Player Matchup

Kukulkan
Kukulkan
Hightrack
Kukulkan
Level 109
God Stats
6W - 2L
1,520 SR
Queue Stats
33W - 32L
1,569 Elo+
Solo
Jormungandr
Jormungandr
Joris9591
Jormungandr
Level 109
God Stats
9W - 5L
1,998 SR
Queue Stats
39W - 18L
1,653 Elo+
Party 2
Nu Wa
Nu Wa
Rraykow36
Nu Wa
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 123L
1,316 Elo+
Solo
Hachiman
Hachiman
Tombrine99
Hachiman
Level 104
God Stats
10W - 13L
1,429 SR
Queue Stats
93W - 101L
1,259 Elo+
Solo
Ne Zha
Ne Zha
noonewillpick
Ne Zha
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 19L
1,348 Elo+
Party 2
Team Averages
Level 95
1,590 SR
1,429 Elo+

VS

Team Averages
Level 68
1,379 SR
1,329 Elo+
Hercules
Hercules
Big-mitch693
Hercules
Level 7
God Stats
0W - 5L
1,307 SR
Queue Stats
2W - 8L
1,453 Elo+
Party 1
Bacchus
Bacchus
Darkskull8844
Bacchus
Level 18
God Stats
1W - 2L
1,419 SR
Queue Stats
1W - 8L
1,141 Elo+
Party 1
He Bo
He Bo
HENRYBCFC6
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,453 Elo+
Party 1
Artemis
Artemis
Holmatro
Artemis
Level 162
God Stats
12W - 12L
1,500 SR
Queue Stats
377W - 449L
1,458 Elo+
Solo
Nemesis
Nemesis
TJDawG
Nemesis
Level 45
God Stats
0W - 1L
1,167 SR
Queue Stats
1W - 8L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hightrack
Kukulkan
17
2 / 0 / 12
10,705
823
10,383
3,326
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Joris9591
Jormungandr
18
10 / 1 / 14
12,043
926
17,965
15,962
22,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Rraykow36
Nu Wa
17
3 / 2 / 17
10,876
837
14,786
9,506
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Tombrine99
Hachiman
18
7 / 0 / 13
11,288
868
12,674
4,806
2,290
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 14
11,392
876
14,228
10,716
6,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Big-mitch693
Hercules
16
0 / 5 / 0
9,387
722
2,106
15,654
11,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
14
0 / 7 / 2
9,095
700
5,849
20,245
21,703
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
18
2 / 3 / 1
10,798
831
5,245
13,527
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Holmatro
Artemis
17
1 / 7 / 1
9,999
769
6,920
14,706
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
TJDawG
Nemesis
15
0 / 5 / 2
9,037
695
6,475
19,251
8,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
9
26
Kills
3
4
Deaths
27
70
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Big-mitch693
Hercules
0
5
0
0
L
Bacchus
0
7
2
0.14
L
He Bo
2
3
1
0.83
W
Kukulkan
Hightrack
Kukulkan
2
0
12
8
L
Artemis
Holmatro
Artemis
1
7
1
0.21
W
Jormungandr
Joris9591
Jormungandr
10
1
14
17
W
Nu Wa
Rraykow36
Nu Wa
3
2
17
5.75
L
Nemesis
TJDawG
Nemesis
0
5
2
0.2
W
Hachiman
Tombrine99
Hachiman
7
0
13
13.5
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,036
Damage
26,595
44,316
Taken
83,383
36,617
Mitigated
54,084
6,105
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Big-mitch693
Hercules
2,106
375
0
1,441
15,654
11,731
1,145
7,458
8,196
0
18,258
L
Bacchus
5,849
462
0
478
20,245
21,703
0
11,299
8,946
12,712
1,190
L
He Bo
5,245
142
0
260
13,527
5,310
211
5,710
7,817
43,918
772
W
Kukulkan
Hightrack
Kukulkan
10,383
521
0
250
3,326
1,818
874
1,031
2,295
41,430
0
L
Artemis
Holmatro
Artemis
6,920
2,161
0
1,429
14,706
6,444
0
8,810
5,896
0
31,739
W
Jormungandr
Joris9591
Jormungandr
17,965
3,730
0
1,074
15,962
22,499
811
4,469
11,493
31,113
2,439
W
Nu Wa
Rraykow36
Nu Wa
14,786
2,899
0
1,308
9,506
3,970
567
2,341
7,165
32,809
0
L
Nemesis
TJDawG
Nemesis
6,475
1,053
0
2,379
19,251
8,896
0
7,918
11,333
0
26,013
W
Hachiman
Tombrine99
Hachiman
12,674
6,501
0
1,925
4,806
2,290
4,806
890
3,916
0
32,159
W
14,228
2,616
0
1,548
10,716
6,040
2,595
1,503
9,213
0
46,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,304
Gold Earned
48,316
249
Minions Killed
223
0
Camps Cleared
0
1,443,076
Distance Traveled
1,220,674
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,387
722
40
3
0
239,004
0
L
Bacchus
9,095
700
10
1
0
237,994
4
L
He Bo
10,798
831
76
6
0
259,647
2
W
Kukulkan
10,705
823
52
4
0
307,351
0
L
Artemis
9,999
769
61
5
0
211,503
1
W
Jormungandr
12,043
926
32
2
0
281,492
0
W
Nu Wa
10,876
837
52
4
0
273,937
0
L
Nemesis
9,037
695
36
3
0
272,526
0
W
Hachiman
11,288
868
37
3
0
263,830
0
W
Ne Zha
11,392
876
76
6
0
316,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role