Player Matchup

Baron Samedi
Baron Samedi
Sleith
Baron Samedi
Level 94
God Stats
2W - 2L
1,541 SR
Queue Stats
5W - 7L
1,315 Elo+
Party 2
Izanami
Izanami
opartouzas
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,243 Elo+
Party 2
Bacchus
Bacchus
tuffbong
Bacchus
Level 12
God Stats
1W - 2L
1,541 SR
Queue Stats
2W - 6L
1,315 Elo+
Party 2
Team Averages
Level 38
1,527 SR
1,291 Elo+

VS

Team Averages
Level 24
1,496 SR
1,386 Elo+
Yemoja
Yemoja
Angelo4ekPsiX
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,386 Elo+
Party 1
Chernobog
Chernobog
GoRsarienT
Chernobog
Level 18
God Stats
7W - 8L
1,487 SR
Queue Stats
23W - 30L
1,386 Elo+
Party 1
The Morrigan
The Morrigan
RaZdOriNo
The Morrigan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 38L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sleith
Baron Samedi
18
5 / 5 / 8
12,861
715
20,226
17,754
10,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
opartouzas
Izanami
18
5 / 2 / 5
12,374
687
9,673
15,326
8,062
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
tuffbong
Bacchus
17
4 / 1 / 8
11,813
656
10,265
14,267
16,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 6
10,845
603
2,516
18,334
21,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
GoRsarienT
Chernobog
18
6 / 7 / 1
13,682
760
23,250
21,168
10,628
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

The Morrigan
RaZdOriNo
The Morrigan
19
2 / 2 / 4
12,358
687
13,072
9,824
5,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
8
8
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
5
6
0.6
W
Chernobog
GoRsarienT
Chernobog
6
7
1
0.93
W
The Morrigan
RaZdOriNo
The Morrigan
2
2
4
2
L
Baron Samedi
Sleith
Baron Samedi
5
5
8
1.8
L
Izanami
opartouzas
Izanami
5
2
5
3.75
L
Bacchus
tuffbong
Bacchus
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,164
Damage
38,838
47,347
Taken
49,326
34,896
Mitigated
37,784
8,296
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,516
945
1,229
230
18,334
21,726
270
11,522
6,812
13,514
387
W
Chernobog
GoRsarienT
Chernobog
23,250
16,674
0
3,345
21,168
10,628
1,332
11,641
9,527
0
69,663
W
The Morrigan
RaZdOriNo
The Morrigan
13,072
1,035
255
230
9,824
5,430
819
6,838
2,986
66,014
1,651
L
Baron Samedi
Sleith
Baron Samedi
20,226
1,670
2,476
3,990
17,754
10,694
0
5,640
12,074
66,808
0
L
Izanami
opartouzas
Izanami
9,673
7,079
0
991
15,326
8,062
466
3,740
11,586
0
38,084
L
Bacchus
tuffbong
Bacchus
10,265
1,875
0
839
14,267
16,140
0
5,189
9,063
33,432
573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
36,885
175
Minions Killed
195
0
Camps Cleared
0
858,245
Distance Traveled
758,163
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,845
603
27
2
0
232,033
6
W
Chernobog
13,682
760
70
4
0
236,325
0
W
The Morrigan
12,358
687
98
5
0
289,805
0
L
Baron Samedi
12,861
715
85
5
0
290,775
0
L
Izanami
12,374
687
52
3
0
288,521
0
L
Bacchus
11,813
656
38
2
0
278,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role