Player Matchup

Chaac
Chaac
LaKToZ_FR
Chaac
Level 73
God Stats
14W - 2L
1,500 SR
Queue Stats
178W - 175L
1,154 Elo+
Party 2
Arachne
Arachne
LordZlatko
Arachne
Level 68
God Stats
42W - 23L
1,301 SR
Queue Stats
127W - 110L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
MicRo_GaMeR65
Cthulhu
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
92W - 88L
1,154 Elo+
Party 2
Poseidon
Poseidon
kiritodenice
Poseidon
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Sol
Sol
lKrawallbruder
Sol
Level 129
God Stats
10W - 15L
1,448 SR
Queue Stats
130W - 118L
1,412 Elo+
Party 1
Team Averages
Level 87
1,450 SR
1,319 Elo+

VS

Team Averages
Level 67
1,442 SR
1,443 Elo+
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Mullit26
Ganesha
Level 33
God Stats
3W - 2L
1,612 SR
Queue Stats
5W - 8L
1,385 Elo+
Solo
Kukulkan
Kukulkan
Qptii
Kukulkan
Level 14
God Stats
1W - 3L
1,315 SR
Queue Stats
2W - 9L
1,223 Elo+
Party 3
Arachne
Arachne
THE_JHAPOL
Arachne
Level 53
God Stats
1W - 2L
1,284 SR
Queue Stats
32W - 20L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LaKToZ_FR
Chaac
12
1 / 1 / 0
6,910
532
7,951
11,276
9,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
LordZlatko
Arachne
15
4 / 1 / 1
7,757
597
4,097
11,833
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
13
1 / 1 / 3
7,567
582
4,492
9,385
6,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
kiritodenice
Poseidon
14
1 / 0 / 2
7,683
591
3,533
6,195
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 3
6,904
531
8,643
6,384
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 1 / 0
7,884
606
8,022
11,741
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
 
Medusa
11
2 / 2 / 0
6,526
502
8,840
7,845
3,412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
Mullit26
Ganesha
10
0 / 2 / 3
6,349
488
4,662
12,707
10,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Qptii
Kukulkan
11
0 / 4 / 0
6,572
506
2,291
6,807
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
THE_JHAPOL
Arachne
4
0 / 0 / 0
4,579
352
212
2,178
638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
0
1
L
Medusa
 
Medusa
2
2
0
1
W
Chaac
LaKToZ_FR
Chaac
1
1
0
1
W
Arachne
LordZlatko
Arachne
4
1
1
4.5
W
Cthulhu
1
1
3
2.5
L
Ganesha
Mullit26
Ganesha
0
2
3
0.75
L
Kukulkan
Qptii
Kukulkan
0
4
0
0
L
Arachne
THE_JHAPOL
Arachne
0
0
0
0
W
Poseidon
kiritodenice
Poseidon
1
0
2
2
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,716
Damage
24,027
45,073
Taken
41,278
27,048
Mitigated
26,949
17,612
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,022
2,825
0
5,523
11,741
9,576
0
0
11,032
0
64,197
L
Medusa
 
Medusa
8,840
4,478
0
1,380
7,845
3,412
0
5,373
2,472
0
49,917
W
Chaac
LaKToZ_FR
Chaac
7,951
1,656
0
3,908
11,276
9,822
0
490
10,170
0
49,052
W
Arachne
LordZlatko
Arachne
4,097
2,931
0
4,825
11,833
5,733
0
771
10,973
0
63,785
W
Cthulhu
4,492
712
1,919
2,954
9,385
6,486
0
1,903
7,482
32,845
645
L
Ganesha
Mullit26
Ganesha
4,662
818
0
1,117
12,707
10,606
0
6,906
5,756
17,590
1,473
L
Kukulkan
Qptii
Kukulkan
2,291
406
0
327
6,807
2,717
0
3,289
3,518
42,405
0
L
Arachne
THE_JHAPOL
Arachne
212
204
0
288
2,178
638
0
745
1,433
0
6,944
W
Poseidon
kiritodenice
Poseidon
3,533
507
0
1,670
6,195
2,489
372
2,026
4,169
65,936
371
W
8,643
5,176
0
2,336
6,384
2,518
1,720
1,541
4,843
56,536
7,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
31,910
440
Minions Killed
328
0
Camps Cleared
0
1,358,241
Distance Traveled
1,085,910
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,884
606
126
10
0
257,598
4
L
Medusa
6,526
502
98
8
0
259,967
0
W
Chaac
6,910
532
67
5
0
295,625
3
W
Arachne
7,757
597
102
8
0
290,849
0
W
Cthulhu
7,567
582
53
4
0
261,415
0
L
Ganesha
6,349
488
2
0
0
277,969
1
L
Kukulkan
6,572
506
82
6
0
198,619
0
L
Arachne
4,579
352
20
2
0
91,757
0
W
Poseidon
7,683
591
119
9
0
268,033
0
W
Sol
6,904
531
99
8
0
242,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role