Player Matchup

Janus
Janus
 
Janus
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CheekyPiza
Athena
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
219W - 237L
1,460 Elo+
Party 2
Izanami
Izanami
JAMMYOUS24
Izanami
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
90W - 99L
1,357 Elo+
Party 2
Odin
Odin
Nalite1304
Odin
Level 127
God Stats
11W - 11L
1,697 SR
Queue Stats
206W - 229L
1,460 Elo+
Party 2
Team Averages
Level 145
1,539 SR
1,455 Elo+

VS

Team Averages
Level 107
1,465 SR
1,531 Elo+
Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Greenracon
Achilles
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 73L
1,518 Elo+
Solo
Yemoja
Yemoja
Peztilenz
Yemoja
Level 77
God Stats
119W - 111L
1,513 SR
Queue Stats
158W - 188L
1,498 Elo+
Party 1
Ra
Ra
sh4d0wL3g0laz98
Ra
Level 89
God Stats
6W - 3L
1,314 SR
Queue Stats
32W - 33L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 0
4,308
615
657
4,158
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
5
0 / 0 / 0
3,510
501
747
2,463
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
CheekyPiza
Athena
7
0 / 0 / 0
4,093
585
961
6,567
2,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
JAMMYOUS24
Izanami
7
0 / 0 / 0
3,886
555
2,588
2,064
755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 0
4,232
605
1,542
4,505
2,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 0 / 1
4,737
677
788
4,910
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
 
Hachiman
8
0 / 0 / 0
4,066
581
4,056
3,300
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Greenracon
Achilles
9
1 / 1 / 0
5,227
747
2,763
4,602
2,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Peztilenz
Yemoja
8
0 / 0 / 0
4,341
620
1,089
3,566
1,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 1
5,218
745
2,015
2,333
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
L
Fenrir
 
Fenrir
0
0
0
0
W
Mercury
 
Mercury
1
0
1
1.5
W
Hachiman
 
Hachiman
0
0
0
0
L
Athena
CheekyPiza
Athena
0
0
0
0
W
Achilles
Greenracon
Achilles
1
1
0
1
L
Izanami
JAMMYOUS24
Izanami
0
0
0
0
L
1
1
0
1
W
Yemoja
Peztilenz
Yemoja
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,495
Damage
10,711
19,757
Taken
18,711
8,357
Mitigated
7,650
7,474
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
657
117
0
1,000
4,158
1,341
0
1,619
2,243
29,762
0
L
Fenrir
 
Fenrir
747
258
0
1,660
2,463
692
0
48
2,328
0
10,997
W
Mercury
 
Mercury
788
68
0
700
4,910
1,916
0
281
4,611
0
39,514
W
Hachiman
 
Hachiman
4,056
2,824
0
1,183
3,300
939
0
668
2,632
0
33,001
L
Athena
CheekyPiza
Athena
961
277
801
1,825
6,567
2,772
0
593
5,974
13,973
0
W
Achilles
Greenracon
Achilles
2,763
823
0
1,609
4,602
2,205
0
0
4,351
0
30,890
L
Izanami
JAMMYOUS24
Izanami
2,588
2,147
0
680
2,064
755
0
288
1,776
0
30,191
L
1,542
176
0
1,508
4,505
2,797
0
0
4,272
0
16,761
W
Yemoja
Peztilenz
Yemoja
1,089
517
1,451
1,705
3,566
1,743
0
293
3,273
16,243
2,117
W
2,015
160
72
778
2,333
847
0
318
1,975
37,690
1,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,029
Gold Earned
23,589
202
Minions Killed
289
0
Camps Cleared
0
614,825
Distance Traveled
713,493
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,308
615
65
9
0
133,392
0
L
Fenrir
3,510
501
24
3
0
82,474
0
W
Mercury
4,737
677
82
12
0
176,394
0
W
Hachiman
4,066
581
54
8
0
125,833
0
L
Athena
4,093
585
16
2
0
160,686
4
W
Achilles
5,227
747
54
8
0
119,336
0
L
Izanami
3,886
555
60
9
0
126,455
0
L
Odin
4,232
605
37
5
0
111,818
0
W
Yemoja
4,341
620
32
5
0
135,477
4
W
Ra
5,218
745
67
10
0
156,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role