Player Matchup

Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Darkskull8844
Jormungandr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 30L
1,227 Elo+
Party 2
Ix Chel
Ix Chel
HENRYBCFC6
Ix Chel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,326 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,351 Elo+

VS

Team Averages
Level 50
1,500 SR
1,500 Elo+
King Arthur
King Arthur
AdemGemici
King Arthur
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Persa91
Zhong Kui
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,500 Elo+
Solo
Rama
Rama
hmz222
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 0 / 5
8,428
766
6,841
12,377
13,869
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Darkskull8844
Jormungandr
12
1 / 3 / 6
7,695
700
7,032
12,452
10,759
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
HENRYBCFC6
Ix Chel
12
5 / 5 / 3
8,308
755
11,627
10,018
4,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdemGemici
King Arthur
12
4 / 3 / 3
7,888
717
8,542
15,374
15,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Persa91
Zhong Kui
12
1 / 4 / 3
7,513
683
8,301
9,804
8,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
hmz222
Rama
14
3 / 2 / 2
8,318
756
7,160
8,084
3,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
8
8
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
0
5
5.5
W
King Arthur
AdemGemici
King Arthur
4
3
3
1.83
L
Jormungandr
Darkskull8844
Jormungandr
1
3
6
1.33
L
Ix Chel
HENRYBCFC6
Ix Chel
5
5
3
1.3
W
Zhong Kui
Persa91
Zhong Kui
1
4
3
0.63
W
Rama
hmz222
Rama
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,500
Damage
24,003
34,847
Taken
33,262
29,012
Mitigated
26,671
3,724
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,841
1,561
0
1,548
12,377
13,869
358
3,217
9,160
137
24,306
W
King Arthur
AdemGemici
King Arthur
8,542
1,742
0
450
15,374
15,288
0
6,708
8,637
651
18,902
L
Jormungandr
Darkskull8844
Jormungandr
7,032
1,918
0
250
12,452
10,759
201
3,898
8,554
18,744
0
L
Ix Chel
HENRYBCFC6
Ix Chel
11,627
2,251
570
1,356
10,018
4,384
451
886
9,114
27,628
0
W
Zhong Kui
Persa91
Zhong Kui
8,301
811
0
1,330
9,804
8,005
539
6,332
3,448
25,693
1,383
W
Rama
hmz222
Rama
7,160
5,559
0
1,157
8,084
3,378
1,156
5,758
2,317
0
26,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,431
Gold Earned
23,719
99
Minions Killed
114
0
Camps Cleared
0
563,048
Distance Traveled
548,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,428
766
32
3
0
213,830
0
W
King Arthur
7,888
717
21
2
0
200,322
0
L
Jormungandr
7,695
700
31
3
0
182,302
0
L
Ix Chel
8,308
755
36
3
0
166,916
0
W
Zhong Kui
7,513
683
46
4
0
182,576
0
W
Rama
8,318
756
47
4
0
165,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role