Player Matchup

Charybdis
Charybdis
ChikenPlayz
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
GrandmaLamb
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
Nintendo_Nick1
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Yongy67
Janus
Level 9
God Stats
0W - 3L
1,339 SR
Queue Stats
7W - 12L
1,471 Elo+
Party 1
Fenrir
Fenrir
flame321pokery
Fenrir
Level 43
God Stats
4W - 13L
1,329 SR
Queue Stats
11W - 19L
1,457 Elo+
Party 1
Team Averages
Level 15
1,434 SR
1,486 Elo+

VS

Team Averages
Level 105
1,702 SR
1,563 Elo+
Ishtar
Ishtar
AtOm-spipi3
Ishtar
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 119L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hiro_reborn69
Morgan Le Fay
Level 122
God Stats
26W - 10L
1,691 SR
Queue Stats
178W - 174L
1,621 Elo+
Solo
Cu Chulainn
Cu Chulainn
amgraham21
Cu Chulainn
Level 86
God Stats
26W - 23L
1,736 SR
Queue Stats
234W - 223L
1,475 Elo+
Solo
Bacchus
Bacchus
destroy_by_rad
Bacchus
Level 67
God Stats
5W - 5L
1,704 SR
Queue Stats
129W - 139L
1,555 Elo+
Party 2
Erlang Shen
Erlang Shen
merengue_TLB
Erlang Shen
Level 127
God Stats
4W - 1L
1,880 SR
Queue Stats
40W - 26L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChikenPlayz
Charybdis
8
0 / 4 / 1
4,446
445
2,995
6,846
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 3 / 0
4,273
427
468
6,395
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
6
0 / 5 / 0
4,340
434
1,078
12,444
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Janus
Yongy67
Janus
9
0 / 5 / 0
5,090
509
1,733
7,892
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 0
5,758
576
4,601
11,349
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
6 / 0 / 1
7,242
724
6,630
4,008
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Hiro_reborn69
Morgan Le Fay
11
4 / 0 / 5
6,714
671
6,612
5,314
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
amgraham21
Cu Chulainn
11
5 / 1 / 3
7,186
719
8,113
6,794
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 0 / 6
6,978
698
2,627
6,516
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
merengue_TLB
Erlang Shen
13
4 / 1 / 4
6,956
696
5,405
8,856
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
21
21
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
6
0
1
6.5
L
Charybdis
ChikenPlayz
Charybdis
0
4
1
0.13
L
0
3
0
0
W
Morgan Le Fay
Hiro_reborn69
Morgan Le Fay
4
0
5
6.5
L
Hercules
0
5
0
0
L
Janus
Yongy67
Janus
0
5
0
0
W
Cu Chulainn
amgraham21
Cu Chulainn
5
1
3
6.5
W
2
0
6
5
L
2
4
0
0.5
W
Erlang Shen
merengue_TLB
Erlang Shen
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,875
Damage
29,387
44,926
Taken
31,488
21,410
Mitigated
20,331
10,671
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
6,630
3,826
0
1,637
4,008
1,523
604
344
3,664
0
52,456
L
Charybdis
ChikenPlayz
Charybdis
2,995
1,515
0
1,613
6,846
2,183
0
1,191
5,608
0
20,933
L
468
137
0
1,294
6,395
4,806
0
413
5,982
3,653
0
W
Morgan Le Fay
Hiro_reborn69
Morgan Le Fay
6,612
657
0
1,366
5,314
1,909
329
1,201
3,957
40,126
866
L
Hercules
1,078
701
0
2,255
12,444
6,373
0
1,528
10,451
0
13,493
L
Janus
Yongy67
Janus
1,733
273
0
1,960
7,892
3,042
110
5,757
2,135
28,241
0
W
Cu Chulainn
amgraham21
Cu Chulainn
8,113
1,772
0
2,748
6,794
5,889
45
0
6,794
5,942
36,010
W
2,627
321
221
2,679
6,516
5,859
0
369
6,123
24,584
541
L
4,601
1,073
0
3,549
11,349
5,006
0
1,274
9,832
0
41,740
W
Erlang Shen
merengue_TLB
Erlang Shen
5,405
2,766
0
2,201
8,856
5,151
141
107
8,749
0
53,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,907
Gold Earned
35,076
177
Minions Killed
312
0
Camps Cleared
0
974,098
Distance Traveled
1,087,566
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,242
724
91
9
0
185,376
0
L
Charybdis
4,446
445
22
2
0
193,775
0
L
Sobek
4,273
427
4
0
0
210,502
0
W
Morgan Le Fay
6,714
671
48
5
0
228,115
4
L
Hercules
4,340
434
16
2
0
171,744
0
L
Janus
5,090
509
61
6
0
193,516
2
W
Cu Chulainn
7,186
719
61
6
0
187,903
0
W
Bacchus
6,978
698
32
3
0
240,994
0
L
Fenrir
5,758
576
74
7
0
204,561
0
W
Erlang Shen
6,956
696
80
8
0
245,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role