Player Matchup

Atlas
Atlas
BrikonySnowFluff
Atlas
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 69L
1,487 Elo+
Party 1
Ix Chel
Ix Chel
Chronojet107
Ix Chel
Level 149
God Stats
1W - 2L
1,676 SR
Queue Stats
17W - 29L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Eres_feo_nosoy
Tsukuyomi
Level 154
God Stats
0W - 1L
1,715 SR
Queue Stats
60W - 64L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
Musou_Prince
Cernunnos
Level 127
God Stats
15W - 19L
1,306 SR
Queue Stats
82W - 108L
1,208 Elo+
Party 1
Guan Yu
Guan Yu
Skyedo
Guan Yu
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 189L
1,211 Elo+
Solo
Team Averages
Level 144
1,540 SR
1,369 Elo+

VS

Team Averages
Level 128
1,534 SR
1,521 Elo+
Arachne
Arachne
 
Arachne
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BlondeHades
Hachiman
Level 163
God Stats
4W - 3L
1,757 SR
Queue Stats
211W - 200L
1,602 Elo+
Party 2
Erlang Shen
Erlang Shen
CobaltDragon921
Erlang Shen
Level 129
God Stats
7W - 9L
1,500 SR
Queue Stats
225W - 236L
1,344 Elo+
Solo
Janus
Janus
JamalofJaCrispy
Janus
Level 156
God Stats
12W - 6L
1,547 SR
Queue Stats
232W - 226L
1,622 Elo+
Party 2
Yemoja
Yemoja
TaxthePour
Yemoja
Level 96
God Stats
2W - 2L
1,363 SR
Queue Stats
29W - 31L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,908
492
3,926
10,124
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Chronojet107
Ix Chel
10
0 / 5 / 1
5,667
472
2,421
9,532
3,668
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Eres_feo_nosoy
Tsukuyomi
10
1 / 7 / 0
5,683
474
3,547
13,252
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
Musou_Prince
Cernunnos
10
1 / 2 / 1
5,789
482
9,679
9,645
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Skyedo
Guan Yu
12
0 / 2 / 0
6,771
564
7,298
13,162
13,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
7 / 0 / 4
7,626
636
10,679
9,936
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
BlondeHades
Hachiman
12
3 / 0 / 2
6,728
561
11,401
9,547
4,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
CobaltDragon921
Erlang Shen
14
3 / 0 / 2
8,120
677
8,789
12,788
13,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 1 / 4
7,559
630
4,694
5,658
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
TaxthePour
Yemoja
12
0 / 1 / 4
6,641
553
3,603
11,017
7,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
16
17
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
4
9
W
Hachiman
BlondeHades
Hachiman
3
0
2
4
L
0
1
1
0.5
L
Ix Chel
Chronojet107
Ix Chel
0
5
1
0.1
W
Erlang Shen
CobaltDragon921
Erlang Shen
3
0
2
4
L
Tsukuyomi
Eres_feo_nosoy
Tsukuyomi
1
7
0
0.14
W
3
1
4
5
L
Cernunnos
Musou_Prince
Cernunnos
1
2
1
0.75
L
Guan Yu
Skyedo
Guan Yu
0
2
0
0
W
Yemoja
TaxthePour
Yemoja
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,871
Damage
39,166
55,715
Taken
48,946
33,957
Mitigated
32,257
13,638
Healing
21,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,679
8,657
0
1,574
9,936
4,595
262
393
9,543
0
59,658
W
Hachiman
BlondeHades
Hachiman
11,401
7,154
0
4,654
9,547
4,203
0
2,507
7,040
0
72,752
L
3,926
1,421
278
3,320
10,124
7,695
0
1,524
8,564
22,966
0
L
Ix Chel
Chronojet107
Ix Chel
2,421
166
18
1,745
9,532
3,668
0
2,755
6,583
41,994
0
W
Erlang Shen
CobaltDragon921
Erlang Shen
8,789
5,190
0
7,246
12,788
13,573
0
0
12,788
0
58,127
L
Tsukuyomi
Eres_feo_nosoy
Tsukuyomi
3,547
806
0
2,705
13,252
5,243
0
1,504
11,672
0
34,503
W
4,694
133
0
1,673
5,658
2,079
606
1,528
4,130
50,677
2,214
L
Cernunnos
Musou_Prince
Cernunnos
9,679
4,699
0
2,370
9,645
3,774
0
1,988
7,657
0
47,966
L
Guan Yu
Skyedo
Guan Yu
7,298
2,420
34
3,168
13,162
13,577
0
0
13,162
0
56,859
W
Yemoja
TaxthePour
Yemoja
3,603
1,631
3,017
3,351
11,017
7,807
10
1,919
9,098
15,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,818
Gold Earned
36,674
335
Minions Killed
409
0
Camps Cleared
0
1,169,819
Distance Traveled
1,233,606
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,626
636
89
7
0
324,523
0
W
Hachiman
6,728
561
108
9
0
222,791
0
L
Atlas
5,908
492
25
2
0
242,911
0
L
Ix Chel
5,667
472
68
6
0
208,189
0
W
Erlang Shen
8,120
677
91
8
0
224,653
2
L
Tsukuyomi
5,683
474
63
5
0
243,359
3
W
Janus
7,559
630
96
8
0
237,903
2
L
Cernunnos
5,789
482
80
7
0
221,614
3
L
Guan Yu
6,771
564
99
8
0
253,746
3
W
Yemoja
6,641
553
25
2
0
223,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role