Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
MaN1PuLaDoR
Sobek
Silver I
Level 66
God Stats
2W - 3L
1,719 SR
Queue Stats
59W - 63L
1,475 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
PedePraNerfaNoob
Ratatoskr
Gold III
Level 193
God Stats
3W - 2L
1,274 SR
Queue Stats
85W - 64L
1,457 MMR
Solo
Nike
Nike
Bronze III
Yaibis
Nike
Bronze III
Level 124
God Stats
1W - 1L
1,566 SR
Queue Stats
1W - 3L
1,416 MMR
Solo
Nu Wa
Nu Wa
Silver II
ZikaDosDeuses
Nu Wa
Silver II
Level 158
God Stats
4W - 5L
1,676 SR
Queue Stats
36W - 33L
1,499 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,547 SR
1,469 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 147
1,569 SR
1,466 MMR
Thanatos
Thanatos
Bronze III
AndreNorris
Thanatos
Bronze III
Level 137
God Stats
0W - 1L
1,844 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Gold V
Manteigo
Jing Wei
Gold V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,414 MMR
Solo
Bacchus
Bacchus
Gold IV
Nÿves
Bacchus
Gold IV
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 26L
1,465 MMR
Solo
Thoth
Thoth
Bronze III
nnoj
Thoth
Bronze III
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,453 MMR
Solo
Discordia
Discordia
Bronze III
rodolfofolima
Discordia
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 1 / 1
5,545
555
4,749
5,825
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

9
4 / 0 / 6
6,067
607
4,485
6,619
4,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Ratatoskr
12
5 / 1 / 2
6,157
616
3,978
7,653
3,219
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
Yaibis
Nike
12
2 / 0 / 0
6,943
694
2,646
4,427
2,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 8
5,787
579
4,770
3,402
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SusanoAthenaThorMaman Brigitte

VS

Bans
He BoAwilixHeraMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AndreNorris
Thanatos
10
0 / 1 / 1
4,968
497
884
7,515
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Manteigo
Jing Wei
10
1 / 3 / 0
5,423
542
3,920
6,291
2,116
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Nÿves
Bacchus
8
0 / 1 / 3
5,336
534
3,771
7,436
6,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
nnoj
Thoth
8
2 / 3 / 0
4,904
490
2,981
4,663
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
rodolfofolima
Discordia
7
0 / 5 / 1
4,154
415
959
6,502
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
3
3
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Thanatos
AndreNorris
Thanatos
0
1
1
0.5
W
4
0
6
7
L
Jing Wei
Manteigo
Jing Wei
1
3
0
0.33
L
Bacchus
Nÿves
Bacchus
0
1
3
1.5
W
Ratatoskr
5
1
2
6
W
Nike
Yaibis
Nike
2
0
0
2
W
1
1
8
5
L
Thoth
nnoj
Thoth
2
3
0
0.67
L
Discordia
rodolfofolima
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,628
Damage
12,515
27,926
Taken
32,407
13,603
Mitigated
15,454
9,001
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,749
2,442
0
1,968
5,825
2,054
0
1,592
4,233
0
36,671
L
Thanatos
AndreNorris
Thanatos
884
195
0
5,432
7,515
3,226
0
875
6,527
0
37,289
W
4,485
583
0
3,041
6,619
4,803
0
1,844
4,775
14,720
0
L
Jing Wei
Manteigo
Jing Wei
3,920
2,827
0
1,606
6,291
2,116
0
1,551
4,722
0
40,723
L
Bacchus
Nÿves
Bacchus
3,771
386
0
2,531
7,436
6,847
0
1,482
5,658
17,099
0
W
Ratatoskr
3,978
1,324
0
1,794
7,653
3,219
0
1,232
6,421
0
55,301
W
Nike
Yaibis
Nike
2,646
401
0
1,698
4,427
2,360
0
459
3,968
0
50,837
W
4,770
1,044
0
500
3,402
1,167
28
2,406
996
33,353
1,965
L
Thoth
nnoj
Thoth
2,981
0
0
710
4,663
1,277
0
1,044
3,565
23,502
1,234
L
Discordia
rodolfofolima
Discordia
959
0
10
1,007
6,502
1,988
0
3,563
2,775
12,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,499
Gold Earned
24,785
317
Minions Killed
231
0
Camps Cleared
0
1,038,109
Distance Traveled
962,416
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,545
555
58
6
0
200,676
2
L
Thanatos
4,968
497
74
7
0
227,777
0
W
Sobek
6,067
607
12
1
0
200,626
3
L
Jing Wei
5,423
542
81
8
0
184,143
0
L
Bacchus
5,336
534
15
2
0
206,304
3
W
Ratatoskr
6,157
616
86
9
0
245,174
0
W
Nike
6,943
694
101
10
0
202,977
2
W
Nu Wa
5,787
579
60
6
0
188,656
2
L
Thoth
4,904
490
38
4
0
184,581
0
L
Discordia
4,154
415
23
2
0
159,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role