Player Matchup

Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
BabboBaumi
Rama
Bronze III
Level 129
God Stats
5W - 5L
1,578 SR
Queue Stats
22W - 25L
1,419 MMR
Party 1
Geb
Geb
Bronze III
BabboLugini
Geb
Bronze III
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 22L
1,372 MMR
Party 1
Odin
Odin
Gold V
JeffStrongman
Odin
Gold V
Level 128
God Stats
10W - 13L
1,500 SR
Queue Stats
325W - 341L
1,398 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
SSJ3SergioGR557
Tsukuyomi
Bronze III
Level 100
God Stats
3W - 5L
1,500 SR
Queue Stats
54W - 56L
1,408 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,516 SR
1,420 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,504 SR
1,418 MMR
Ra
Ra
Silver I
 
Ra
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
Clone13
Osiris
Bronze III
Level 178
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 31L
1,409 MMR
Solo
Serqet
Serqet
Silver IV
HzQuiet
Serqet
Silver IV
Level 66
God Stats
1W - 1L
1,351 SR
Queue Stats
11W - 14L
1,369 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
LigmaVictim5
Kuzenbo
Silver I
Level 156
God Stats
3W - 1L
1,627 SR
Queue Stats
13W - 12L
1,399 MMR
Solo
Danzaburou
Danzaburou
Gold V
sSOverSs
Danzaburou
Gold V
Level 157
God Stats
16W - 18L
1,543 SR
Queue Stats
220W - 230L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 0
5,039
504
3,126
5,114
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,640
564
4,566
6,354
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 0
4,569
457
1,300
10,324
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,341
534
2,341
7,317
5,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SSJ3SergioGR557
Tsukuyomi
8
1 / 3 / 0
4,808
481
3,018
6,360
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AwilixThanatosDa JiThoth

VS

Bans
BakasuraBake KujiraBellonaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
6 / 0 / 2
6,872
687
5,342
5,381
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
Clone13
Osiris
11
5 / 0 / 1
6,393
639
5,813
8,253
9,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
HzQuiet
Serqet
10
2 / 1 / 7
5,672
567
5,077
7,442
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
LigmaVictim5
Kuzenbo
9
0 / 0 / 4
5,208
521
3,018
4,726
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
sSOverSs
Danzaburou
9
1 / 1 / 4
5,390
539
3,570
5,273
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
14
14
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Ra
 
Ra
6
0
2
7
L
1
3
0
0.33
L
0
3
0
0
W
Osiris
Clone13
Osiris
5
0
1
5.5
W
Serqet
HzQuiet
Serqet
2
1
7
5.5
L
0
3
0
0
W
Kuzenbo
LigmaVictim5
Kuzenbo
0
0
4
2
L
Tsukuyomi
SSJ3SergioGR557
Tsukuyomi
1
3
0
0.33
W
Danzaburou
sSOverSs
Danzaburou
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,351
Damage
22,820
35,469
Taken
31,075
16,886
Mitigated
21,167
7,606
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,126
1,285
0
434
5,114
1,608
0
2,669
2,093
32,191
461
W
Ra
 
Ra
5,342
165
330
2,564
5,381
2,274
0
1,869
3,512
58,813
877
L
4,566
3,619
0
1,407
6,354
2,291
0
1,126
5,228
0
42,731
L
1,300
62
0
1,747
10,324
5,341
0
3,732
6,305
15,815
0
W
Osiris
Clone13
Osiris
5,813
2,358
0
3,042
8,253
9,794
0
74
8,179
0
39,292
W
Serqet
HzQuiet
Serqet
5,077
1,340
0
3,902
7,442
2,764
0
680
6,762
0
35,748
L
2,341
267
0
1,757
7,317
5,491
0
0
6,725
0
33,546
W
Kuzenbo
LigmaVictim5
Kuzenbo
3,018
1,418
0
2,294
4,726
4,135
30
1,162
3,564
16,335
0
L
Tsukuyomi
SSJ3SergioGR557
Tsukuyomi
3,018
793
0
2,261
6,360
2,155
0
261
5,997
0
26,228
W
Danzaburou
sSOverSs
Danzaburou
3,570
2,188
0
2,131
5,273
2,200
0
462
4,811
0
36,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,397
Gold Earned
29,535
282
Minions Killed
324
0
Camps Cleared
0
930,504
Distance Traveled
1,041,378
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,039
504
68
7
0
179,729
0
W
Ra
6,872
687
108
11
0
217,708
0
L
Rama
5,640
564
85
9
0
172,073
0
L
Geb
4,569
457
21
2
0
187,405
0
W
Osiris
6,393
639
66
7
0
181,508
2
W
Serqet
5,672
567
66
7
0
235,199
0
L
Odin
5,341
534
66
7
0
170,879
0
W
Kuzenbo
5,208
521
16
2
0
214,614
0
L
Tsukuyomi
4,808
481
42
4
0
220,418
0
W
Danzaburou
5,390
539
68
7
0
192,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role