Player Matchup

Vulcan
Vulcan
Kingzenz95
Vulcan
Level 67
God Stats
17W - 12L
1,500 SR
Queue Stats
98W - 81L
1,544 Elo+
Party 3
Xbalanque
Xbalanque
SwEspitter
Xbalanque
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 92L
1,491 Elo+
Party 3
Bacchus
Bacchus
Zanjiro4
Bacchus
Level 29
God Stats
4W - 9L
1,612 SR
Queue Stats
126W - 114L
1,502 Elo+
Party 3
Loki
Loki
xTBH-_-GxdAim
Loki
Level 31
God Stats
3W - 1L
1,327 SR
Queue Stats
140W - 174L
1,067 Elo+
Party 1
Sun Wukong
Sun Wukong
xTBH-_-OgAim
Sun Wukong
Level 26
God Stats
7W - 7L
1,500 SR
Queue Stats
257W - 281L
1,104 Elo+
Party 1
Team Averages
Level 51
1,488 SR
1,341 Elo+

VS

Team Averages
Level 32
1,477 SR
1,391 Elo+
Vulcan
Vulcan
 
Vulcan
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Bigbufarras23
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 100L
1,297 Elo+
Party 4
Kumbhakarna
Kumbhakarna
FakedThunder117
Kumbhakarna
Level 33
God Stats
15W - 14L
1,613 SR
Queue Stats
98W - 121L
1,297 Elo+
Party 4
Chaac
Chaac
Pigasour
Chaac
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,430 Elo+
Party 2
Pele
Pele
Shareana
Pele
Level 18
God Stats
2W - 1L
1,271 SR
Queue Stats
14W - 9L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kingzenz95
Vulcan
15
1 / 5 / 2
8,494
472
9,739
10,497
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
SwEspitter
Xbalanque
16
3 / 1 / 0
9,243
514
12,542
8,967
3,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Zanjiro4
Bacchus
13
2 / 4 / 4
8,991
500
6,011
14,964
17,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 3 / 2
8,265
459
4,144
15,104
6,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Sun Wukong
xTBH-_-OgAim
Sun Wukong
13
3 / 5 / 1
8,286
460
9,561
20,301
24,696
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
5 / 2 / 3
11,082
616
10,670
10,916
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 1
8,168
454
5,290
10,716
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
FakedThunder117
Kumbhakarna
14
1 / 0 / 4
7,444
414
3,140
10,895
9,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Pigasour
Chaac
16
5 / 4 / 3
10,430
579
15,978
18,887
23,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
17
6 / 2 / 5
9,918
551
12,345
14,792
7,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
18
18
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
3
3.25
W
1
2
1
0.75
W
Kumbhakarna
FakedThunder117
Kumbhakarna
1
0
4
3
L
Vulcan
Kingzenz95
Vulcan
1
5
2
0.4
W
Chaac
Pigasour
Chaac
5
4
3
1.63
W
Pele
6
2
5
4.25
L
Xbalanque
SwEspitter
Xbalanque
3
1
0
3
L
Bacchus
Zanjiro4
Bacchus
2
4
4
1
L
1
3
2
0.67
L
Sun Wukong
xTBH-_-OgAim
Sun Wukong
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,997
Damage
47,423
69,833
Taken
66,206
57,079
Mitigated
48,338
18,436
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,670
1,696
0
2,288
10,916
4,530
360
7,100
3,816
88,683
1,381
W
5,290
2,240
0
3,636
10,716
4,004
377
1,531
9,185
0
48,640
W
Kumbhakarna
FakedThunder117
Kumbhakarna
3,140
188
253
2,449
10,895
9,383
0
2,298
8,597
32,598
0
L
Vulcan
Kingzenz95
Vulcan
9,739
3,002
0
531
10,497
4,590
0
5,373
4,750
73,657
0
W
Chaac
Pigasour
Chaac
15,978
3,809
0
3,596
18,887
23,017
814
603
17,558
0
75,739
W
Pele
12,345
2,519
0
2,649
14,792
7,404
894
4,079
10,630
0
93,324
L
Xbalanque
SwEspitter
Xbalanque
12,542
6,853
0
2,305
8,967
3,583
1
1,548
7,413
0
88,301
L
Bacchus
Zanjiro4
Bacchus
6,011
556
18
2,337
14,964
17,830
0
3,848
11,017
19,240
2,254
L
4,144
1,374
0
6,759
15,104
6,380
0
2,095
12,940
0
59,214
L
Sun Wukong
xTBH-_-OgAim
Sun Wukong
9,561
4,146
0
6,486
20,301
24,696
0
0
20,301
0
53,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,279
Gold Earned
47,042
446
Minions Killed
541
0
Camps Cleared
0
1,655,112
Distance Traveled
1,760,447
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,082
616
171
10
0
359,717
0
W
Anhur
8,168
454
92
5
0
341,612
0
W
Kumbhakarna
7,444
414
37
2
0
368,186
9
L
Vulcan
8,494
472
136
8
0
313,075
0
W
Chaac
10,430
579
116
6
0
321,898
0
W
Pele
9,918
551
125
7
0
369,034
0
L
Xbalanque
9,243
514
138
8
0
293,835
0
L
Bacchus
8,991
500
26
1
0
356,386
8
L
Loki
8,265
459
78
4
0
350,028
0
L
Sun Wukong
8,286
460
68
4
0
341,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role