Player Matchup

Vamana
Vamana
Bronze III
Kechii
Vamana
Bronze III
Level 179
God Stats
5W - 2L
1,499 SR
Queue Stats
93W - 79L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Nalhun
Ymir
Bronze III
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 29L
1,455 MMR
Party 1
Rama
Rama
Gold IV
TheEspartanVl
Rama
Gold IV
Level 166
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 112L
1,484 MMR
Solo
Susano
Susano
Bronze III
The_R_Joker
Susano
Bronze III
Level 142
God Stats
1W - 0L
1,616 SR
Queue Stats
5W - 5L
1,456 MMR
Party 1
Ra
Ra
Bronze III
kakatoHesss
Ra
Bronze III
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 38L
1,454 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 149
1,523 SR
1,470 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,471 SR
1,480 MMR
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Bronze III
HarlandoGG
Camazotz
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,461 MMR
Solo
Thanatos
Thanatos
Bronze III
SiltySquire8815
Thanatos
Bronze III
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 173L
1,461 MMR
Solo
Janus
Janus
Bronze III
Thorunt
Janus
Bronze III
Level 146
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 2L
1,499 MMR
Solo
Cerberus
Cerberus
Gold V
TironsR
Cerberus
Gold V
Level 129
God Stats
2W - 2L
1,569 SR
Queue Stats
18W - 23L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kechii
Vamana
15
3 / 0 / 2
9,283
714
12,685
7,792
7,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Nalhun
Ymir
13
4 / 1 / 2
7,754
596
5,799
11,170
9,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 0 / 2
9,253
712
5,841
6,461
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
14
5 / 0 / 3
8,130
625
7,391
10,886
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 2
7,416
570
2,448
7,084
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArachneBake KujiraThoth

VS

Bans
Cu ChulainnMartichorasAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 6 / 1
6,266
482
4,073
10,553
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Camazotz
HarlandoGG
Camazotz
9
0 / 0 / 1
5,757
443
1,976
10,468
7,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
10
1 / 7 / 0
6,017
463
3,735
13,147
5,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
Thorunt
Janus
13
1 / 0 / 1
7,063
543
6,472
6,005
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
TironsR
Cerberus
9
1 / 2 / 1
6,257
481
3,333
9,126
6,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
3
3
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
1
0.08
L
Camazotz
HarlandoGG
Camazotz
0
0
1
0.5
W
Vamana
Kechii
Vamana
3
0
2
4
W
Ymir
Nalhun
Ymir
4
1
2
5
L
Thanatos
1
7
0
0.14
W
3
0
2
4
W
Susano
5
0
3
6.5
L
Janus
Thorunt
Janus
1
0
1
1.5
L
Cerberus
TironsR
Cerberus
1
2
1
0.75
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,164
Damage
19,589
43,393
Taken
49,299
26,062
Mitigated
26,195
15,490
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,073
2,932
0
0
10,553
3,780
0
1,318
9,183
0
50,206
L
Camazotz
HarlandoGG
Camazotz
1,976
307
0
2,173
10,468
7,672
0
26
9,885
0
29,865
W
Vamana
Kechii
Vamana
12,685
5,907
0
2,518
7,792
7,375
0
548
7,244
0
79,529
W
Ymir
Nalhun
Ymir
5,799
1,571
0
1,463
11,170
9,161
0
2,729
8,310
39,844
0
L
Thanatos
3,735
2,224
0
4,317
13,147
5,839
0
1,752
11,209
0
37,027
W
5,841
4,869
0
2,797
6,461
2,594
2,408
477
5,984
0
75,666
W
Susano
7,391
2,068
0
5,490
10,886
4,306
0
1,455
9,365
0
67,334
L
Janus
Thorunt
Janus
6,472
380
0
1,500
6,005
2,148
0
1,656
4,270
62,972
0
L
Cerberus
TironsR
Cerberus
3,333
178
0
2,196
9,126
6,756
0
3,224
5,797
17,161
632
W
2,448
426
604
2,618
7,084
2,626
248
4,201
2,685
57,294
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,836
Gold Earned
31,360
553
Minions Killed
359
0
Camps Cleared
0
1,361,059
Distance Traveled
1,327,906
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,266
482
91
7
0
239,023
0
L
Camazotz
5,757
443
61
5
0
260,136
0
W
Vamana
9,283
714
133
10
0
276,704
2
W
Ymir
7,754
596
47
4
0
275,854
2
L
Thanatos
6,017
463
59
5
0
276,334
2
W
Rama
9,253
712
155
12
0
238,790
0
W
Susano
8,130
625
106
8
0
318,035
0
L
Janus
7,063
543
113
9
0
317,139
4
L
Cerberus
6,257
481
35
3
0
235,274
3
W
Ra
7,416
570
112
9
0
251,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role