Player Matchup

Baba Yaga
Baba Yaga
CHEVCHELİOUS
Baba Yaga
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 192L
1,443 Elo+
Solo
Rama
Rama
DarkReaper1596
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,500 Elo+
Solo
Cabrakan
Cabrakan
LordArt21
Cabrakan
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 279L
1,684 Elo+
Party 2
Erlang Shen
Erlang Shen
LordxMrMoses
Erlang Shen
Level 177
God Stats
2W - 3L
1,500 SR
Queue Stats
346W - 354L
1,580 Elo+
Party 2
Horus
Horus
panquesupremo
Horus
Level 146
God Stats
1W - 2L
1,267 SR
Queue Stats
25W - 27L
1,577 Elo+
Solo
Team Averages
Level 120
1,453 SR
1,557 Elo+

VS

Team Averages
Level 94
1,500 SR
1,441 Elo+
Bellona
Bellona
Juggernautts91
Bellona
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 81L
1,391 Elo+
Party 1
Ra
Ra
TromosLykos
Ra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,392 Elo+
Solo
Hercules
Hercules
WtbEuphoria
Hercules
Level 97
God Stats
2W - 7L
1,500 SR
Queue Stats
638W - 622L
1,459 Elo+
Solo
Ullr
Ullr
soup2323
Ullr
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 82L
1,391 Elo+
Party 1
Jormungandr
Jormungandr
ômirö
Jormungandr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CHEVCHELİOUS
Baba Yaga
9
0 / 1 / 0
5,443
680
6,994
3,184
1,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 4 / 2
5,789
724
5,119
8,414
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
LordArt21
Cabrakan
10
1 / 4 / 1
6,272
784
4,061
10,910
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
LordxMrMoses
Erlang Shen
12
2 / 2 / 3
6,243
780
8,044
9,782
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
2 / 1 / 3
6,202
775
6,008
7,799
8,534
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,029
879
7,446
11,436
13,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 9
6,877
860
4,852
4,637
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
WtbEuphoria
Hercules
14
5 / 1 / 5
7,960
995
6,512
10,380
12,793
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
13
2 / 0 / 5
7,542
943
5,372
6,422
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
ômirö
Jormungandr
13
3 / 1 / 9
7,650
956
9,832
10,155
9,734
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
12
12
Deaths
5
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CHEVCHELİOUS
Baba Yaga
0
1
0
0
L
0
4
2
0.25
W
1
1
9
5.5
L
Cabrakan
LordArt21
Cabrakan
1
4
1
0.38
L
Erlang Shen
LordxMrMoses
Erlang Shen
2
2
3
1.75
W
1
2
9
2.75
W
Hercules
WtbEuphoria
Hercules
5
1
5
7.5
L
2
1
3
3.5
W
Ullr
2
0
5
4.5
W
Jormungandr
ômirö
Jormungandr
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,226
Damage
34,014
40,089
Taken
43,030
37,717
Mitigated
41,765
15,818
Healing
19,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CHEVCHELİOUS
Baba Yaga
6,994
607
358
716
3,184
1,255
0
403
2,737
13,082
301
L
5,119
3,710
77
1,845
8,414
3,605
0
2,605
5,509
0
12,367
W
7,446
2,142
2,525
2,470
11,436
13,323
486
4,062
7,282
0
11,171
L
Cabrakan
LordArt21
Cabrakan
4,061
556
1,053
1,690
10,910
13,907
0
4,467
5,986
6,743
0
L
Erlang Shen
LordxMrMoses
Erlang Shen
8,044
1,822
1,070
3,715
9,782
10,416
0
3,000
6,549
0
13,558
W
4,852
717
5,896
699
4,637
2,675
226
1,291
3,298
12,808
0
W
Hercules
WtbEuphoria
Hercules
6,512
1,853
541
2,537
10,380
12,793
242
2,681
7,534
0
11,825
L
6,008
1,562
2,492
2,802
7,799
8,534
0
3,092
4,624
2,669
6,630
W
Ullr
5,372
2,241
297
1,347
6,422
3,240
1,757
1,959
4,161
0
16,954
W
Jormungandr
ômirö
Jormungandr
9,832
1,915
1,102
2,391
10,155
9,734
615
2,618
7,273
17,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,949
Gold Earned
37,058
50
Minions Killed
91
0
Camps Cleared
0
686,824
Distance Traveled
819,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,443
680
12
2
0
90,216
0
L
Rama
5,789
724
17
2
0
114,871
0
W
Bellona
7,029
879
15
2
0
179,471
0
L
Cabrakan
6,272
784
5
1
0
149,508
0
L
Erlang Shen
6,243
780
10
1
0
168,182
0
W
Ra
6,877
860
18
2
0
157,344
0
W
Hercules
7,960
995
17
2
0
172,381
0
L
Horus
6,202
775
6
1
0
164,047
0
W
Ullr
7,542
943
29
4
0
153,062
0
W
Jormungandr
7,650
956
12
2
0
157,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role