Player Matchup

Bellona
Bellona
CoopieC
Bellona
Level 124
God Stats
4W - 3L
1,891 SR
Queue Stats
15W - 16L
1,411 Elo+
Solo
Thor
Thor
Imflown
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,875 Elo+
Party 3
Baron Samedi
Baron Samedi
TheDa468rkOne
Baron Samedi
Level 145
God Stats
0W - 2L
1,345 SR
Queue Stats
48W - 67L
1,500 Elo+
Party 2
Janus
Janus
elvenADC11
Janus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,614 Elo+
Party 3
Hachiman
Hachiman
girraffeasaur
Hachiman
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 69L
1,542 Elo+
Party 2
Team Averages
Level 141
1,547 SR
1,589 Elo+

VS

Team Averages
Level 107
1,419 SR
1,511 Elo+
Ymir
Ymir
Kronnos_Rap
Ymir
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
107W - 88L
1,528 Elo+
Solo
Rama
Rama
jfx230
Rama
Level 103
God Stats
22W - 15L
1,471 SR
Queue Stats
417W - 362L
1,627 Elo+
Solo
Bellona
Bellona
killerGAPMAN
Bellona
Level 132
God Stats
2W - 0L
1,285 SR
Queue Stats
59W - 50L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
manija_delicado9
Kukulkan
Level 32
God Stats
27W - 27L
1,260 SR
Queue Stats
215W - 228L
1,275 Elo+
Solo
Tyr
Tyr
oH_VeeYo
Tyr
Level 146
God Stats
5W - 3L
1,580 SR
Queue Stats
62W - 58L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoopieC
Bellona
13
1 / 3 / 0
8,116
541
11,265
16,196
16,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Imflown
Thor
10
0 / 0 / 0
6,111
407
2,895
7,527
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
TheDa468rkOne
Baron Samedi
11
1 / 2 / 2
6,442
429
6,466
8,935
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
14
4 / 2 / 0
8,304
554
8,280
7,179
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
girraffeasaur
Hachiman
12
0 / 4 / 3
7,179
479
4,261
9,525
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,730
515
4,164
14,959
15,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
jfx230
Rama
16
6 / 0 / 1
10,044
670
8,926
8,266
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
killerGAPMAN
Bellona
16
1 / 0 / 3
8,324
555
5,425
9,033
6,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 1
7,273
485
4,116
8,768
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 1 / 0
8,755
584
8,250
18,393
20,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
11
11
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
CoopieC
Bellona
1
3
0
0.33
L
Thor
Imflown
Thor
0
0
0
0
W
1
2
6
2
L
Baron Samedi
TheDa468rkOne
Baron Samedi
1
2
2
1
L
Janus
4
2
0
2
L
Hachiman
girraffeasaur
Hachiman
0
4
3
0.38
W
Rama
jfx230
Rama
6
0
1
6.5
W
Bellona
killerGAPMAN
Bellona
1
0
3
2.5
W
0
3
1
0.17
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,167
Damage
30,881
49,362
Taken
59,419
32,505
Mitigated
49,827
10,988
Healing
17,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CoopieC
Bellona
11,265
5,043
0
4,552
16,196
16,530
484
564
15,632
0
67,094
L
Thor
Imflown
Thor
2,895
423
0
1,156
7,527
3,285
0
1,259
6,268
0
37,597
W
4,164
1,018
0
3,116
14,959
15,087
0
6,497
8,207
24,360
439
L
Baron Samedi
TheDa468rkOne
Baron Samedi
6,466
571
569
1,602
8,935
6,073
0
3,288
5,647
24,592
1,470
L
Janus
8,280
577
0
782
7,179
2,972
0
3,212
3,967
67,038
308
L
Hachiman
girraffeasaur
Hachiman
4,261
2,570
0
2,327
9,525
3,645
0
916
8,609
0
50,588
W
Rama
jfx230
Rama
8,926
7,344
0
2,875
8,266
4,061
1,530
1,092
7,174
0
102,519
W
Bellona
killerGAPMAN
Bellona
5,425
1,349
0
1,711
9,033
6,566
0
559
8,442
0
101,711
W
4,116
312
0
2,600
8,768
3,716
0
4,110
4,374
51,838
0
W
8,250
488
0
7,479
18,393
20,397
0
2,411
15,918
2,506
63,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,152
Gold Earned
42,126
457
Minions Killed
526
0
Camps Cleared
0
1,352,909
Distance Traveled
1,494,038
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,116
541
118
8
0
294,534
2
L
Thor
6,111
407
63
4
0
228,601
0
W
Ymir
7,730
515
38
3
0
259,115
1
L
Baron Samedi
6,442
429
47
3
0
273,918
0
L
Janus
8,304
554
136
9
0
306,180
2
L
Hachiman
7,179
479
93
6
0
249,676
2
W
Rama
10,044
670
158
11
0
289,257
2
W
Bellona
8,324
555
139
9
0
371,738
0
W
Kukulkan
7,273
485
78
5
0
282,191
0
W
Tyr
8,755
584
113
8
0
291,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role