Player Matchup

Bastet
Bastet
 
Bastet
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Diamond Boy5436
Hachiman
Level 69
God Stats
1W - 5L
1,736 SR
Queue Stats
11W - 18L
1,440 Elo+
Party 1
Camazotz
Camazotz
MaxIsTrollin
Camazotz
Level 158
God Stats
2W - 1L
1,875 SR
Queue Stats
18W - 30L
1,418 Elo+
Party 1
Ganesha
Ganesha
SlyTehHobo
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 1
Loki
Loki
jumbo_mullet8
Loki
Level 119
God Stats
4W - 4L
1,795 SR
Queue Stats
77W - 68L
1,595 Elo+
Solo
Team Averages
Level 140
1,681 SR
1,466 Elo+

VS

Team Averages
Level 130
1,605 SR
1,472 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DrBocaj
Bacchus
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 67L
1,580 Elo+
Solo
Martichoras
Martichoras
Futures
Martichoras
Level 160
God Stats
1W - 0L
1,695 SR
Queue Stats
62W - 71L
1,500 Elo+
Solo
Arachne
Arachne
LuNiX2Tank
Arachne
Level 108
God Stats
4W - 0L
1,726 SR
Queue Stats
118W - 118L
1,338 Elo+
Solo
Kukulkan
Kukulkan
barronjorn
Kukulkan
Level 121
God Stats
37W - 32L
1,606 SR
Queue Stats
227W - 209L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 3 / 0
4,737
395
4,378
6,634
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
12
1 / 1 / 0
6,573
548
6,231
6,688
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
MaxIsTrollin
Camazotz
11
2 / 3 / 0
6,569
547
6,469
12,950
5,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
SlyTehHobo
Ganesha
8
0 / 3 / 1
5,502
459
2,486
10,847
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
6,023
502
2,652
8,758
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
4 / 1 / 1
6,997
583
8,209
13,872
12,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
DrBocaj
Bacchus
10
4 / 1 / 3
7,067
589
7,775
8,400
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Futures
Martichoras
12
2 / 0 / 1
6,828
569
4,968
6,420
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
LuNiX2Tank
Arachne
10
2 / 1 / 2
5,934
495
4,145
9,994
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
barronjorn
Kukulkan
11
0 / 0 / 4
6,322
527
3,909
4,779
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
12
12
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
0
0
W
Amaterasu
 
Amaterasu
4
1
1
4.5
L
Hachiman
1
1
0
1
W
Bacchus
DrBocaj
Bacchus
4
1
3
5.5
W
Martichoras
Futures
Martichoras
2
0
1
2.5
W
Arachne
LuNiX2Tank
Arachne
2
1
2
3
L
Camazotz
MaxIsTrollin
Camazotz
2
3
0
0.67
L
Ganesha
SlyTehHobo
Ganesha
0
3
1
0.17
W
Kukulkan
barronjorn
Kukulkan
0
0
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,216
Damage
29,006
45,877
Taken
43,465
22,245
Mitigated
29,397
11,822
Healing
18,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,378
987
0
683
6,634
2,189
0
2,273
4,267
0
23,012
W
Amaterasu
 
Amaterasu
8,209
2,878
0
6,083
13,872
12,284
0
671
13,201
0
40,937
L
Hachiman
6,231
3,702
0
2,035
6,688
2,322
0
1,093
5,595
0
59,145
W
Bacchus
DrBocaj
Bacchus
7,775
1,453
0
2,848
8,400
8,610
0
1,119
7,281
23,454
2,400
W
Martichoras
Futures
Martichoras
4,968
2,724
0
2,767
6,420
3,031
0
550
5,870
0
59,917
W
Arachne
LuNiX2Tank
Arachne
4,145
3,043
0
4,561
9,994
3,638
8
721
9,273
0
44,355
L
Camazotz
MaxIsTrollin
Camazotz
6,469
1,914
0
3,467
12,950
5,882
0
969
11,288
0
46,520
L
Ganesha
SlyTehHobo
Ganesha
2,486
249
59
1,492
10,847
8,648
0
4,772
6,075
20,559
1,712
W
Kukulkan
barronjorn
Kukulkan
3,909
238
0
2,065
4,779
1,834
0
167
4,612
53,579
0
L
2,652
649
0
4,086
8,758
3,204
0
1,844
6,785
0
46,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,404
Gold Earned
33,148
339
Minions Killed
329
0
Camps Cleared
0
1,154,406
Distance Traveled
1,203,412
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,737
395
49
4
0
200,458
0
W
Amaterasu
6,997
583
59
5
0
253,394
2
L
Hachiman
6,573
548
110
9
0
219,591
0
W
Bacchus
7,067
589
28
2
0
212,976
0
W
Martichoras
6,828
569
97
8
0
212,881
0
W
Arachne
5,934
495
67
6
0
288,350
0
L
Camazotz
6,569
547
80
7
0
228,796
0
L
Ganesha
5,502
459
6
1
0
235,404
2
W
Kukulkan
6,322
527
78
7
0
235,811
3
L
Loki
6,023
502
94
8
0
270,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role