Player Matchup

Vamana
Vamana
Silver II
AyyeItzCello_
Vamana
Silver II
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 45L
1,455 MMR
Solo
Fenrir
Fenrir
Bronze III
Ganstermen
Fenrir
Bronze III
Level 184
God Stats
19W - 16L
1,500 SR
Queue Stats
211W - 207L
1,454 MMR
Solo
Susano
Susano
Gold III
Smoovvblizz
Susano
Gold III
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
242W - 235L
1,453 MMR
Solo
Ishtar
Ishtar
Silver I
So__Boxed
Ishtar
Silver I
Level 69
God Stats
6W - 8L
1,396 SR
Queue Stats
263W - 255L
1,453 MMR
Solo
Janus
Janus
Silver II
TH1SG4MEISG4Y
Janus
Silver II
Level 72
God Stats
25W - 23L
1,814 SR
Queue Stats
55W - 64L
1,454 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,542 SR
1,454 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,472 SR
1,454 MMR
Jormungandr
Jormungandr
Bronze III
Duxous
Jormungandr
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
FewoxYT
Kukulkan
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,409 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
LuNiX2Tank
Kumbhakarna
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,454 MMR
Party 2
Bastet
Bastet
Bronze III
XxManBeArPiiGxX
Bastet
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,452 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
bcat19
Ah Muzen Cab
Bronze III
Level 66
God Stats
0W - 1L
1,360 SR
Queue Stats
10W - 15L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 11
11,650
613
17,563
16,188
17,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Ganstermen
Fenrir
13
2 / 4 / 7
8,943
471
7,561
16,930
16,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
17
8 / 1 / 7
10,759
566
11,164
16,148
7,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
So__Boxed
Ishtar
17
5 / 2 / 4
10,731
565
10,139
8,996
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 2 / 4
11,899
626
14,136
10,591
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AchillesArtemisBake Kujira

VS

Bans
BellonaMaman BrigitteThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Duxous
Jormungandr
15
1 / 5 / 3
9,713
511
9,968
20,616
20,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
FewoxYT
Kukulkan
15
2 / 4 / 0
8,660
456
10,822
14,046
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
LuNiX2Tank
Kumbhakarna
14
1 / 2 / 4
8,429
444
3,958
17,653
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 8 / 1
7,928
417
9,839
19,460
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
bcat19
Ah Muzen Cab
15
4 / 5 / 1
8,958
471
4,775
14,578
5,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
24
Kills
10
11
Deaths
24
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Jormungandr
Duxous
Jormungandr
1
5
3
0.5
L
Kukulkan
FewoxYT
Kukulkan
2
4
0
0.5
W
Fenrir
Ganstermen
Fenrir
2
4
7
1.38
L
Kumbhakarna
LuNiX2Tank
Kumbhakarna
1
2
4
1.5
W
Susano
8
1
7
11.5
W
Ishtar
So__Boxed
Ishtar
5
2
4
3.5
W
5
2
4
3.5
L
2
8
1
0.31
L
Ah Muzen Cab
bcat19
Ah Muzen Cab
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,563
Damage
39,362
68,853
Taken
86,353
50,252
Mitigated
53,935
20,036
Healing
17,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,563
8,995
0
4,515
16,188
17,236
232
8,533
7,576
0
101,982
L
Jormungandr
Duxous
Jormungandr
9,968
3,465
0
3,050
20,616
20,740
12
1,490
18,140
78,147
717
L
Kukulkan
FewoxYT
Kukulkan
10,822
911
0
1,479
14,046
5,605
0
5,370
8,446
67,010
1,066
W
Fenrir
Ganstermen
Fenrir
7,561
1,592
0
3,506
16,930
16,596
46
5,730
11,067
0
23,267
L
Kumbhakarna
LuNiX2Tank
Kumbhakarna
3,958
520
168
3,956
17,653
14,712
0
1,843
15,442
30,510
0
W
Susano
11,164
3,129
0
7,734
16,148
7,268
33
3,688
12,302
0
87,589
W
Ishtar
So__Boxed
Ishtar
10,139
6,040
0
2,955
8,996
4,367
1,241
2,142
6,816
0
103,204
W
14,136
710
0
1,326
10,591
4,785
461
3,970
6,425
104,660
1,042
L
9,839
3,676
0
6,494
19,460
7,044
0
3,666
15,458
0
64,084
L
Ah Muzen Cab
bcat19
Ah Muzen Cab
4,775
1,917
0
2,704
14,578
5,834
0
724
13,723
0
64,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,982
Gold Earned
43,688
656
Minions Killed
501
0
Camps Cleared
0
1,874,936
Distance Traveled
1,749,287
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,650
613
163
9
0
357,956
1
L
Jormungandr
9,713
511
139
7
0
294,979
4
L
Kukulkan
8,660
456
135
7
0
347,806
2
W
Fenrir
8,943
471
20
1
0
367,422
6
L
Kumbhakarna
8,429
444
34
2
0
364,384
3
W
Susano
10,759
566
119
6
0
422,055
0
W
Ishtar
10,731
565
167
9
0
340,657
0
W
Janus
11,899
626
187
10
0
386,846
0
L
Bastet
7,928
417
102
5
0
375,628
0
L
Ah Muzen Cab
8,958
471
91
5
0
366,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role