Player Matchup

Fafnir
Fafnir
Silver IV
BigFunkyBoi
Fafnir
Silver IV
Level 70
God Stats
1W - 1L
1,789 SR
Queue Stats
22W - 36L
1,200 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
CANNEDHAM12
Jing Wei
Bronze III
Level 87
God Stats
0W - 3L
1,323 SR
Queue Stats
11W - 22L
1,326 MMR
Party 1
Tiamat
Tiamat
Bronze III
Spiffy-__-
Tiamat
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,326 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 81
1,537 SR
1,284 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,393 SR
1,256 MMR
Tyr
Tyr
Gold V
GirthVaderrr
Tyr
Gold V
Level 107
God Stats
2W - 3L
1,256 SR
Queue Stats
26W - 38L
1,227 MMR
Solo
Cthulhu
Cthulhu
Silver II
Smash3dd_U
Cthulhu
Silver II
Level 193
God Stats
92W - 105L
1,423 SR
Queue Stats
141W - 184L
1,212 MMR
Solo
Hel
Hel
Silver II
xMFxFROSTSENSEI
Hel
Silver II
Level 175
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 116L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 3 / 0
8,153
627
5,689
13,586
14,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
CANNEDHAM12
Jing Wei
14
1 / 5 / 0
8,547
657
6,136
12,364
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Spiffy-__-
Tiamat
12
0 / 3 / 1
7,988
614
7,887
11,433
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayAchillesKumbhakarnaShivaAh Muzen Cab

VS

Bans
HorusMedusaOdinXbalanqueBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
9,660
743
8,451
15,811
15,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Smash3dd_U
Cthulhu
15
4 / 1 / 4
9,755
750
12,221
14,631
14,695
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
4 / 1 / 6
10,300
792
11,614
8,768
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
11
11
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
3
0
0.33
L
Jing Wei
CANNEDHAM12
Jing Wei
1
5
0
0.2
W
3
0
7
6.5
W
Cthulhu
Smash3dd_U
Cthulhu
4
1
4
6
L
Tiamat
Spiffy-__-
Tiamat
0
3
1
0.17
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,712
Damage
32,286
37,383
Taken
39,210
24,071
Mitigated
33,914
5,195
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,689
1,339
0
2,263
13,586
14,014
0
7,333
5,609
19,119
0
L
Jing Wei
CANNEDHAM12
Jing Wei
6,136
4,851
0
1,932
12,364
4,991
0
6,528
5,574
0
37,100
W
8,451
771
0
3,209
15,811
15,204
318
5,285
9,161
0
24,084
W
Cthulhu
Smash3dd_U
Cthulhu
12,221
166
623
2,019
14,631
14,695
218
3,435
10,318
33,720
2,991
L
Tiamat
Spiffy-__-
Tiamat
7,887
1,065
0
1,000
11,433
5,066
0
7,649
3,247
19,574
0
W
11,614
528
4,586
4,866
8,768
4,015
339
2,256
6,054
50,166
300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,688
Gold Earned
29,715
122
Minions Killed
181
0
Camps Cleared
0
744,145
Distance Traveled
801,215
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,153
627
17
1
0
253,777
0
L
Jing Wei
8,547
657
65
5
0
246,288
0
W
Tyr
9,660
743
30
2
0
290,672
0
W
Cthulhu
9,755
750
66
5
0
256,235
7
L
Tiamat
7,988
614
40
3
0
244,080
0
W
Hel
10,300
792
85
7
0
254,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role