Player Matchup

Thanatos
Thanatos
Elektrosss
Thanatos
Level 36
God Stats
3W - 2L
1,285 SR
Queue Stats
22W - 22L
1,510 Elo+
Party 2
Scylla
Scylla
Rizeddwil
Scylla
Level 62
God Stats
6W - 2L
1,500 SR
Queue Stats
126W - 124L
1,518 Elo+
Party 2
Chaac
Chaac
Shia96
Chaac
Level 138
God Stats
4W - 3L
1,851 SR
Queue Stats
111W - 99L
1,362 Elo+
Party 3
Hades
Hades
baryl348
Hades
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 119L
1,525 Elo+
Party 2
Medusa
Medusa
xzippo96
Medusa
Level 35
God Stats
5W - 1L
1,267 SR
Queue Stats
7W - 8L
1,290 Elo+
Party 3
Team Averages
Level 86
1,481 SR
1,441 Elo+

VS

Team Averages
Level 65
1,558 SR
1,512 Elo+
King Arthur
King Arthur
Mertsi2014
King Arthur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,503 Elo+
Party 1
Sol
Sol
Peak1
Sol
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 70L
1,563 Elo+
Party 1
He Bo
He Bo
Pigasour
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,481 Elo+
Party 4
Pele
Pele
Shareana
Pele
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 9L
1,481 Elo+
Party 4
Erlang Shen
Erlang Shen
emwoki
Erlang Shen
Level 40
God Stats
8W - 6L
1,789 SR
Queue Stats
57W - 48L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elektrosss
Thanatos
15
7 / 3 / 6
9,160
539
8,327
15,871
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Rizeddwil
Scylla
14
3 / 2 / 5
8,751
515
5,513
8,109
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Shia96
Chaac
13
3 / 5 / 8
7,856
462
10,607
23,443
15,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hades
baryl348
Hades
17
11 / 1 / 4
10,906
642
21,568
17,340
10,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
xzippo96
Medusa
13
0 / 4 / 3
7,457
439
8,065
12,963
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mertsi2014
King Arthur
12
0 / 8 / 2
7,575
446
8,944
20,121
11,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Peak1
Sol
16
4 / 3 / 5
9,354
550
19,455
15,550
7,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

He Bo
Pigasour
He Bo
14
2 / 4 / 1
9,012
530
9,167
9,292
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
15
8 / 5 / 1
9,384
552
10,430
15,683
6,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Erlang Shen
emwoki
Erlang Shen
12
1 / 4 / 7
8,066
474
7,392
17,282
20,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
24
Kills
15
15
Deaths
24
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Elektrosss
Thanatos
7
3
6
3.33
L
King Arthur
Mertsi2014
King Arthur
0
8
2
0.13
L
Sol
Peak1
Sol
4
3
5
2.17
L
He Bo
Pigasour
He Bo
2
4
1
0.63
W
Scylla
Rizeddwil
Scylla
3
2
5
2.75
L
Pele
8
5
1
1.7
W
Chaac
Shia96
Chaac
3
5
8
1.4
W
Hades
baryl348
Hades
11
1
4
13
L
Erlang Shen
emwoki
Erlang Shen
1
4
7
1.13
W
Medusa
xzippo96
Medusa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,080
Damage
55,388
77,726
Taken
77,928
41,113
Mitigated
49,383
35,397
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Elektrosss
Thanatos
8,327
2,543
0
11,870
15,871
6,361
0
2,397
13,474
0
62,839
L
King Arthur
Mertsi2014
King Arthur
8,944
1,733
0
1,820
20,121
11,910
0
10,675
8,949
0
58,423
L
Sol
Peak1
Sol
19,455
9,310
0
7,569
15,550
7,018
1,263
2,230
13,298
94,981
9,355
L
He Bo
Pigasour
He Bo
9,167
344
0
500
9,292
3,288
300
4,786
4,506
51,417
715
W
Scylla
Rizeddwil
Scylla
5,513
774
0
801
8,109
2,727
75
5,593
2,516
45,431
412
L
Pele
10,430
3,181
0
1,802
15,683
6,837
246
3,749
11,798
0
78,986
W
Chaac
Shia96
Chaac
10,607
1,395
262
9,595
23,443
15,591
442
9,926
13,517
0
43,192
W
Hades
baryl348
Hades
21,568
2,895
692
9,617
17,340
10,822
246
3,547
13,793
77,391
2,015
L
Erlang Shen
emwoki
Erlang Shen
7,392
3,320
0
4,489
17,282
20,330
0
4,402
12,749
0
20,022
W
Medusa
xzippo96
Medusa
8,065
3,435
0
2,560
12,963
5,612
588
6,231
6,732
0
52,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,130
Gold Earned
43,391
442
Minions Killed
431
0
Camps Cleared
0
1,638,052
Distance Traveled
1,554,388
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,160
539
88
5
0
325,712
0
L
King Arthur
7,575
446
78
5
0
290,091
0
L
Sol
9,354
550
153
9
0
304,181
0
L
He Bo
9,012
530
83
5
0
299,379
0
W
Scylla
8,751
515
80
5
0
318,862
0
L
Pele
9,384
552
104
6
0
309,538
0
W
Chaac
7,856
462
47
3
0
358,403
8
W
Hades
10,906
642
150
9
0
318,924
0
L
Erlang Shen
8,066
474
13
1
0
351,199
9
W
Medusa
7,457
439
77
5
0
316,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role