Player Matchup

Anhur
Anhur
Freak0fNature
Anhur
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 46L
1,620 Elo+
Solo
Ymir
Ymir
GhostNainebul
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,453 Elo+
Solo
Scylla
Scylla
KAOS_OreoWitAfro
Scylla
Level 121
God Stats
7W - 3L
1,500 SR
Queue Stats
113W - 128L
1,471 Elo+
Party 2
Tiamat
Tiamat
Sewarzs
Tiamat
Level 144
God Stats
82W - 70L
1,381 SR
Queue Stats
209W - 180L
1,371 Elo+
Solo
Serqet
Serqet
booberrella
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 90L
1,354 Elo+
Party 2
Team Averages
Level 134
1,476 SR
1,454 Elo+

VS

Team Averages
Level 138
1,537 SR
1,618 Elo+
Ra
Ra
Cozy
Ra
Level 155
God Stats
5W - 0L
1,500 SR
Queue Stats
54W - 26L
1,742 Elo+
Party 1
Martichoras
Martichoras
DasCooler
Martichoras
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,607 Elo+
Party 1
Serqet
Serqet
Moonlight
Serqet
Level 117
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 2L
1,617 Elo+
Party 1
Jormungandr
Jormungandr
frordo
Jormungandr
Level 121
God Stats
46W - 21L
1,900 SR
Queue Stats
226W - 212L
1,541 Elo+
Solo
Bake Kujira
Bake Kujira
lil2knees
Bake Kujira
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,717
560
4,475
7,963
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 3
5,876
490
3,400
8,653
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 2
5,419
452
3,375
7,587
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiamat
Sewarzs
Tiamat
12
2 / 3 / 2
6,335
528
5,656
10,789
9,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
10
3 / 3 / 1
5,969
497
3,669
9,734
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Cozy
Ra
13
4 / 2 / 2
7,302
609
8,246
8,577
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Martichoras
DasCooler
Martichoras
12
1 / 1 / 1
6,804
567
5,069
7,045
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
Moonlight
Serqet
12
2 / 1 / 7
6,390
533
5,653
6,903
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
frordo
Jormungandr
12
3 / 2 / 4
7,502
625
8,526
8,872
5,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
lil2knees
Bake Kujira
10
2 / 1 / 3
6,571
548
3,879
9,497
8,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
12
12
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
Cozy
Ra
4
2
2
2.5
W
Martichoras
DasCooler
Martichoras
1
1
1
1.5
L
1
2
0
0.5
L
1
1
3
2.5
L
0
3
2
0.33
W
Serqet
Moonlight
Serqet
2
1
7
5.5
L
Tiamat
Sewarzs
Tiamat
2
3
2
1
L
Serqet
3
3
1
1.17
W
Jormungandr
frordo
Jormungandr
3
2
4
2.5
W
Bake Kujira
lil2knees
Bake Kujira
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
31,373
44,726
Taken
40,894
24,516
Mitigated
24,585
6,651
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
Cozy
Ra
8,246
969
1,357
2,954
8,577
4,103
0
3,486
4,793
63,462
1,371
W
Martichoras
DasCooler
Martichoras
5,069
1,806
0
1,578
7,045
3,096
205
539
6,459
0
61,318
L
4,475
1,908
0
2,034
7,963
2,778
0
1,139
6,738
0
52,449
L
3,400
561
0
1,006
8,653
5,465
0
3,556
4,723
13,505
0
L
3,375
488
0
673
7,587
2,652
0
4,340
3,083
39,259
0
W
Serqet
Moonlight
Serqet
5,653
1,423
0
3,128
6,903
3,282
0
1,319
5,498
0
36,207
L
Tiamat
Sewarzs
Tiamat
5,656
764
0
2,483
10,789
9,362
0
7,279
3,385
37,557
0
L
Serqet
3,669
557
0
455
9,734
4,259
0
3,555
5,876
0
30,089
W
Jormungandr
frordo
Jormungandr
8,526
1,947
0
1,623
8,872
5,987
16
2,891
5,297
54,869
1,994
W
Bake Kujira
lil2knees
Bake Kujira
3,879
2,505
0
1,400
9,497
8,117
0
3,285
6,161
19,459
1,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,316
Gold Earned
34,569
303
Minions Killed
420
0
Camps Cleared
0
1,116,780
Distance Traveled
1,203,525
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,302
609
104
9
0
252,884
2
W
Martichoras
6,804
567
116
10
0
220,587
0
L
Anhur
6,717
560
98
8
0
208,843
0
L
Ymir
5,876
490
21
2
0
212,762
0
L
Scylla
5,419
452
60
5
0
231,398
0
W
Serqet
6,390
533
64
5
0
267,708
0
L
Tiamat
6,335
528
71
6
0
199,953
0
L
Serqet
5,969
497
53
4
0
263,824
0
W
Jormungandr
7,502
625
103
9
0
217,318
0
W
Bake Kujira
6,571
548
33
3
0
245,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role