Player Matchup

Sobek
Sobek
Bronze III
BoøSeokSoon
Sobek
Bronze III
Level 50
God Stats
0W - 1L
1,688 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Thor
Thor
Silver II
TheOneEpicLad
Thor
Silver II
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
Tytanosss
Xbalanque
Silver I
Level 169
God Stats
13W - 11L
1,636 SR
Queue Stats
226W - 207L
1,500 MMR
Solo
Chronos
Chronos
Bronze III
Zadvxx
Chronos
Bronze III
Level 89
God Stats
0W - 1L
1,726 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Tyr
Tyr
Silver I
onditz
Tyr
Silver I
Level 142
God Stats
27W - 28L
1,507 SR
Queue Stats
53W - 62L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,611 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 154
1,478 SR
1,500 MMR
Rama
Rama
Bronze III
KiIIerFX
Rama
Bronze III
Level 173
God Stats
2W - 7L
1,501 SR
Queue Stats
135W - 147L
1,500 MMR
Party 2
Geb
Geb
Bronze III
Pr0kiII
Geb
Bronze III
Level 156
God Stats
6W - 11L
1,500 SR
Queue Stats
122W - 135L
1,500 MMR
Party 2
Arachne
Arachne
Bronze III
RussianAutistic
Arachne
Bronze III
Level 158
God Stats
1W - 1L
1,606 SR
Queue Stats
5W - 3L
1,500 MMR
Party 1
Loki
Loki
Bronze III
Utatata
Loki
Bronze III
Level 158
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 8L
1,500 MMR
Party 1
Janus
Janus
Silver II
joseluiisXn
Janus
Silver II
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 35L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,347
488
4,212
9,106
7,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 0
6,183
476
5,225
13,023
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
Tytanosss
Xbalanque
12
1 / 4 / 0
6,669
513
4,155
8,300
3,355
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chronos
Zadvxx
Chronos
8
0 / 5 / 0
5,239
403
1,530
6,685
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
onditz
Tyr
13
1 / 4 / 1
7,281
560
4,392
13,551
11,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Ao KuangAnubisMartichorasOsiris

VS

Bans
ThanatosBake KujiraSerqetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 0 / 1
8,178
629
2,246
6,474
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
11
1 / 0 / 6
7,113
547
2,487
6,992
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 1 / 4
8,270
636
11,338
14,304
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Loki
Utatata
Loki
13
2 / 2 / 1
8,175
629
6,646
8,900
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 2
7,354
566
8,535
4,393
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
15
15
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Rama
1
0
1
1.5
W
Geb
1
0
6
4
W
7
1
4
9
L
2
2
0
1
L
Xbalanque
Tytanosss
Xbalanque
1
4
0
0.25
W
Loki
Utatata
Loki
2
2
1
1.25
L
Chronos
Zadvxx
Chronos
0
5
0
0
W
4
1
2
5
L
Tyr
onditz
Tyr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,514
Damage
31,252
50,665
Taken
41,063
30,411
Mitigated
19,070
15,325
Healing
16,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,212
314
0
4,419
9,106
7,956
0
2,960
6,146
29,740
0
W
Rama
2,246
1,547
0
2,973
6,474
2,440
1,060
520
5,954
0
71,067
W
Geb
2,487
189
0
2,040
6,992
5,761
203
1,855
5,137
17,075
0
W
11,338
6,934
0
9,268
14,304
5,774
403
1,330
12,974
0
63,976
L
5,225
1,300
0
4,690
13,023
5,131
0
2,129
10,894
0
51,976
L
Xbalanque
Tytanosss
Xbalanque
4,155
1,331
0
1,955
8,300
3,355
0
553
7,747
0
52,640
W
Loki
Utatata
Loki
6,646
2,234
0
1,763
8,900
3,268
0
0
8,900
0
69,267
L
Chronos
Zadvxx
Chronos
1,530
302
0
459
6,685
2,330
0
3,821
2,864
22,827
1,481
W
8,535
580
0
500
4,393
1,827
0
1,931
2,462
60,093
0
L
Tyr
onditz
Tyr
4,392
467
0
3,802
13,551
11,639
0
1,559
11,992
0
56,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
39,090
375
Minions Killed
466
0
Camps Cleared
0
1,239,023
Distance Traveled
1,468,414
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,347
488
35
3
0
277,699
4
W
Rama
8,178
629
136
10
0
251,857
2
W
Geb
7,113
547
12
1
0
302,809
2
W
Arachne
8,270
636
96
7
0
311,195
0
L
Thor
6,183
476
88
7
0
287,373
1
L
Xbalanque
6,669
513
107
8
0
226,707
1
W
Loki
8,175
629
120
9
0
309,563
3
L
Chronos
5,239
403
41
3
0
186,461
0
W
Janus
7,354
566
102
8
0
292,990
1
L
Tyr
7,281
560
104
8
0
260,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role