Player Matchup

Hachiman
Hachiman
DiegoAntt
Hachiman
Level 126
God Stats
10W - 13L
1,500 SR
Queue Stats
140W - 162L
1,691 Elo+
Solo
Lancelot
Lancelot
GOD_OF_WAR116
Lancelot
Level 127
God Stats
4W - 6L
1,901 SR
Queue Stats
76W - 72L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
MiseHawek
Baron Samedi
Level 31
God Stats
1W - 0L
1,238 SR
Queue Stats
2W - 3L
1,285 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rusty9782
Cu Chulainn
Level 127
God Stats
10W - 7L
1,754 SR
Queue Stats
276W - 260L
1,483 Elo+
Solo
Persephone
Persephone
WavyLavy
Persephone
Level 121
God Stats
7W - 3L
1,500 SR
Queue Stats
32W - 26L
1,500 Elo+
Solo
Team Averages
Level 106
1,579 SR
1,497 Elo+

VS

Team Averages
Level 127
1,493 SR
1,563 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
JohniDarko
Xing Tian
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,911 Elo+
Solo
Izanami
Izanami
YooperTrooper
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
kejandm
Zhong Kui
Level 85
God Stats
30W - 25L
1,500 SR
Queue Stats
225W - 266L
1,480 Elo+
Party 1
Arachne
Arachne
orlando10597201
Arachne
Level 158
God Stats
24W - 17L
1,467 SR
Queue Stats
311W - 346L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DiegoAntt
Hachiman
13
0 / 1 / 3
7,445
745
4,318
5,997
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
GOD_OF_WAR116
Lancelot
16
4 / 0 / 3
8,651
865
7,937
7,977
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MiseHawek
Baron Samedi
14
2 / 2 / 4
7,717
772
3,543
7,091
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Rusty9782
Cu Chulainn
14
1 / 0 / 5
8,094
809
5,530
8,786
8,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
WavyLavy
Persephone
14
1 / 1 / 4
8,281
828
7,793
6,197
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 1 / 2
7,841
784
11,979
5,294
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
JohniDarko
Xing Tian
13
1 / 4 / 2
7,888
789
3,178
12,283
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
13
0 / 1 / 1
7,170
717
3,825
4,580
1,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
kejandm
Zhong Kui
13
1 / 2 / 1
7,351
735
5,985
5,429
5,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 1
8,672
867
5,565
8,192
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
8
Kills
4
4
Deaths
8
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
2
1
W
Hachiman
DiegoAntt
Hachiman
0
1
3
1.5
W
Lancelot
GOD_OF_WAR116
Lancelot
4
0
3
5.5
L
Xing Tian
JohniDarko
Xing Tian
1
4
2
0.5
W
Baron Samedi
MiseHawek
Baron Samedi
2
2
4
2
W
Cu Chulainn
Rusty9782
Cu Chulainn
1
0
5
3.5
W
Persephone
WavyLavy
Persephone
1
1
4
3
L
Izanami
0
1
1
0.5
L
Zhong Kui
kejandm
Zhong Kui
1
2
1
0.75
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,121
Damage
30,532
36,048
Taken
35,778
19,257
Mitigated
26,534
6,064
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,979
7,054
0
1,153
5,294
2,506
295
862
4,432
35,826
309
W
Hachiman
DiegoAntt
Hachiman
4,318
2,575
0
330
5,997
1,995
57
4,327
1,670
0
28,503
W
Lancelot
GOD_OF_WAR116
Lancelot
7,937
713
0
1,376
7,977
3,339
77
5,287
2,690
0
31,974
L
Xing Tian
JohniDarko
Xing Tian
3,178
211
0
2,012
12,283
11,459
243
4,795
7,488
13,093
0
W
Baron Samedi
MiseHawek
Baron Samedi
3,543
320
743
1,491
7,091
2,907
123
4,098
2,993
21,737
0
W
Cu Chulainn
Rusty9782
Cu Chulainn
5,530
109
0
504
8,786
8,453
0
5,141
3,645
1,414
27,054
W
Persephone
WavyLavy
Persephone
7,793
210
0
1,620
6,197
2,563
330
2,167
4,015
37,864
0
L
Izanami
3,825
1,980
0
558
4,580
1,896
717
1,507
3,073
0
17,648
L
Zhong Kui
kejandm
Zhong Kui
5,985
312
0
545
5,429
5,704
427
1,696
3,733
12,669
0
L
5,565
4,280
241
1,896
8,192
4,969
0
3,380
4,812
0
28,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,188
Gold Earned
38,922
282
Minions Killed
210
0
Camps Cleared
0
1,004,703
Distance Traveled
940,475
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,841
784
64
6
0
182,780
7
W
Hachiman
7,445
745
64
6
0
180,481
0
W
Lancelot
8,651
865
64
6
0
252,305
2
L
Xing Tian
7,888
789
19
2
0
192,868
0
W
Baron Samedi
7,717
772
36
4
0
185,725
0
W
Cu Chulainn
8,094
809
32
3
0
203,649
2
W
Persephone
8,281
828
86
9
0
182,543
1
L
Izanami
7,170
717
44
4
0
158,892
0
L
Zhong Kui
7,351
735
16
2
0
184,528
0
L
Arachne
8,672
867
67
7
0
221,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role