Player Matchup

Morgan Le Fay
Morgan Le Fay
Hongosidoso
Morgan Le Fay
Level 49
God Stats
2W - 3L
1,463 SR
Queue Stats
441W - 420L
1,506 Elo+
Solo
Cernunnos
Cernunnos
JoshPep
Cernunnos
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,270 Elo+
Party 1
Heimdallr
Heimdallr
Maceyhophop
Heimdallr
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 10L
1,270 Elo+
Party 1
Ah Puch
Ah Puch
Rhys-412
Ah Puch
Level 111
God Stats
2W - 1L
1,266 SR
Queue Stats
30W - 33L
1,270 Elo+
Party 1
Terra
Terra
joshgammond7
Terra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,090 Elo+
Party 1
Team Averages
Level 94
1,446 SR
1,281 Elo+

VS

Team Averages
Level 56
1,625 SR
1,463 Elo+
Chang'e
Chang'e
Drama13
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
King Arthur
King Arthur
FLashStriker
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,735 Elo+
Solo
Ymir
Ymir
Gecse3030
Ymir
Level 63
God Stats
8W - 4L
1,733 SR
Queue Stats
592W - 592L
1,514 Elo+
Solo
Chiron
Chiron
IxGolD_DacO
Chiron
Level 122
God Stats
6W - 6L
1,893 SR
Queue Stats
278W - 288L
1,471 Elo+
Solo
Maui
Maui
JayBuddha
Maui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,094 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hongosidoso
Morgan Le Fay
16
2 / 3 / 13
9,213
838
16,443
7,477
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
JoshPep
Cernunnos
16
5 / 1 / 11
9,597
872
12,994
8,537
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Maceyhophop
Heimdallr
17
4 / 1 / 14
9,691
881
12,696
8,223
4,357
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Puch
Rhys-412
Ah Puch
18
12 / 2 / 9
10,725
975
19,809
8,325
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
1 / 7 / 4
7,420
675
5,256
14,293
17,959
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drama13
Chang'e
12
0 / 8 / 5
6,900
627
4,979
13,335
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
FLashStriker
King Arthur
16
5 / 6 / 5
9,289
844
9,001
15,764
19,211
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
15
3 / 4 / 8
8,861
806
6,047
21,040
20,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
17
4 / 1 / 6
8,645
786
10,305
9,211
4,778
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
13
2 / 5 / 9
8,069
734
5,617
14,010
13,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
24
Kills
14
14
Deaths
24
51
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Drama13
Chang'e
0
8
5
0.31
L
King Arthur
FLashStriker
King Arthur
5
6
5
1.25
L
Ymir
3
4
8
1.75
W
Morgan Le Fay
Hongosidoso
Morgan Le Fay
2
3
13
2.83
L
Chiron
4
1
6
7
L
Maui
2
5
9
1.3
W
Cernunnos
JoshPep
Cernunnos
5
1
11
10.5
W
Heimdallr
Maceyhophop
Heimdallr
4
1
14
11
W
Ah Puch
Rhys-412
Ah Puch
12
2
9
8.25
W
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,198
Damage
35,949
46,855
Taken
73,360
34,713
Mitigated
64,700
15,142
Healing
19,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Drama13
Chang'e
4,979
106
2,928
1,271
13,335
6,287
0
7,909
5,426
9,321
0
L
King Arthur
FLashStriker
King Arthur
9,001
1,914
189
1,028
15,764
19,211
0
7,843
7,921
0
15,901
L
Ymir
6,047
1,268
506
7,650
21,040
20,504
0
10,411
10,625
12,725
0
W
Morgan Le Fay
Hongosidoso
Morgan Le Fay
16,443
857
702
1,423
7,477
3,951
740
3,269
4,208
26,613
697
L
Chiron
10,305
1,966
355
3,586
9,211
4,778
0
5,371
3,840
0
28,659
L
Maui
5,617
794
737
1,425
14,010
13,920
0
8,989
5,021
7,424
1,001
W
Cernunnos
JoshPep
Cernunnos
12,994
4,971
583
3,705
8,537
4,201
1,451
3,966
4,571
0
25,228
W
Heimdallr
Maceyhophop
Heimdallr
12,696
7,069
656
2,758
8,223
4,357
1,846
3,106
5,117
0
22,811
W
Ah Puch
Rhys-412
Ah Puch
19,809
561
931
3,524
8,325
4,245
61
1,995
6,330
31,985
722
W
5,256
2,605
320
540
14,293
17,959
0
4,012
10,281
8,455
541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,646
Gold Earned
41,764
123
Minions Killed
111
0
Camps Cleared
0
925,924
Distance Traveled
990,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,900
627
5
0
0
193,583
0
L
King Arthur
9,289
844
21
2
0
185,063
0
L
Ymir
8,861
806
18
2
0
258,312
0
W
Morgan Le Fay
9,213
838
27
2
0
202,142
0
L
Chiron
8,645
786
56
5
0
172,451
0
L
Maui
8,069
734
11
1
0
181,141
0
W
Cernunnos
9,597
872
35
3
0
186,524
0
W
Heimdallr
9,691
881
26
2
0
175,708
0
W
Ah Puch
10,725
975
32
3
0
213,785
0
W
Terra
7,420
675
3
0
0
147,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role