Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
IMinotaurz
Kuzenbo
Level 96
God Stats
15W - 4L
1,844 SR
Queue Stats
59W - 58L
1,568 Elo+
Party 1
Lancelot
Lancelot
NEONAXE127
Lancelot
Level 115
God Stats
17W - 12L
1,700 SR
Queue Stats
67W - 59L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
PLUMBERSCR4CK27
Danzaburou
Level 62
God Stats
39W - 20L
1,728 SR
Queue Stats
62W - 56L
1,526 Elo+
Party 1
Surtr
Surtr
bigote-aquella
Surtr
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
137W - 127L
1,518 Elo+
Solo
Team Averages
Level 111
1,654 SR
1,524 Elo+

VS

Team Averages
Level 114
1,479 SR
1,477 Elo+
Ganesha
Ganesha
IAmFrosty14
Ganesha
Level 126
God Stats
7W - 5L
1,594 SR
Queue Stats
146W - 133L
1,580 Elo+
Solo
Anubis
Anubis
ScOpEz405
Anubis
Level 109
God Stats
5W - 3L
1,271 SR
Queue Stats
42W - 43L
1,261 Elo+
Solo
Pele
Pele
StraightDro
Pele
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,512 Elo+
Solo
Medusa
Medusa
Zaibatso
Medusa
Level 54
God Stats
1W - 1L
1,281 SR
Queue Stats
7W - 13L
1,449 Elo+
Solo
Kukulkan
Kukulkan
zeus_vibrant
Kukulkan
Level 156
God Stats
13W - 20L
1,747 SR
Queue Stats
893W - 882L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 3 / 0
4,354
435
1,637
5,147
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
IMinotaurz
Kuzenbo
9
2 / 5 / 4
5,589
559
4,802
9,505
8,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
NEONAXE127
Lancelot
11
4 / 2 / 4
6,176
618
6,185
7,191
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
PLUMBERSCR4CK27
Danzaburou
10
2 / 2 / 2
5,852
585
2,543
6,670
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 3 / 0
5,651
565
3,011
7,574
5,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IAmFrosty14
Ganesha
9
1 / 2 / 8
5,977
598
3,106
7,990
5,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
ScOpEz405
Anubis
10
1 / 0 / 2
5,657
566
2,729
5,080
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
7 / 3 / 0
6,188
619
5,534
8,112
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Zaibatso
Medusa
11
3 / 2 / 4
5,963
596
7,007
5,143
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
zeus_vibrant
Kukulkan
12
3 / 3 / 2
6,269
627
3,703
6,977
2,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
15
15
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Ganesha
IAmFrosty14
Ganesha
1
2
8
2.5
L
Kuzenbo
IMinotaurz
Kuzenbo
2
5
4
0.8
L
Lancelot
NEONAXE127
Lancelot
4
2
4
3
L
Danzaburou
PLUMBERSCR4CK27
Danzaburou
2
2
2
1.5
W
Anubis
ScOpEz405
Anubis
1
0
2
2
W
7
3
0
2.33
W
Medusa
Zaibatso
Medusa
3
2
4
2.5
L
2
3
0
0.67
W
Kukulkan
zeus_vibrant
Kukulkan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,178
Damage
22,079
36,087
Taken
33,302
20,096
Mitigated
15,677
5,707
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,637
18
0
1,080
5,147
1,605
0
1,641
3,325
18,757
0
W
Ganesha
IAmFrosty14
Ganesha
3,106
802
0
1,878
7,990
5,712
78
1,568
6,422
13,920
0
L
Kuzenbo
IMinotaurz
Kuzenbo
4,802
1,938
0
703
9,505
8,057
0
2,438
7,037
12,109
1,480
L
Lancelot
NEONAXE127
Lancelot
6,185
1,613
0
250
7,191
2,815
0
1,166
5,961
0
36,659
L
Danzaburou
PLUMBERSCR4CK27
Danzaburou
2,543
1,412
0
1,638
6,670
2,585
0
1,372
5,298
0
35,971
W
Anubis
ScOpEz405
Anubis
2,729
37
0
1,206
5,080
2,284
424
2,250
2,830
32,216
1,199
W
5,534
1,537
0
315
8,112
3,356
0
1,031
7,081
0
37,573
W
Medusa
Zaibatso
Medusa
7,007
3,096
231
406
5,143
1,871
528
615
4,528
0
48,669
L
3,011
1,258
0
2,036
7,574
5,034
0
2,510
5,064
685
28,414
W
Kukulkan
zeus_vibrant
Kukulkan
3,703
876
0
2,644
6,977
2,454
0
759
5,954
44,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,622
Gold Earned
30,054
208
Minions Killed
287
0
Camps Cleared
0
929,115
Distance Traveled
931,471
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,354
435
27
3
0
170,812
0
W
Ganesha
5,977
598
1
0
0
190,533
0
L
Kuzenbo
5,589
559
14
1
0
192,513
3
L
Lancelot
6,176
618
60
6
0
229,463
0
L
Danzaburou
5,852
585
61
6
0
186,932
0
W
Anubis
5,657
566
64
6
0
180,198
0
W
Pele
6,188
619
60
6
0
217,576
1
W
Medusa
5,963
596
92
9
0
177,854
0
L
Surtr
5,651
565
46
5
0
149,395
9
W
Kukulkan
6,269
627
70
7
0
165,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role