Player Matchup

Ganesha
Ganesha
FIRECHIEFZUKO
Ganesha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,603 Elo+
Party 1
Hachiman
Hachiman
PhatieMatty
Hachiman
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 57L
1,581 Elo+
Party 1
Discordia
Discordia
Roxases_Revenge
Discordia
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,573 Elo+
Solo
Osiris
Osiris
alaskito
Osiris
Level 154
God Stats
23W - 19L
1,500 SR
Queue Stats
368W - 366L
1,490 Elo+
Solo
Thanatos
Thanatos
jurrrrd
Thanatos
Level 153
God Stats
25W - 14L
1,660 SR
Queue Stats
452W - 409L
1,568 Elo+
Solo
Team Averages
Level 135
1,532 SR
1,563 Elo+

VS

Team Averages
Level 124
1,464 SR
1,472 Elo+
Ra
Ra
Iyabu
Ra
Level 109
God Stats
5W - 3L
1,770 SR
Queue Stats
238W - 211L
1,587 Elo+
Solo
Loki
Loki
Jinxcx
Loki
Level 157
God Stats
6W - 2L
1,484 SR
Queue Stats
38W - 35L
1,462 Elo+
Solo
Medusa
Medusa
LTDMS_ANUBIS
Medusa
Level 155
God Stats
6W - 10L
1,225 SR
Queue Stats
63W - 74L
1,264 Elo+
Solo
Cthulhu
Cthulhu
Steeeeeeeeeeeven
Cthulhu
Level 105
God Stats
6W - 2L
1,500 SR
Queue Stats
92W - 70L
1,589 Elo+
Solo
Charon
Charon
Vntage24
Charon
Level 96
God Stats
1W - 2L
1,342 SR
Queue Stats
163W - 158L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
1 / 3 / 5
6,218
565
4,858
12,440
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
PhatieMatty
Hachiman
11
4 / 4 / 0
6,388
581
9,901
8,845
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Discordia
Roxases_Revenge
Discordia
11
0 / 3 / 0
6,432
585
2,494
5,598
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
alaskito
Osiris
1
0 / 0 / 0
3,716
338
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
jurrrrd
Thanatos
12
1 / 3 / 0
6,635
603
3,963
9,097
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
1 / 0 / 0
6,351
577
1,178
3,809
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Jinxcx
Loki
14
5 / 1 / 2
7,147
650
4,779
8,572
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
12
5 / 3 / 2
7,048
641
8,338
8,738
4,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 0 / 3
7,100
645
2,701
6,677
7,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
Vntage24
Charon
10
1 / 2 / 5
6,323
575
5,111
9,977
7,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
13
13
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
3
5
1.17
W
Ra
1
0
0
1
W
Loki
Jinxcx
Loki
5
1
2
6
W
Medusa
5
3
2
2
L
Hachiman
PhatieMatty
Hachiman
4
4
0
1
L
Discordia
Roxases_Revenge
Discordia
0
3
0
0
W
1
0
3
2.5
W
Charon
Vntage24
Charon
1
2
5
1.75
L
Osiris
alaskito
Osiris
0
0
0
0
L
Thanatos
jurrrrd
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,216
Damage
22,107
35,980
Taken
37,773
18,921
Mitigated
24,305
11,197
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
4,858
788
0
3,203
12,440
9,434
0
3,760
8,118
17,230
1,207
W
Ra
1,178
48
252
1,182
3,809
1,918
0
1,610
2,199
47,166
1,200
W
Loki
Jinxcx
Loki
4,779
1,535
0
5,570
8,572
3,317
0
790
7,782
0
60,513
W
Medusa
8,338
3,313
0
1,566
8,738
4,190
91
1,937
6,801
0
50,430
L
Hachiman
PhatieMatty
Hachiman
9,901
6,494
0
1,707
8,845
3,659
0
1,843
6,662
0
56,098
L
Discordia
Roxases_Revenge
Discordia
2,494
84
0
250
5,598
1,916
156
1,165
4,433
52,053
279
W
2,701
555
311
1,564
6,677
7,111
0
549
6,128
48,916
1,621
W
Charon
Vntage24
Charon
5,111
1,177
116
2,260
9,977
7,769
404
1,786
8,191
20,057
1,764
L
Osiris
alaskito
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
jurrrrd
Thanatos
3,963
1,178
0
6,037
9,097
3,912
0
1,846
7,033
0
59,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,389
Gold Earned
33,969
314
Minions Killed
390
0
Camps Cleared
0
879,993
Distance Traveled
1,130,253
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,218
565
1
0
0
226,460
1
W
Ra
6,351
577
86
8
0
197,681
1
W
Loki
7,147
650
106
10
0
281,830
0
W
Medusa
7,048
641
66
6
0
219,350
0
L
Hachiman
6,388
581
105
10
0
206,714
0
L
Discordia
6,432
585
111
10
0
207,548
0
W
Cthulhu
7,100
645
100
9
0
212,425
1
W
Charon
6,323
575
32
3
0
218,967
5
L
Osiris
3,716
338
0
0
0
9,646
0
L
Thanatos
6,635
603
97
9
0
229,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role