Player Matchup

Ymir
Ymir
Flipman9090
Ymir
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 79L
1,642 Elo+
Party 2
Scylla
Scylla
UltraSOYBEANS
Scylla
Level 66
God Stats
1W - 3L
1,703 SR
Queue Stats
6W - 6L
1,918 Elo+
Party 2
Izanami
Izanami
xHotKnifex
Izanami
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 5L
1,946 Elo+
Party 2
Team Averages
Level 105
1,568 SR
1,836 Elo+

VS

Team Averages
Level 104
1,524 SR
1,525 Elo+
Hun Batz
Hun Batz
AaronAH04
Hun Batz
Level 88
God Stats
5W - 1L
1,779 SR
Queue Stats
117W - 112L
1,822 Elo+
Party 1
Shiva
Shiva
Raphiki6982
Shiva
Level 108
God Stats
14W - 10L
1,295 SR
Queue Stats
70W - 82L
1,493 Elo+
Party 1
Ix Chel
Ix Chel
llando94
Ix Chel
Level 117
God Stats
14W - 10L
1,500 SR
Queue Stats
41W - 43L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,993
642
6,753
15,826
11,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 3 / 2
8,628
616
6,635
8,439
2,595
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
xHotKnifex
Izanami
13
1 / 5 / 1
8,732
624
9,942
10,398
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AaronAH04
Hun Batz
17
8 / 0 / 3
11,510
822
12,893
9,459
5,505
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 1 / 8
10,114
722
9,635
14,637
18,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
llando94
Ix Chel
16
1 / 1 / 9
10,268
733
8,575
8,125
4,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AaronAH04
Hun Batz
8
0
3
9.5
L
1
4
1
0.38
W
3
1
8
7
L
0
3
2
0.33
W
Ix Chel
llando94
Ix Chel
1
1
9
5.5
L
Izanami
xHotKnifex
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,330
Damage
31,103
34,663
Taken
32,221
17,789
Mitigated
28,266
1,775
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AaronAH04
Hun Batz
12,893
3,408
0
1,664
9,459
5,505
1,870
3,014
6,445
0
61,125
L
6,753
1,196
0
280
15,826
11,176
0
4,793
10,321
30,369
0
W
9,635
1,550
823
4,394
14,637
18,526
126
7,290
7,347
55
27,048
L
6,635
790
0
500
8,439
2,595
0
778
7,553
28,699
484
W
Ix Chel
llando94
Ix Chel
8,575
1,025
679
3,447
8,125
4,235
890
3,211
4,906
44,696
0
L
Izanami
xHotKnifex
Izanami
9,942
3,880
0
995
10,398
4,018
0
3,098
6,999
0
45,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
31,892
179
Minions Killed
199
0
Camps Cleared
0
738,198
Distance Traveled
841,826
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,510
822
88
6
0
305,591
0
L
Ymir
8,993
642
44
3
0
250,789
2
W
Shiva
10,114
722
43
3
0
280,875
0
L
Scylla
8,628
616
59
4
0
267,809
0
W
Ix Chel
10,268
733
68
5
0
255,360
0
L
Izanami
8,732
624
76
5
0
219,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role