Player Matchup

Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum V
Cleano
Vamana
Platinum V
Level 88
God Stats
14W - 6L
1,285 SR
Queue Stats
357W - 293L
1,888 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Otiro
Tsukuyomi
Gold I
Level 183
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 12L
1,863 MMR
Party 1
Atlas
Atlas
Platinum II
SenShi2
Atlas
Platinum II
Level 157
God Stats
23W - 15L
1,756 SR
Queue Stats
71W - 66L
1,944 MMR
Party 1
Kukulkan
Kukulkan
Gold I
TürkiyeRTE
Kukulkan
Gold I
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 154L
1,861 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,508 SR
1,811 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,594 SR
1,886 MMR
Thor
Thor
Platinum III
Gaudio55
Thor
Platinum III
Level 102
God Stats
4W - 15L
1,745 SR
Queue Stats
188W - 188L
1,890 MMR
Solo
Ullr
Ullr
Gold II
Raautar
Ullr
Gold II
Level 180
God Stats
7W - 3L
1,685 SR
Queue Stats
29W - 17L
1,837 MMR
Solo
Loki
Loki
Gold I
Yangler
Loki
Gold I
Level 210
God Stats
4W - 4L
1,620 SR
Queue Stats
38W - 16L
1,906 MMR
Party 2
Janus
Janus
Gold I
kinshii
Janus
Gold I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 12L
1,906 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
miguelito292
Kuzenbo
Platinum V
Level 147
God Stats
2W - 5L
1,422 SR
Queue Stats
228W - 205L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 2 / 2
5,721
572
5,463
7,180
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Cleano
Vamana
12
4 / 0 / 1
7,411
741
7,882
8,400
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Otiro
Tsukuyomi
13
5 / 0 / 2
6,478
648
6,715
6,106
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
SenShi2
Atlas
10
3 / 1 / 5
6,108
611
5,155
6,418
5,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
TürkiyeRTE
Kukulkan
11
1 / 0 / 3
6,348
635
5,661
4,683
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Chang'eAthenaCharon

VS

Bans
SusanoHachimanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 5 / 0
5,078
508
3,695
11,076
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
Raautar
Ullr
10
2 / 4 / 1
5,583
558
5,621
10,546
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
Yangler
Loki
11
1 / 1 / 0
5,361
536
2,788
7,731
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
kinshii
Janus
11
0 / 1 / 0
5,436
544
2,217
5,685
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
miguelito292
Kuzenbo
8
0 / 3 / 1
5,114
511
3,520
10,343
9,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
3
3
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
2
1
W
Vamana
Cleano
Vamana
4
0
1
4.5
L
Thor
0
5
0
0
W
Tsukuyomi
Otiro
Tsukuyomi
5
0
2
6
L
Ullr
Raautar
Ullr
2
4
1
0.63
W
Atlas
SenShi2
Atlas
3
1
5
5.5
W
Kukulkan
TürkiyeRTE
Kukulkan
1
0
3
2.5
L
Loki
Yangler
Loki
1
1
0
1
L
Janus
kinshii
Janus
0
1
0
0
L
Kuzenbo
miguelito292
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,876
Damage
17,841
32,787
Taken
45,381
19,553
Mitigated
22,983
12,759
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,463
3,120
0
2,762
7,180
2,520
0
557
6,623
0
43,533
W
Vamana
Cleano
Vamana
7,882
3,427
0
2,307
8,400
7,453
50
70
7,719
0
56,752
L
Thor
3,695
1,123
0
3,917
11,076
4,814
0
672
9,809
0
32,951
W
Tsukuyomi
Otiro
Tsukuyomi
6,715
1,909
0
4,980
6,106
2,366
0
520
5,586
0
54,471
L
Ullr
Raautar
Ullr
5,621
1,885
0
1,262
10,546
3,193
0
1,329
9,217
0
37,423
W
Atlas
SenShi2
Atlas
5,155
2,056
0
1,590
6,418
5,263
0
2,301
4,039
13,975
1,412
W
Kukulkan
TürkiyeRTE
Kukulkan
5,661
891
0
1,120
4,683
1,951
0
1,987
2,620
57,163
945
L
Loki
Yangler
Loki
2,788
629
0
3,483
7,731
2,953
0
1,184
6,506
0
43,044
L
Janus
kinshii
Janus
2,217
222
0
1,204
5,685
2,171
0
3,259
2,426
43,775
1,397
L
Kuzenbo
miguelito292
Kuzenbo
3,520
1,519
0
1,383
10,343
9,852
0
3,663
6,639
17,538
329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
26,572
398
Minions Killed
322
0
Camps Cleared
0
1,069,579
Distance Traveled
1,082,544
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,721
572
65
7
0
185,259
1
W
Vamana
7,411
741
96
10
0
215,629
0
L
Thor
5,078
508
52
5
0
207,272
2
W
Tsukuyomi
6,478
648
97
10
0
252,850
0
L
Ullr
5,583
558
72
7
0
186,549
2
W
Atlas
6,108
611
28
3
0
227,647
3
W
Kukulkan
6,348
635
112
11
0
188,194
0
L
Loki
5,361
536
68
7
0
243,409
0
L
Janus
5,436
544
106
11
0
226,448
0
L
Kuzenbo
5,114
511
24
2
0
218,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role