71L
1,396 MMR
Solo
He Bo
He Bo
Gold III
pravzzz
He Bo
Gold III
Level 168
God Stats
1W - 1L
1,748 SR
Queue Stats
158W - 149L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
3 / 1 / 2
6,003
600
5,418
9,274
8,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Daffolo
Scylla
11
3 / 0 / 3
5,644
564
4,632
5,578
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Neurone32
Izanami
11
3 / 1 / 2
6,770
677
4,449
4,198
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 3
6,139
614
2,337
4,103
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ii x Kie x
Xing Tian
10
4 / 0 / 4
6,089
609
6,853
8,812
5,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Bake KujiraSusanoAresAthena

VS

Bans
FenrirMedusaAo KuangMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KaGe_Fr3NesY
Xbalanque
9
1 / 4 / 0
5,105
511
3,235
7,404
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 3 / 0
5,000
500
6,337
9,035
5,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
7
0 / 2 / 1
4,792
479
2,742
8,746
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
XxLinkosxX
Kukulkan
10
0 / 2 / 0
5,343
534
2,238
5,253
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
pravzzz
He Bo
10
0 / 3 / 1
4,991
499
2,886
9,032
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
2
4
W
Scylla
Daffolo
Scylla
3
0
3
4.5
L
Xbalanque
KaGe_Fr3NesY
Xbalanque
1
4
0
0.25
L
1
3
0
0.33
L
Sobek
0
2
1
0.25
W
Izanami
Neurone32
Izanami
3
1
2
4
L
Kukulkan
XxLinkosxX
Kukulkan
0
2
0
0
W
1
0
3
2.5
W
Xing Tian
ii x Kie x
Xing Tian
4
0
4
6
L
He Bo
pravzzz
He Bo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,689
Damage
17,438
31,965
Taken
39,470
19,155
Mitigated
19,796
12,170
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,418
2,527
0
3,249
9,274
8,284
0
878
7,871
0
37,572
W
Scylla
Daffolo
Scylla
4,632
515
0
2,955
5,578
1,724
0
1,662
3,874
31,261
955
L
Xbalanque
KaGe_Fr3NesY
Xbalanque
3,235
1,567
0
1,013
7,404
2,526
0
2,452
4,952
0
35,020
L
6,337
2,620
0
1,697
9,035
5,394
0
1,504
7,531
704
29,203
L
Sobek
2,742
270
0
3,332
8,746
6,462
0
3,055
5,691
13,671
0
W
Izanami
Neurone32
Izanami
4,449
3,864
0
1,628
4,198
1,539
702
894
3,304
0
54,076
L
Kukulkan
XxLinkosxX
Kukulkan
2,238
41
0
625
5,253
2,156
0
1,925
3,328
48,294
0
W
2,337
196
527
1,826
4,103
1,677
0
1,369
2,653
54,363
0
W
Xing Tian
ii x Kie x
Xing Tian
6,853
545
0
1,985
8,812
5,931
0
3,120
5,650
19,031
1,030
L
He Bo
pravzzz
He Bo
2,886
143
0
4,214
9,032
3,258
0
4,705
4,327
32,784
805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
25,231
328
Minions Killed
287
0
Camps Cleared
0
1,012,600
Distance Traveled
958,664
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,003
600
66
7
0
189,319
0
W
Scylla
5,644
564
54
5
0
215,735
1
L
Xbalanque
5,105
511
69
7
0
177,772
3
L
Surtr
5,000
500
43
4
0
177,801
0
L
Sobek
4,792
479
11
1
0
220,266
3
W
Izanami
6,770
677
98
10
0
191,981
2
L
Kukulkan
5,343
534
98
10
0
181,329
3
W
Ra
6,139
614
87
9
0
207,069
0
W
Xing Tian
6,089
609
23
2
0
208,496
0
L
He Bo
4,991
499
66
7
0
201,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role