Player Matchup

Sol
Sol
 
Sol
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
HisOwnStoopidity
Anubis
Level 106
God Stats
7W - 3L
1,500 SR
Queue Stats
30W - 27L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
Jslothking
Danzaburou
Level 110
God Stats
37W - 25L
1,893 SR
Queue Stats
479W - 459L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Kerekkarika
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,652 Elo+
Solo
Pele
Pele
leixoesTheMan
Pele
Level 69
God Stats
5W - 7L
1,523 SR
Queue Stats
405W - 401L
1,447 Elo+
Solo
Team Averages
Level 94
1,583 SR
1,529 Elo+

VS

Team Averages
Level 98
1,433 SR
1,376 Elo+
Bake Kujira
Bake Kujira
JohnVavrushka
Bake Kujira
Level 126
God Stats
24W - 21L
1,523 SR
Queue Stats
124W - 134L
1,479 Elo+
Solo
Ra
Ra
LordZlatko
Ra
Level 68
God Stats
0W - 4L
1,153 SR
Queue Stats
127W - 114L
1,415 Elo+
Party 1
Charybdis
Charybdis
Marcusr4f___
Charybdis
Level 67
God Stats
7W - 6L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Sol
Sol
lKrawallbruder
Sol
Level 129
God Stats
10W - 15L
1,487 SR
Queue Stats
152W - 151L
1,464 Elo+
Party 1
Loki
Loki
woodmarcus
Loki
Level 100
God Stats
6W - 3L
1,500 SR
Queue Stats
25W - 29L
1,021 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 1
5,516
552
4,314
4,301
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
9 / 0 / 0
6,654
665
8,170
5,696
2,536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jslothking
Danzaburou
12
2 / 0 / 0
6,761
676
2,301
6,496
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Kerekkarika
Cthulhu
9
1 / 1 / 0
5,675
568
3,130
8,979
5,341
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 3
5,173
517
2,782
6,288
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
JohnVavrushka
Bake Kujira
8
0 / 2 / 1
4,813
481
2,593
7,147
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,333
533
1,397
5,004
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Marcusr4f___
Charybdis
6
0 / 8 / 0
4,086
409
2,990
9,888
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 0
5,226
523
5,471
4,491
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 1 / 1
4,822
482
1,803
6,119
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
12
Kills
2
2
Deaths
13
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
1
0.5
W
9
0
0
9
L
Bake Kujira
JohnVavrushka
Bake Kujira
0
2
1
0.25
W
Danzaburou
Jslothking
Danzaburou
2
0
0
2
W
Cthulhu
Kerekkarika
Cthulhu
1
1
0
1
L
0
2
0
0
L
Charybdis
Marcusr4f___
Charybdis
0
8
0
0
L
2
0
0
2
W
0
1
3
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,697
Damage
14,254
31,760
Taken
32,649
13,819
Mitigated
11,665
12,963
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,314
2,491
0
2,372
4,301
1,317
714
1,427
2,874
39,188
7,039
W
8,170
353
0
3,223
5,696
2,536
0
263
5,433
36,109
2,435
L
Bake Kujira
JohnVavrushka
Bake Kujira
2,593
946
54
719
7,147
4,238
0
4,283
2,864
19,650
376
W
Danzaburou
Jslothking
Danzaburou
2,301
942
0
2,295
6,496
2,553
0
1,129
5,367
0
64,744
W
Cthulhu
Kerekkarika
Cthulhu
3,130
359
56
3,531
8,979
5,341
188
5,237
3,742
20,399
0
L
1,397
115
132
1,600
5,004
1,972
42
0
5,004
40,162
334
L
Charybdis
Marcusr4f___
Charybdis
2,990
1,481
0
1,017
9,888
2,038
0
6,077
3,811
0
18,243
L
5,471
3,904
0
2,435
4,491
1,573
0
2,939
1,552
33,241
4,860
W
2,782
593
0
1,486
6,288
2,072
0
1,156
5,132
0
27,952
L
1,803
444
0
2,686
6,119
1,844
0
1,700
4,419
0
27,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
24,280
310
Minions Killed
241
0
Camps Cleared
0
910,223
Distance Traveled
917,282
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,516
552
86
9
0
178,270
0
W
Anubis
6,654
665
57
6
0
156,742
3
L
Bake Kujira
4,813
481
30
3
0
181,649
5
W
Danzaburou
6,761
676
103
10
0
168,426
0
W
Cthulhu
5,675
568
24
2
0
199,824
0
L
Ra
5,333
533
82
8
0
186,127
0
L
Charybdis
4,086
409
20
2
0
164,289
0
L
Sol
5,226
523
69
7
0
181,163
0
W
Pele
5,173
517
40
4
0
206,961
0
L
Loki
4,822
482
40
4
0
204,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role