Player Matchup

Geb
Geb
Antiarashii
Geb
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 16L
1,584 Elo+
Party 2
Anubis
Anubis
DarioF20
Anubis
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 34L
1,584 Elo+
Party 2
Hachiman
Hachiman
adrifox88
Hachiman
Level 60
God Stats
32W - 16L
1,500 SR
Queue Stats
187W - 182L
1,401 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,523 Elo+

VS

Team Averages
Level 62
1,505 SR
1,631 Elo+
Lancelot
Lancelot
Ferin
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,728 Elo+
Party 1
Tiamat
Tiamat
Martouf
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,728 Elo+
Party 1
Charon
Charon
Q-MUSSiL
Charon
Level 113
God Stats
14W - 19L
1,514 SR
Queue Stats
34W - 43L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
8,057
806
6,382
9,089
8,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
DarioF20
Anubis
14
9 / 1 / 4
9,311
931
9,628
7,651
4,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
adrifox88
Hachiman
13
4 / 0 / 6
8,067
807
7,898
6,942
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ferin
Lancelot
11
1 / 5 / 1
6,663
666
6,785
11,100
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Martouf
Tiamat
10
1 / 6 / 1
6,470
647
4,834
7,751
4,451
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
Q-MUSSiL
Charon
12
0 / 3 / 2
6,768
677
4,251
11,066
7,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
2
2
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Anubis
DarioF20
Anubis
9
1
4
11
L
Lancelot
Ferin
Lancelot
1
5
1
0.3
L
Tiamat
Martouf
Tiamat
1
6
1
0.25
L
Charon
Q-MUSSiL
Charon
0
3
2
0.33
W
Hachiman
adrifox88
Hachiman
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,908
Damage
15,870
23,682
Taken
29,917
15,383
Mitigated
16,993
5,079
Healing
1,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,382
518
0
250
9,089
8,354
199
2,749
6,247
11,525
2,585
W
Anubis
DarioF20
Anubis
9,628
528
0
3,576
7,651
4,138
330
2,814
4,665
54,714
612
L
Lancelot
Ferin
Lancelot
6,785
2,251
0
790
11,100
4,592
0
5,218
5,757
0
25,451
L
Tiamat
Martouf
Tiamat
4,834
311
0
126
7,751
4,451
0
4,919
2,768
12,682
0
L
Charon
Q-MUSSiL
Charon
4,251
1,098
106
396
11,066
7,950
21
4,502
6,435
19,637
1,242
W
Hachiman
adrifox88
Hachiman
7,898
5,599
0
1,253
6,942
2,891
1,125
3,056
3,825
0
16,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,435
Gold Earned
19,901
130
Minions Killed
86
0
Camps Cleared
0
575,532
Distance Traveled
506,173
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,057
806
16
2
0
204,833
0
W
Anubis
9,311
931
94
9
0
187,721
0
L
Lancelot
6,663
666
35
4
0
187,839
0
L
Tiamat
6,470
647
15
2
0
156,086
0
L
Charon
6,768
677
36
4
0
162,248
0
W
Hachiman
8,067
807
20
2
0
182,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role