Player Matchup

Jing Wei
Jing Wei
Apex Flows
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 58L
1,284 Elo+
Solo
Apollo
Apollo
Bperk1991
Apollo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,582 Elo+
Party 1
Fafnir
Fafnir
SN4K3Y3S
Fafnir
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 25L
1,582 Elo+
Solo
Hel
Hel
Tyden43
Hel
Level 128
God Stats
0W - 1L
1,268 SR
Queue Stats
6W - 2L
1,814 Elo+
Party 1
Nu Wa
Nu Wa
jleonard331
Nu Wa
Level 109
God Stats
4W - 2L
1,848 SR
Queue Stats
217W - 240L
1,504 Elo+
Solo
Team Averages
Level 127
1,523 SR
1,553 Elo+

VS

Team Averages
Level 134
1,567 SR
1,493 Elo+
Gilgamesh
Gilgamesh
ClipRinse
Gilgamesh
Level 124
God Stats
3W - 0L
1,834 SR
Queue Stats
70W - 64L
1,560 Elo+
Party 2
Ishtar
Ishtar
Dryalex091
Ishtar
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
242W - 261L
1,400 Elo+
Solo
Skadi
Skadi
PumpkinMagic
Skadi
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 44L
1,569 Elo+
Party 2
Hel
Hel
maxluminozo
Hel
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
pyetrogamer
Sun Wukong
Level 218
God Stats
13W - 3L
1,500 SR
Queue Stats
640W - 639L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Apex Flows
Jing Wei
19
3 / 3 / 6
9,886
706
17,528
14,892
8,118
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Bperk1991
Apollo
14
3 / 7 / 2
8,876
634
10,620
17,868
9,612
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
SN4K3Y3S
Fafnir
5
0 / 0 / 0
6,488
463
0
0
0
Hel
18
1 / 4 / 8
9,988
713
10,206
19,010
10,448
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 6 / 5
9,610
686
17,014
14,870
7,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClipRinse
Gilgamesh
19
6 / 3 / 9
11,343
810
14,677
19,952
26,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
Dryalex091
Ishtar
18
6 / 4 / 11
11,373
812
16,047
18,202
12,548
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 2 / 8
10,808
772
7,151
11,420
6,561
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
0 / 1 / 19
10,372
741
12,655
13,826
7,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
pyetrogamer
Sun Wukong
18
5 / 3 / 12
11,375
813
13,235
20,227
27,853
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
11
Kills
20
20
Deaths
13
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Apex Flows
Jing Wei
3
3
6
2
L
Apollo
Bperk1991
Apollo
3
7
2
0.57
W
Gilgamesh
ClipRinse
Gilgamesh
6
3
9
3.5
W
Ishtar
Dryalex091
Ishtar
6
4
11
2.88
W
3
2
8
3.5
L
Fafnir
SN4K3Y3S
Fafnir
0
0
0
0
L
Hel
1
4
8
1.25
L
4
6
5
1.08
W
0
1
19
9.5
W
Sun Wukong
pyetrogamer
Sun Wukong
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,368
Damage
63,765
66,640
Taken
83,627
35,426
Mitigated
81,701
29,723
Healing
40,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Apex Flows
Jing Wei
17,528
11,781
309
2,224
14,892
8,118
0
3,385
11,361
0
32,315
L
Apollo
Bperk1991
Apollo
10,620
6,162
920
2,473
17,868
9,612
0
4,766
12,952
0
23,562
W
Gilgamesh
ClipRinse
Gilgamesh
14,677
2,946
861
1,481
19,952
26,815
920
5,825
14,127
0
29,104
W
Ishtar
Dryalex091
Ishtar
16,047
9,126
475
2,992
18,202
12,548
1,307
6,123
12,079
0
33,604
W
7,151
2,021
908
1,394
11,420
6,561
3,181
3,868
7,552
0
34,826
L
Fafnir
SN4K3Y3S
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Hel
10,206
342
11,402
10,834
19,010
10,448
0
3,062
15,509
23,127
0
L
17,014
3,473
270
1,291
14,870
7,248
0
2,737
11,912
35,589
0
W
12,655
1,268
13,426
9,602
13,826
7,924
1,897
4,516
9,310
32,416
0
W
Sun Wukong
pyetrogamer
Sun Wukong
13,235
1,071
2,403
6,859
20,227
27,853
687
6,888
13,339
1,902
26,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,848
Gold Earned
55,271
116
Minions Killed
193
0
Camps Cleared
0
904,972
Distance Traveled
1,273,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,886
706
31
2
0
243,845
0
L
Apollo
8,876
634
38
3
0
194,661
0
W
Gilgamesh
11,343
810
36
3
0
265,292
0
W
Ishtar
11,373
812
37
3
0
214,498
0
W
Skadi
10,808
772
64
5
0
262,821
0
L
Fafnir
6,488
463
0
0
0
0
0
L
Hel
9,988
713
29
2
0
239,794
0
L
Nu Wa
9,610
686
18
1
0
226,672
0
W
Hel
10,372
741
31
2
0
251,542
0
W
Sun Wukong
11,375
813
25
2
0
279,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role