Player Matchup

Hou Yi
Hou Yi
BIonDee
Hou Yi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,150 Elo+
Party 1
Anubis
Anubis
FREEHOOD23
Anubis
Level 44
God Stats
23W - 13L
1,743 SR
Queue Stats
80W - 65L
1,606 Elo+
Party 3
Izanami
Izanami
QuicKDrawVI
Izanami
Level 16
God Stats
0W - 3L
1,288 SR
Queue Stats
42W - 53L
1,150 Elo+
Party 1
Sobek
Sobek
UwUtiny
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,150 Elo+
Party 1
Ravana
Ravana
peasncarrots07
Ravana
Level 64
God Stats
2W - 2L
1,551 SR
Queue Stats
100W - 85L
1,548 Elo+
Party 3
Team Averages
Level 49
1,517 SR
1,320 Elo+

VS

Team Averages
Level 79
1,640 SR
1,802 Elo+
Ymir
Ymir
Ghostie-I
Ymir
Level 101
God Stats
5W - 1L
1,709 SR
Queue Stats
106W - 110L
1,647 Elo+
Party 4
Horus
Horus
NWDrum
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 51L
1,989 Elo+
Party 2
Chang'e
Chang'e
NoxCaffreyy
Chang'e
Level 49
God Stats
1W - 2L
1,290 SR
Queue Stats
3W - 4L
1,494 Elo+
Party 4
Ra
Ra
sp33dyW4bbit
Ra
Level 94
God Stats
1W - 0L
1,791 SR
Queue Stats
47W - 27L
1,886 Elo+
Party 2
Hachiman
Hachiman
su1tann
Hachiman
Level 44
God Stats
6W - 3L
1,911 SR
Queue Stats
64W - 42L
1,994 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BIonDee
Hou Yi
9
1 / 2 / 1
4,894
445
4,520
6,395
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
FREEHOOD23
Anubis
10
4 / 3 / 1
5,775
525
5,772
6,318
3,583
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Izanami
QuicKDrawVI
Izanami
9
1 / 2 / 1
5,027
457
1,886
3,798
1,104
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
UwUtiny
Sobek
7
0 / 4 / 1
4,662
424
988
8,248
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 2
5,672
516
3,810
4,460
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 3 / 2
5,883
535
2,448
11,041
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
NWDrum
Horus
12
5 / 1 / 3
7,106
646
2,771
7,159
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
NoxCaffreyy
Chang'e
10
1 / 1 / 2
6,226
566
1,868
6,424
1,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 2 / 3
6,901
627
4,086
4,553
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
su1tann
Hachiman
11
1 / 1 / 3
5,975
543
5,683
4,814
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
12
12
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BIonDee
Hou Yi
1
2
1
0.75
L
Anubis
FREEHOOD23
Anubis
4
3
1
1.5
W
Ymir
3
3
2
1.33
W
Horus
NWDrum
Horus
5
1
3
6.5
W
Chang'e
NoxCaffreyy
Chang'e
1
1
2
2
L
Izanami
QuicKDrawVI
Izanami
1
2
1
0.75
L
Sobek
UwUtiny
Sobek
0
4
1
0.13
L
2
1
2
3
W
2
2
3
1.75
W
Hachiman
su1tann
Hachiman
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,976
Damage
16,856
29,219
Taken
33,991
16,397
Mitigated
15,823
5,514
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BIonDee
Hou Yi
4,520
1,901
0
500
6,395
2,280
0
373
6,022
0
29,931
L
Anubis
FREEHOOD23
Anubis
5,772
721
0
2,370
6,318
3,583
0
3,544
2,774
36,051
0
W
Ymir
2,448
352
0
2,042
11,041
7,332
0
1,833
9,208
12,653
0
W
Horus
NWDrum
Horus
2,771
1,817
241
1,436
7,159
3,732
0
1,474
5,685
0
49,840
W
Chang'e
NoxCaffreyy
Chang'e
1,868
323
164
2,849
6,424
1,645
790
1,886
4,538
28,667
3,954
L
Izanami
QuicKDrawVI
Izanami
1,886
1,395
0
660
3,798
1,104
0
303
3,495
0
24,579
L
Sobek
UwUtiny
Sobek
988
272
0
1,178
8,248
7,271
78
2,233
6,015
15,072
0
L
3,810
1,326
0
806
4,460
2,159
0
1,833
2,627
0
40,114
W
4,086
828
367
1,448
4,553
1,530
449
1,567
2,986
53,997
0
W
Hachiman
su1tann
Hachiman
5,683
3,169
0
1,730
4,814
1,584
0
0
4,814
0
39,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,030
Gold Earned
32,091
220
Minions Killed
325
0
Camps Cleared
0
970,686
Distance Traveled
1,015,720
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,894
445
39
4
0
204,368
1
L
Anubis
5,775
525
49
4
0
165,756
0
W
Ymir
5,883
535
21
2
0
203,314
2
W
Horus
7,106
646
80
7
0
223,396
1
W
Chang'e
6,226
566
55
5
0
178,226
0
L
Izanami
5,027
457
44
4
0
200,169
0
L
Sobek
4,662
424
20
2
0
175,318
0
L
Ravana
5,672
516
68
6
0
225,075
0
W
Ra
6,901
627
102
9
0
194,257
3
W
Hachiman
5,975
543
67
6
0
216,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role