Player Matchup

Olorun
Olorun
 
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ImPancho
Ganesha
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
294W - 283L
1,458 Elo+
Solo
Izanami
Izanami
Koilemtahp
Izanami
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,620 Elo+
Party 1
Bellona
Bellona
PurelyToucan3210
Bellona
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 47L
1,620 Elo+
Party 1
He Bo
He Bo
SpRk9v
He Bo
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 317L
1,435 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,527 Elo+

VS

Team Averages
Level 92
1,485 SR
1,487 Elo+
Janus
Janus
Im Zeus Kaiser
Janus
Level 159
God Stats
9W - 16L
1,801 SR
Queue Stats
553W - 605L
1,396 Elo+
Solo
Loki
Loki
SweetKurtman
Loki
Level 58
God Stats
1W - 1L
1,267 SR
Queue Stats
76W - 79L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
Tytastic
Baron Samedi
Level 127
God Stats
4W - 2L
1,308 SR
Queue Stats
469W - 497L
1,375 Elo+
Solo
Raijin
Raijin
carlosesquijano
Raijin
Level 53
God Stats
1W - 1L
1,250 SR
Queue Stats
16W - 13L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
tt0by
Gilgamesh
Level 64
God Stats
4W - 2L
1,798 SR
Queue Stats
189W - 177L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
1 / 2 / 10
9,347
779
8,109
13,144
6,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
ImPancho
Ganesha
14
0 / 4 / 9
8,243
687
7,232
16,418
18,102
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Koilemtahp
Izanami
17
4 / 4 / 5
9,537
795
12,503
11,824
5,638
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
1 / 8 / 11
8,420
702
12,502
18,595
20,032
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
SpRk9v
He Bo
17
9 / 3 / 3
10,056
838
15,150
13,474
6,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 10
11,095
925
16,241
8,840
4,337
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

14
3 / 5 / 12
8,993
749
8,888
10,974
4,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Tytastic
Baron Samedi
17
4 / 2 / 11
9,835
820
15,798
11,860
7,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 10
8,893
741
12,563
12,318
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
tt0by
Gilgamesh
17
5 / 3 / 11
9,657
805
12,962
17,451
21,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
75
15
Kills
21
21
Deaths
15
38
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
2
10
3
W
6
1
10
11
L
Ganesha
ImPancho
Ganesha
0
4
9
1.13
L
Izanami
Koilemtahp
Izanami
4
4
5
1.63
L
1
8
11
0.81
L
He Bo
SpRk9v
He Bo
9
3
3
3.5
W
3
5
12
1.8
W
Baron Samedi
Tytastic
Baron Samedi
4
2
11
4.75
W
3
4
10
2
W
Gilgamesh
tt0by
Gilgamesh
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,496
Damage
66,452
73,455
Taken
61,443
57,026
Mitigated
43,064
18,999
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,109
2,503
3,865
5,802
13,144
6,855
736
8,185
4,911
25,553
36
W
16,241
350
2,025
1,856
8,840
4,337
630
3,475
5,189
42,915
816
L
Ganesha
ImPancho
Ganesha
7,232
524
1,070
2,090
16,418
18,102
0
10,612
5,424
12,098
155
L
Izanami
Koilemtahp
Izanami
12,503
7,361
543
1,316
11,824
5,638
813
6,894
4,703
0
27,954
L
12,502
3,263
532
2,029
18,595
20,032
192
10,345
7,720
0
15,177
L
He Bo
SpRk9v
He Bo
15,150
645
0
1,752
13,474
6,399
0
7,837
5,504
28,614
0
W
8,888
1,761
1,507
1,929
10,974
4,531
389
7,038
3,807
0
12,458
W
Baron Samedi
Tytastic
Baron Samedi
15,798
791
4,380
3,482
11,860
7,572
102
5,751
5,925
26,678
311
W
12,563
1,883
255
1,360
12,318
5,483
300
5,897
6,290
21,581
0
W
Gilgamesh
tt0by
Gilgamesh
12,962
2,266
3,464
3,155
17,451
21,141
256
8,198
8,921
305
17,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,603
Gold Earned
48,473
132
Minions Killed
137
0
Camps Cleared
0
1,138,614
Distance Traveled
1,234,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,347
779
44
4
0
201,289
0
W
Janus
11,095
925
84
7
0
260,264
0
L
Ganesha
8,243
687
0
0
0
238,069
0
L
Izanami
9,537
795
45
4
0
214,231
0
L
Bellona
8,420
702
10
1
0
217,985
0
L
He Bo
10,056
838
33
3
0
267,040
0
W
Loki
8,993
749
2
0
0
242,402
0
W
Baron Samedi
9,835
820
22
2
0
251,377
0
W
Raijin
8,893
741
17
1
0
217,230
0
W
Gilgamesh
9,657
805
12
1
0
262,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role