Player Matchup

Thanatos
Thanatos
ColdCase
Thanatos
Level 79
God Stats
2W - 1L
1,537 SR
Queue Stats
10W - 9L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
ERYK32
Kukulkan
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 198L
1,409 Elo+
Solo
Osiris
Osiris
GReezay33200_
Osiris
Level 47
God Stats
6W - 2L
1,633 SR
Queue Stats
106W - 111L
1,409 Elo+
Party 3
Atlas
Atlas
M_Gecko_
Atlas
Level 16
God Stats
6W - 6L
1,606 SR
Queue Stats
29W - 36L
1,466 Elo+
Party 3
Anhur
Anhur
hamasol
Anhur
Level 67
God Stats
3W - 0L
1,539 SR
Queue Stats
10W - 9L
1,450 Elo+
Party 1
Team Averages
Level 59
1,563 SR
1,437 Elo+

VS

Team Averages
Level 72
1,500 SR
1,435 Elo+
Raijin
Raijin
 
Raijin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CroCkss
Nike
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 34L
1,242 Elo+
Party 2
Loki
Loki
Nabon
Loki
Level 57
God Stats
6W - 5L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Artemis
Artemis
Wiz0rds
Artemis
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 54L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
Zhulda
Ne Zha
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 66L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ColdCase
Thanatos
16
12 / 1 / 6
9,746
609
12,184
19,508
9,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
ERYK32
Kukulkan
15
5 / 2 / 4
9,293
581
10,323
10,927
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 8
9,565
598
7,573
14,484
14,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
M_Gecko_
Atlas
12
0 / 2 / 8
7,981
499
4,345
12,137
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
hamasol
Anhur
13
6 / 3 / 4
8,317
520
9,368
12,434
3,980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 6 / 2
7,112
445
9,426
10,730
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nike
CroCkss
Nike
15
4 / 3 / 0
9,491
593
7,555
14,377
11,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Nabon
Loki
13
1 / 6 / 1
7,143
446
8,113
15,350
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Wiz0rds
Artemis
12
1 / 6 / 2
7,020
439
13,191
9,703
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Zhulda
Ne Zha
12
2 / 4 / 6
8,296
519
7,266
15,329
13,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
25
Kills
9
9
Deaths
25
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
6
2
0.33
W
Thanatos
ColdCase
Thanatos
12
1
6
15
L
Nike
CroCkss
Nike
4
3
0
1.33
W
Kukulkan
ERYK32
Kukulkan
5
2
4
3.5
W
2
1
8
6
W
Atlas
M_Gecko_
Atlas
0
2
8
2
L
Loki
Nabon
Loki
1
6
1
0.25
L
Artemis
Wiz0rds
Artemis
1
6
2
0.33
L
Ne Zha
Zhulda
Ne Zha
2
4
6
1.25
W
Anhur
hamasol
Anhur
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,793
Damage
45,551
69,490
Taken
65,489
42,269
Mitigated
35,677
28,042
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,426
570
17
1,237
10,730
3,163
0
4,154
6,576
42,757
0
W
Thanatos
ColdCase
Thanatos
12,184
4,560
0
14,841
19,508
9,605
0
3,533
15,631
0
78,746
L
Nike
CroCkss
Nike
7,555
736
0
2,602
14,377
11,243
0
795
13,028
0
58,457
W
Kukulkan
ERYK32
Kukulkan
10,323
1,618
0
1,574
10,927
5,051
0
2,774
7,829
72,359
1,388
W
7,573
2,711
0
3,246
14,484
14,217
231
1,036
12,575
0
68,812
W
Atlas
M_Gecko_
Atlas
4,345
2,206
0
2,742
12,137
9,416
0
1,970
10,031
24,634
737
L
Loki
Nabon
Loki
8,113
3,745
0
6,314
15,350
4,717
0
4,412
10,938
0
53,886
L
Artemis
Wiz0rds
Artemis
13,191
3,295
0
451
9,703
2,884
0
1,965
7,738
0
53,220
L
Ne Zha
Zhulda
Ne Zha
7,266
1,367
0
3,502
15,329
13,670
0
3,040
12,044
2,771
31,408
W
Anhur
hamasol
Anhur
9,368
5,450
335
5,304
12,434
3,980
168
0
12,299
0
46,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,902
Gold Earned
39,062
454
Minions Killed
373
0
Camps Cleared
0
1,515,647
Distance Traveled
1,494,475
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,112
445
78
5
0
285,570
3
W
Thanatos
9,746
609
93
6
0
355,784
0
L
Nike
9,491
593
107
7
0
293,200
0
W
Kukulkan
9,293
581
130
8
0
289,965
0
W
Osiris
9,565
598
122
8
0
293,208
0
W
Atlas
7,981
499
35
2
0
276,887
4
L
Loki
7,143
446
79
5
0
319,069
0
L
Artemis
7,020
439
81
5
0
268,948
2
L
Ne Zha
8,296
519
28
2
0
327,688
0
W
Anhur
8,317
520
74
5
0
299,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role