Player Matchup

Serqet
Serqet
Dàwz
Serqet
Level 105
God Stats
3W - 5L
1,500 SR
Queue Stats
28W - 23L
1,547 Elo+
Party 2
Ishtar
Ishtar
ElïtY
Ishtar
Level 26
God Stats
3W - 6L
1,614 SR
Queue Stats
42W - 42L
1,487 Elo+
Party 2
Da Ji
Da Ji
KrettEU
Da Ji
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 3L
1,858 Elo+
Party 1
Baron Samedi
Baron Samedi
iTeeck
Baron Samedi
Level 96
God Stats
0W - 1L
1,734 SR
Queue Stats
29W - 29L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
markibee
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 2L
1,858 Elo+
Party 1
Team Averages
Level 82
1,570 SR
1,647 Elo+

VS

Team Averages
Level 136
1,571 SR
1,581 Elo+
Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DerMisanthrop
Artemis
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 157L
1,615 Elo+
Solo
Anubis
Anubis
VyabI
Anubis
Level 109
God Stats
22W - 15L
1,506 SR
Queue Stats
124W - 132L
1,399 Elo+
Solo
Amaterasu
Amaterasu
guzfonsas
Amaterasu
Level 129
God Stats
11W - 4L
1,850 SR
Queue Stats
72W - 68L
1,565 Elo+
Solo
Bakasura
Bakasura
marcusaurelus69
Bakasura
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dàwz
Serqet
12
0 / 4 / 2
6,328
452
4,881
12,160
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ishtar
ElïtY
Ishtar
14
1 / 3 / 0
7,556
540
4,380
8,784
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
KrettEU
Da Ji
12
0 / 2 / 3
7,054
504
4,318
14,027
9,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
iTeeck
Baron Samedi
12
0 / 3 / 0
6,789
485
7,658
10,838
11,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Nu Wa
markibee
Nu Wa
12
3 / 5 / 0
7,435
531
10,380
9,298
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
0 / 0 / 9
8,159
583
6,077
9,487
7,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
16
3 / 1 / 0
8,733
624
5,581
7,903
3,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
VyabI
Anubis
14
6 / 2 / 3
8,359
597
10,996
10,352
4,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
guzfonsas
Amaterasu
14
1 / 0 / 4
8,621
616
4,876
12,977
7,288
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
16
7 / 1 / 3
8,655
618
7,372
13,373
6,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
17
17
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
9
4.5
W
Artemis
3
1
0
3
L
Serqet
Dàwz
Serqet
0
4
2
0.25
L
Ishtar
ElïtY
Ishtar
1
3
0
0.33
L
Da Ji
KrettEU
Da Ji
0
2
3
0.75
W
Anubis
VyabI
Anubis
6
2
3
3.75
W
Amaterasu
guzfonsas
Amaterasu
1
0
4
3
L
Baron Samedi
iTeeck
Baron Samedi
0
3
0
0
W
Bakasura
7
1
3
8.5
L
Nu Wa
markibee
Nu Wa
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,617
Damage
34,902
55,107
Taken
54,092
31,259
Mitigated
29,821
15,874
Healing
21,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,077
1,221
0
3,213
9,487
7,396
0
2,214
7,273
29,788
2,056
W
Artemis
5,581
2,832
0
3,653
7,903
3,966
0
524
7,379
0
82,860
L
Serqet
Dàwz
Serqet
4,881
1,560
0
4,938
12,160
4,373
0
4,169
7,589
0
45,131
L
Ishtar
ElïtY
Ishtar
4,380
2,910
0
2,122
8,784
3,538
0
1,066
7,718
0
58,396
L
Da Ji
KrettEU
Da Ji
4,318
760
0
3,370
14,027
9,015
0
5,460
8,207
0
25,504
W
Anubis
VyabI
Anubis
10,996
177
0
4,344
10,352
4,754
0
4,602
5,276
63,440
905
W
Amaterasu
guzfonsas
Amaterasu
4,876
1,881
0
6,468
12,977
7,288
732
6,279
5,480
0
59,380
L
Baron Samedi
iTeeck
Baron Samedi
7,658
1,170
0
3,838
10,838
11,638
0
1,492
8,917
48,263
3,405
W
Bakasura
7,372
4,967
0
3,337
13,373
6,417
0
3,147
9,998
0
63,115
L
Nu Wa
markibee
Nu Wa
10,380
4,104
0
1,606
9,298
2,695
0
4,581
4,273
56,496
3,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
42,527
396
Minions Killed
510
0
Camps Cleared
0
1,310,937
Distance Traveled
1,418,065
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,159
583
46
3
0
269,144
3
W
Artemis
8,733
624
132
9
0
258,629
3
L
Serqet
6,328
452
80
6
0
340,025
0
L
Ishtar
7,556
540
107
8
0
243,378
0
L
Da Ji
7,054
504
33
2
0
276,556
0
W
Anubis
8,359
597
105
8
0
263,048
3
W
Amaterasu
8,621
616
103
7
0
282,291
0
L
Baron Samedi
6,789
485
77
6
0
218,314
0
W
Bakasura
8,655
618
124
9
0
344,953
2
L
Nu Wa
7,435
531
99
7
0
232,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role