Player Matchup

Cernunnos
Cernunnos
Epicgamer398842
Cernunnos
Level 27
God Stats
1W - 5L
1,056 SR
Queue Stats
4W - 18L
1,127 Elo+
Party 1
Arachne
Arachne
HornedSnake5
Arachne
Level 44
God Stats
6W - 5L
1,627 SR
Queue Stats
37W - 44L
1,372 Elo+
Party 1
Thanatos
Thanatos
Monkey287262
Thanatos
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
176W - 167L
1,404 Elo+
Party 1
Team Averages
Level 52
1,394 SR
1,301 Elo+

VS

Team Averages
Level 40
1,048 SR
1,064 Elo+
Guan Yu
Guan Yu
Vergil1337
Guan Yu
Level 24
God Stats
0W - 2L
1,183 SR
Queue Stats
0W - 2L
1,146 Elo+
Party 2
Neith
Neith
agony1337
Neith
Level 46
God Stats
0W - 9L
900 SR
Queue Stats
0W - 9L
960 Elo+
Party 2
Zeus
Zeus
moahawk
Zeus
Level 49
God Stats
1W - 7L
1,061 SR
Queue Stats
1W - 9L
1,086 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Epicgamer398842
Cernunnos
15
1 / 0 / 4
10,710
669
3,584
7,083
2,999
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arachne
HornedSnake5
Arachne
19
11 / 1 / 2
13,726
858
17,921
19,594
10,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Monkey287262
Thanatos
15
3 / 4 / 7
11,225
702
11,059
17,763
7,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Vergil1337
Guan Yu
15
2 / 5 / 2
10,053
628
7,947
17,124
12,676
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Neith
agony1337
Neith
15
1 / 5 / 2
9,805
613
13,500
12,490
5,712
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
moahawk
Zeus
15
1 / 5 / 3
10,262
641
10,343
10,852
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
4
5
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Epicgamer398842
Cernunnos
1
0
4
3
W
Arachne
HornedSnake5
Arachne
11
1
2
12
W
Thanatos
Monkey287262
Thanatos
3
4
7
1.63
L
Guan Yu
Vergil1337
Guan Yu
2
5
2
0.6
L
Neith
agony1337
Neith
1
5
2
0.4
L
Zeus
moahawk
Zeus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,564
Damage
31,790
44,440
Taken
40,466
21,057
Mitigated
22,669
12,981
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Epicgamer398842
Cernunnos
3,584
1,267
0
2,141
7,083
2,999
828
2,407
4,676
0
24,514
W
Arachne
HornedSnake5
Arachne
17,921
13,578
0
5,529
19,594
10,975
1,372
4,092
15,502
0
65,128
W
Thanatos
Monkey287262
Thanatos
11,059
2,488
0
5,311
17,763
7,083
148
3,967
13,796
0
29,424
L
Guan Yu
Vergil1337
Guan Yu
7,947
1,734
508
1,786
17,124
12,676
28
0
17,049
0
16,163
L
Neith
agony1337
Neith
13,500
9,167
0
1,191
12,490
5,712
792
0
12,478
0
46,097
L
Zeus
moahawk
Zeus
10,343
1,190
0
1,392
10,852
4,281
48
16
10,788
39,087
700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,661
Gold Earned
30,120
134
Minions Killed
158
0
Camps Cleared
0
796,777
Distance Traveled
806,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,710
669
43
3
0
206,345
0
W
Arachne
13,726
858
61
4
0
318,453
0
W
Thanatos
11,225
702
30
2
0
271,979
0
L
Guan Yu
10,053
628
17
1
0
308,815
0
L
Neith
9,805
613
75
5
0
231,953
0
L
Zeus
10,262
641
66
4
0
265,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role