Player Matchup

Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver III
 
Sol
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
CharlieTheVegan
Athena
Silver III
Level 129
God Stats
4W - 2L
1,776 SR
Queue Stats
44W - 40L
1,408 MMR
Solo
Medusa
Medusa
Silver III
Dark_junior95
Medusa
Silver III
Level 147
God Stats
0W - 2L
1,282 SR
Queue Stats
6W - 9L
1,386 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,512 SR
1,459 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,541 SR
1,396 MMR
Tsukuyomi
Tsukuyomi
Bronze III
Markliuz
Tsukuyomi
Bronze III
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 55L
1,408 MMR
Solo
Bellona
Bellona
Gold V
Mickael10
Bellona
Gold V
Level 101
God Stats
7W - 8L
1,291 SR
Queue Stats
81W - 95L
1,333 MMR
Party 1
Cupid
Cupid
Silver II
gimlidadwarf
Cupid
Silver II
Level 145
God Stats
3W - 0L
1,701 SR
Queue Stats
13W - 9L
1,408 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
k7rnage
Morgan Le Fay
Gold IV
Level 147
God Stats
4W - 7L
1,498 SR
Queue Stats
292W - 292L
1,415 MMR
Party 1
Ares
Ares
Bronze III
xINathannnnn
Ares
Bronze III
Level 127
God Stats
1W - 2L
1,715 SR
Queue Stats
4W - 8L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 2 / 0
6,405
534
6,881
11,578
11,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
 
Ne Zha
9
1 / 3 / 0
5,469
456
2,080
8,368
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
 
Sol
10
0 / 3 / 0
5,330
444
3,589
9,105
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 2
5,721
477
3,036
10,288
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 0
5,761
480
5,615
8,334
2,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Bake KujiraDiscordiaUllrJanus

VS

Bans
ThanatosMaman BrigitteSusanoThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Markliuz
Tsukuyomi
12
8 / 0 / 2
7,111
593
8,689
8,395
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Mickael10
Bellona
11
0 / 1 / 2
5,950
496
5,847
9,861
11,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 0 / 3
7,751
646
5,751
7,611
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
k7rnage
Morgan Le Fay
12
2 / 0 / 2
6,992
583
7,329
5,626
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 4
5,932
494
3,978
10,235
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
14
14
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
L
Ne Zha
 
Ne Zha
1
3
0
0.33
L
Sol
 
Sol
0
3
0
0
L
0
2
2
0.5
L
1
4
0
0.25
W
Tsukuyomi
Markliuz
Tsukuyomi
8
0
2
9
W
Bellona
Mickael10
Bellona
0
1
2
1
W
3
0
3
4.5
W
Morgan Le Fay
k7rnage
Morgan Le Fay
2
0
2
3
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,201
Damage
31,594
47,673
Taken
41,728
27,193
Mitigated
29,012
16,835
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,881
2,334
0
4,847
11,578
11,175
0
581
10,361
0
46,295
L
Ne Zha
 
Ne Zha
2,080
634
0
2,970
8,368
2,642
0
331
8,037
0
37,409
L
Sol
 
Sol
3,589
955
0
4,594
9,105
2,871
0
6,317
2,788
36,529
0
L
3,036
966
0
2,722
10,288
7,984
0
3,202
6,994
14,709
0
L
5,615
2,157
0
1,702
8,334
2,521
0
853
7,481
0
45,864
W
Tsukuyomi
Markliuz
Tsukuyomi
8,689
3,015
0
1,125
8,395
3,942
0
1,027
7,368
0
50,115
W
Bellona
Mickael10
Bellona
5,847
2,224
0
2,174
9,861
11,464
0
439
9,422
0
41,710
W
5,751
3,176
78
4,558
7,611
3,340
642
380
7,231
0
74,769
W
Morgan Le Fay
k7rnage
Morgan Le Fay
7,329
97
0
798
5,626
2,205
94
2,233
3,393
61,559
1,599
W
3,978
708
0
1,987
10,235
8,061
38
2,546
7,689
12,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,686
Gold Earned
33,736
292
Minions Killed
391
0
Camps Cleared
0
1,055,274
Distance Traveled
1,181,888
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,405
534
71
6
0
217,715
2
L
Ne Zha
5,469
456
69
6
0
185,449
0
L
Sol
5,330
444
63
5
0
211,197
2
L
Athena
5,721
477
21
2
0
238,791
5
L
Medusa
5,761
480
68
6
0
202,122
1
W
Tsukuyomi
7,111
593
76
6
0
291,451
0
W
Bellona
5,950
496
64
5
0
198,798
0
W
Cupid
7,751
646
125
10
0
201,280
3
W
Morgan Le Fay
6,992
583
105
9
0
239,693
0
W
Ares
5,932
494
21
2
0
250,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role