Player Matchup

Gilgamesh
Gilgamesh
CosmicChaos1891
Gilgamesh
Level 116
God Stats
0W - 1L
1,299 SR
Queue Stats
6W - 3L
1,614 Elo+
Solo
Chang'e
Chang'e
Retro xReflex
Chang'e
Level 138
God Stats
4W - 1L
1,702 SR
Queue Stats
45W - 30L
1,661 Elo+
Party 3
Chronos
Chronos
SeeKyle4266
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,633 Elo+
Party 3
Jing Wei
Jing Wei
Thighonia
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
behemoth_kingsin
Cu Chulainn
Level 69
God Stats
1W - 3L
1,285 SR
Queue Stats
211W - 206L
1,523 Elo+
Solo
Team Averages
Level 74
1,457 SR
1,603 Elo+

VS

Team Averages
Level 118
1,500 SR
1,452 Elo+
Fafnir
Fafnir
AbyssalSalt
Fafnir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,235 Elo+
Party 2
Chang'e
Chang'e
D13G0M3J14
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,471 Elo+
Solo
Chronos
Chronos
Leeviathan772
Chronos
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 66L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
N7054
Kuzenbo
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 46L
1,528 Elo+
Party 1
Nike
Nike
fishking55
Nike
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
121W - 59L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CosmicChaos1891
Gilgamesh
13
2 / 7 / 3
7,905
791
10,326
18,404
16,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
13
1 / 5 / 4
7,455
746
13,547
10,736
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos
SeeKyle4266
Chronos
13
1 / 6 / 5
7,652
765
5,291
9,535
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Thighonia
Jing Wei
15
4 / 6 / 6
9,059
906
12,278
11,734
5,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
behemoth_kingsin
Cu Chulainn
15
4 / 5 / 4
8,782
878
10,860
13,378
14,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
8 / 4 / 12
9,452
945
9,427
14,404
21,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
D13G0M3J14
Chang'e
16
7 / 3 / 10
9,700
970
10,786
11,559
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos
17
5 / 2 / 13
10,077
1,008
12,903
11,626
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
N7054
Kuzenbo
14
1 / 2 / 17
9,280
928
7,230
14,843
18,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 1 / 17
10,187
1,019
17,312
22,598
17,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
12
Kills
29
29
Deaths
12
22
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Fafnir
8
4
12
3.5
L
Gilgamesh
CosmicChaos1891
Gilgamesh
2
7
3
0.5
W
Chang'e
D13G0M3J14
Chang'e
7
3
10
4
W
Chronos
5
2
13
5.75
W
Kuzenbo
N7054
Kuzenbo
1
2
17
4.75
L
Chang'e
1
5
4
0.6
L
Chronos
SeeKyle4266
Chronos
1
6
5
0.58
L
Jing Wei
Thighonia
Jing Wei
4
6
6
1.17
L
Cu Chulainn
behemoth_kingsin
Cu Chulainn
4
5
4
1.2
W
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,302
Damage
57,658
63,787
Taken
75,030
44,829
Mitigated
69,932
10,535
Healing
34,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
9,427
2,048
752
1,981
14,404
21,387
329
3,788
10,221
13,527
2,265
L
Gilgamesh
CosmicChaos1891
Gilgamesh
10,326
2,834
263
1,689
18,404
16,432
1,064
11,151
7,253
0
18,227
W
Chang'e
D13G0M3J14
Chang'e
10,786
233
8,299
4,559
11,559
5,524
1,258
2,454
8,844
24,456
624
W
Chronos
12,903
6,807
1,408
1,324
11,626
6,283
5,915
2,854
8,455
32,417
0
W
Kuzenbo
N7054
Kuzenbo
7,230
2,221
2,907
4,467
14,843
18,997
435
4,462
10,010
9,982
1,337
L
Chang'e
13,547
1,900
1,791
2,184
10,736
4,472
0
5,914
4,822
21,591
301
L
Chronos
SeeKyle4266
Chronos
5,291
2,042
0
328
9,535
4,025
45
5,490
4,045
12,577
0
L
Jing Wei
Thighonia
Jing Wei
12,278
8,619
547
1,350
11,734
5,665
830
7,945
3,789
0
23,164
L
Cu Chulainn
behemoth_kingsin
Cu Chulainn
10,860
1,140
584
1,799
13,378
14,235
69
8,732
4,646
1,145
16,953
W
17,312
1,172
1,098
7,624
22,598
17,741
577
5,600
16,376
418
31,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,853
Gold Earned
48,696
96
Minions Killed
120
0
Camps Cleared
0
837,056
Distance Traveled
975,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,452
945
14
1
0
194,109
0
L
Gilgamesh
7,905
791
25
3
0
176,104
0
W
Chang'e
9,700
970
36
4
0
205,360
0
W
Chronos
10,077
1,008
41
4
0
174,751
0
W
Kuzenbo
9,280
928
6
1
0
190,446
0
L
Chang'e
7,455
746
18
2
0
167,841
0
L
Chronos
7,652
765
14
1
0
148,775
0
L
Jing Wei
9,059
906
25
3
0
168,451
0
L
Cu Chulainn
8,782
878
14
1
0
175,885
0
W
Nike
10,187
1,019
23
2
0
211,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role