Player Matchup

Serqet
Serqet
 
Serqet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
MonstrKedr
Surtr
Level 123
God Stats
2W - 1L
1,704 SR
Queue Stats
80W - 72L
1,562 Elo+
Party 1
Discordia
Discordia
Pro100NaG1b4tor
Discordia
Level 28
God Stats
2W - 0L
1,704 SR
Queue Stats
76W - 65L
1,616 Elo+
Party 1
Nike
Nike
Swiftkicks
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,214 Elo+
Solo
Agni
Agni
copperizen
Agni
Level 81
God Stats
6W - 1L
1,280 SR
Queue Stats
53W - 44L
1,547 Elo+
Party 1
Team Averages
Level 92
1,538 SR
1,488 Elo+

VS

Team Averages
Level 89
1,414 SR
1,395 Elo+
Athena
Athena
Gizmooooooo
Athena
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
57W - 59L
1,245 Elo+
Party 3
Raijin
Raijin
Moltag12
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
arturthebestof
Kuzenbo
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
haeeb2909
Bellona
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
231W - 245L
1,482 Elo+
Solo
Ganesha
Ganesha
kakosbanan
Ganesha
Level 118
God Stats
0W - 2L
1,285 SR
Queue Stats
57W - 59L
1,245 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 3 / 6
7,158
716
3,455
7,727
7,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
13
1 / 1 / 8
7,131
713
7,941
10,052
7,650
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
Pro100NaG1b4tor
Discordia
15
4 / 1 / 6
8,240
824
12,352
6,215
2,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 9
7,684
768
10,979
12,826
6,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 1 / 7
7,724
772
12,323
4,655
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 3 / 3
7,042
704
7,201
11,676
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Moltag12
Raijin
15
3 / 2 / 1
8,288
829
10,698
7,801
4,302
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 5
7,659
766
5,311
9,618
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
haeeb2909
Bellona
12
1 / 3 / 3
6,887
689
5,120
10,164
9,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
kakosbanan
Ganesha
15
0 / 3 / 6
8,149
815
5,130
14,472
17,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
11
Kills
6
7
Deaths
12
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
3
6
1.67
L
Athena
1
3
3
0.83
L
Raijin
Moltag12
Raijin
3
2
1
1.75
W
Surtr
1
1
8
5
W
Discordia
Pro100NaG1b4tor
Discordia
4
1
6
7
W
1
1
9
5.5
L
1
1
5
3.5
W
3
1
7
6.5
L
Bellona
haeeb2909
Bellona
1
3
3
0.83
L
Ganesha
kakosbanan
Ganesha
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,050
Damage
33,460
41,475
Taken
53,731
26,766
Mitigated
56,782
16,099
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,455
689
562
637
7,727
7,525
0
5,773
1,788
0
4,707
L
Athena
7,201
1,412
2,581
2,268
11,676
12,103
0
5,980
5,696
15,938
0
L
Raijin
Moltag12
Raijin
10,698
693
852
448
7,801
4,302
0
3,314
4,487
26,652
1,414
W
Surtr
7,941
2,227
545
3,719
10,052
7,650
0
5,929
4,036
356
16,864
W
Discordia
Pro100NaG1b4tor
Discordia
12,352
1,113
1,322
797
6,215
2,929
20
4,972
1,149
23,175
0
W
10,979
834
1,463
4,638
12,826
6,372
0
7,984
4,763
0
24,258
L
5,311
2,642
339
1,979
9,618
13,896
7
4,648
4,970
8,823
0
W
12,323
956
1,584
832
4,655
2,290
0
3,400
1,172
21,899
778
L
Bellona
haeeb2909
Bellona
5,120
791
767
1,907
10,164
9,342
0
4,390
5,474
0
7,192
L
Ganesha
kakosbanan
Ganesha
5,130
166
1,133
1,842
14,472
17,139
56
6,528
7,586
19,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,937
Gold Earned
38,025
121
Minions Killed
130
0
Camps Cleared
0
973,564
Distance Traveled
951,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,158
716
4
0
0
189,701
0
L
Athena
7,042
704
21
2
0
161,766
0
L
Raijin
8,288
829
66
7
0
173,444
0
W
Surtr
7,131
713
17
2
0
211,015
0
W
Discordia
8,240
824
33
3
0
193,070
0
W
Nike
7,684
768
37
4
0
193,915
0
L
Kuzenbo
7,659
766
21
2
0
207,968
0
W
Agni
7,724
772
30
3
0
185,863
0
L
Bellona
6,887
689
22
2
0
207,127
0
L
Ganesha
8,149
815
0
0
0
201,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role