Player Matchup

Medusa
Medusa
Platinum IV
ObnoxiouslyBad
Medusa
Platinum IV
Level 163
God Stats
15W - 3L
1,984 SR
Queue Stats
19W - 7L
2,050 MMR
Party 2
Ganesha
Ganesha
Gold I
PanadaFromCanada
Ganesha
Gold I
Level 158
God Stats
3W - 1L
1,937 SR
Queue Stats
18W - 8L
1,904 MMR
Party 2
Hun Batz
Hun Batz
Gold I
ToeMuncher3000
Hun Batz
Gold I
Level 161
God Stats
2W - 0L
1,653 SR
Queue Stats
19W - 6L
1,904 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,858 SR
1,953 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,729 SR
1,745 MMR
Bacchus
Bacchus
Platinum II
Nicknitro128
Bacchus
Platinum II
Level 147
God Stats
9W - 4L
1,801 SR
Queue Stats
89W - 92L
1,766 MMR
Solo
Ix Chel
Ix Chel
Gold III
ThaGoosee
Ix Chel
Gold III
Level 82
God Stats
1W - 2L
1,527 SR
Queue Stats
9W - 7L
1,735 MMR
Party 1
Hachiman
Hachiman
Gold III
xSlyCrowx
Hachiman
Gold III
Level 158
God Stats
4W - 2L
1,859 SR
Queue Stats
18W - 14L
1,735 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 6
10,873
836
14,912
9,000
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
0 / 1 / 14
9,435
726
5,352
18,557
19,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
16
7 / 0 / 6
10,664
820
19,239
10,425
7,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Bake KujiraNe ZhaAtlasAchillesKuzenbo

VS

Bans
ThothDiscordiaMorgan Le FayPersephoneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nicknitro128
Bacchus
13
0 / 4 / 1
7,656
589
7,691
17,136
17,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
ThaGoosee
Ix Chel
13
1 / 7 / 0
8,504
654
8,513
12,574
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
xSlyCrowx
Hachiman
14
0 / 3 / 1
8,249
635
7,980
13,288
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Nicknitro128
Bacchus
0
4
1
0.13
W
7
0
6
10
W
0
1
14
7
L
Ix Chel
ThaGoosee
Ix Chel
1
7
0
0.14
W
Hun Batz
7
0
6
10
L
Hachiman
xSlyCrowx
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,503
Damage
24,184
37,982
Taken
42,998
31,156
Mitigated
26,108
7,769
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Nicknitro128
Bacchus
7,691
572
0
1,132
17,136
17,510
0
1,783
14,186
12,137
2,562
W
14,912
5,493
0
895
9,000
4,356
3,018
3,945
4,844
0
64,878
W
5,352
233
0
5,329
18,557
19,459
0
6,160
12,006
26,733
0
L
Ix Chel
ThaGoosee
Ix Chel
8,513
1,031
769
1,036
12,574
3,972
0
1,130
10,750
36,432
353
W
Hun Batz
19,239
3,118
0
1,545
10,425
7,341
558
4,150
5,984
0
52,408
L
Hachiman
xSlyCrowx
Hachiman
7,980
3,983
0
3,448
13,288
4,626
0
1,630
11,078
0
37,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,972
Gold Earned
24,409
226
Minions Killed
149
0
Camps Cleared
0
826,590
Distance Traveled
715,237
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,656
589
16
1
0
255,730
0
W
Medusa
10,873
836
143
11
0
282,465
2
W
Ganesha
9,435
726
0
0
0
258,572
0
L
Ix Chel
8,504
654
88
7
0
209,280
0
W
Hun Batz
10,664
820
83
6
0
285,553
0
L
Hachiman
8,249
635
45
3
0
250,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role