Player Matchup

Baron Samedi
Baron Samedi
BeefJerkyAsas1n
Baron Samedi
Level 128
God Stats
9W - 10L
1,628 SR
Queue Stats
15W - 17L
1,530 Elo+
Party 1
Maui
Maui
GruntMaster6552
Maui
Level 127
God Stats
5W - 7L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Chaac
Chaac
stryker4709
Chaac
Level 87
God Stats
2W - 1L
1,567 SR
Queue Stats
7W - 9L
1,318 Elo+
Party 1
Team Averages
Level 114
1,565 SR
1,449 Elo+

VS

Team Averages
Level 28
1,618 SR
1,624 Elo+
Artemis
Artemis
KingLargeWand
Artemis
Level 44
God Stats
18W - 6L
1,854 SR
Queue Stats
40W - 12L
1,781 Elo+
Party 2
Chronos
Chronos
LoganPaulFanGurI
Chronos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 3L
1,778 Elo+
Party 2
Hades
Hades
iCanTasteBraille
Hades
Level 37
God Stats
1W - 9L
1,500 SR
Queue Stats
82W - 121L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeefJerkyAsas1n
Baron Samedi
16
9 / 1 / 2
10,287
857
11,770
6,294
4,225
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 8
7,551
629
2,949
12,097
9,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 0 / 8
8,354
696
9,048
9,485
8,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
1 / 1 / 1
7,951
663
9,437
6,368
2,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 3 / 2
7,525
627
8,453
13,260
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 7 / 0
7,019
585
2,552
12,767
7,578
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BeefJerkyAsas1n
Baron Samedi
9
1
2
10
W
0
1
8
4
L
Artemis
1
1
1
1.5
L
0
3
2
0.33
L
1
7
0
0.14
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,767
Damage
20,442
27,876
Taken
32,395
23,150
Mitigated
15,368
6,305
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BeefJerkyAsas1n
Baron Samedi
11,770
1,664
1,264
1,327
6,294
4,225
413
2,222
4,072
49,178
1,794
W
2,949
346
0
780
12,097
9,997
173
4,202
7,891
10,458
0
L
Artemis
9,437
1,641
0
230
6,368
2,448
0
3,168
3,039
0
37,596
L
8,453
3,066
0
1,583
13,260
5,342
36
6,111
6,833
32,383
3,395
L
2,552
502
0
2,298
12,767
7,578
0
5,010
7,269
12,037
144
W
9,048
903
0
2,934
9,485
8,928
126
4,117
5,366
0
26,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,192
Gold Earned
22,495
143
Minions Killed
131
0
Camps Cleared
0
659,100
Distance Traveled
559,574
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,287
857
89
7
0
215,320
0
W
Maui
7,551
629
24
2
0
197,749
6
L
Artemis
7,951
663
62
5
0
192,588
0
L
Chronos
7,525
627
56
5
0
210,539
0
L
Hades
7,019
585
13
1
0
156,447
0
W
Chaac
8,354
696
30
3
0
246,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role