Player Matchup

Cerberus
Cerberus
Chestnut69
Cerberus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,559 Elo+
Party 1
Discordia
Discordia
LegoTheHobbit
Discordia
Level 102
God Stats
1W - 3L
1,285 SR
Queue Stats
18W - 18L
1,541 Elo+
Party 1
Thor
Thor
tnteddybear123
Thor
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,451 Elo+
Party 1
Team Averages
Level 106
1,428 SR
1,517 Elo+

VS

Team Averages
Level 113
1,488 SR
1,595 Elo+
Janus
Janus
EIAxRageMasta
Janus
Level 89
God Stats
5W - 10L
1,463 SR
Queue Stats
66W - 64L
1,602 Elo+
Party 2
Ne Zha
Ne Zha
UxG Tacticz
Ne Zha
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 69L
1,592 Elo+
Party 2
Sun Wukong
Sun Wukong
poperro
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chestnut69
Cerberus
12
1 / 0 / 8
7,795
709
5,353
9,772
8,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
LegoTheHobbit
Discordia
13
4 / 2 / 5
8,059
733
13,519
8,479
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 3
8,475
770
5,973
8,853
4,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,016
729
8,150
7,898
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
12
1 / 3 / 0
7,544
686
4,503
7,954
4,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
poperro
Sun Wukong
12
1 / 2 / 1
7,256
660
7,106
12,114
10,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
3
3
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chestnut69
Cerberus
1
0
8
5
L
1
4
2
0.5
W
Discordia
LegoTheHobbit
Discordia
4
2
5
3.25
L
Ne Zha
1
3
0
0.33
L
Sun Wukong
poperro
Sun Wukong
1
2
1
0.75
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,845
Damage
19,759
27,104
Taken
27,966
16,439
Mitigated
17,813
5,772
Healing
3,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chestnut69
Cerberus
5,353
701
0
1,514
9,772
8,720
0
2,589
6,772
24,266
510
L
8,150
0
0
743
7,898
3,141
33
5,629
1,668
29,014
1,030
W
Discordia
LegoTheHobbit
Discordia
13,519
1,517
0
2,511
8,479
3,254
33
1,451
6,799
31,577
0
L
Ne Zha
4,503
1,053
0
898
7,954
4,246
0
4,213
3,092
0
18,565
L
Sun Wukong
poperro
Sun Wukong
7,106
1,421
0
2,103
12,114
10,426
0
7,592
3,772
0
15,332
W
5,973
982
0
1,747
8,853
4,465
0
3,234
5,126
0
27,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,329
Gold Earned
22,816
160
Minions Killed
101
0
Camps Cleared
0
631,210
Distance Traveled
613,405
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,795
709
66
6
0
218,766
0
L
Janus
8,016
729
61
6
0
195,956
2
W
Discordia
8,059
733
38
3
0
202,517
0
L
Ne Zha
7,544
686
24
2
0
192,638
0
L
Sun Wukong
7,256
660
16
1
0
224,811
0
W
Thor
8,475
770
56
5
0
209,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role