Player Matchup

Odin
Odin
Bezzaa
Odin
Level 144
God Stats
1W - 10L
1,125 SR
Queue Stats
79W - 90L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
M0ND06305
Danzaburou
Level 106
God Stats
1W - 2L
1,282 SR
Queue Stats
9W - 12L
1,543 Elo+
Party 2
Janus
Janus
davpegu
Janus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 101L
1,524 Elo+
Party 3
Ganesha
Ganesha
drrober7o
Ganesha
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 161L
1,473 Elo+
Party 3
Cernunnos
Cernunnos
xXkamiXx95
Cernunnos
Level 81
God Stats
3W - 1L
1,373 SR
Queue Stats
45W - 49L
1,479 Elo+
Party 3
Team Averages
Level 105
1,356 SR
1,484 Elo+

VS

Team Averages
Level 63
1,466 SR
1,379 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
CommandantWBlack
Martichoras
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 247L
1,662 Elo+
Solo
Cthulhu
Cthulhu
Dkalashnikov
Cthulhu
Level 35
God Stats
0W - 2L
1,328 SR
Queue Stats
22W - 44L
1,159 Elo+
Party 1
Raijin
Raijin
NothingToSeeHere
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,222 Elo+
Party 1
Nu Wa
Nu Wa
PapaJunn
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bezzaa
Odin
14
2 / 0 / 5
8,467
1,058
8,898
9,247
8,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
M0ND06305
Danzaburou
15
5 / 0 / 4
9,506
1,188
10,417
6,681
3,152
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
davpegu
Janus
14
3 / 1 / 6
9,196
1,150
7,460
5,844
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
drrober7o
Ganesha
15
0 / 2 / 11
9,660
1,208
7,108
12,300
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
xXkamiXx95
Cernunnos
15
2 / 0 / 9
9,201
1,150
11,412
6,546
3,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

312

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 4 / 2
8,144
1,018
8,183
13,209
5,536
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
CommandantWBlack
Martichoras
14
1 / 1 / 2
8,941
1,118
10,048
7,460
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Dkalashnikov
Cthulhu
13
1 / 3 / 1
8,160
1,020
9,666
17,912
17,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 1 / 1
7,332
917
1,079
1,592
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
PapaJunn
Nu Wa
14
0 / 3 / 1
8,366
1,046
6,785
8,356
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
12
Kills
3
3
Deaths
12
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
2
0.5
W
Odin
Bezzaa
Odin
2
0
5
4.5
L
Martichoras
CommandantWBlack
Martichoras
1
1
2
2
L
Cthulhu
Dkalashnikov
Cthulhu
1
3
1
0.5
W
Danzaburou
M0ND06305
Danzaburou
5
0
4
7
L
0
1
1
0.5
L
Nu Wa
PapaJunn
Nu Wa
0
3
1
0.17
W
Janus
davpegu
Janus
3
1
6
6
W
Ganesha
drrober7o
Ganesha
0
2
11
2.75
W
Cernunnos
xXkamiXx95
Cernunnos
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,295
Damage
35,761
40,618
Taken
48,529
32,193
Mitigated
30,471
6,802
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,183
3,868
0
513
13,209
5,536
0
4,285
8,443
0
13,804
W
Odin
Bezzaa
Odin
8,898
1,014
0
1,164
9,247
8,601
0
3,172
5,979
0
13,747
L
Martichoras
CommandantWBlack
Martichoras
10,048
3,717
0
807
7,460
3,579
0
2,463
4,647
0
40,956
L
Cthulhu
Dkalashnikov
Cthulhu
9,666
344
325
1,212
17,912
17,492
0
3,212
14,231
19,392
1,307
W
Danzaburou
M0ND06305
Danzaburou
10,417
3,914
0
827
6,681
3,152
0
3,268
3,413
0
22,050
L
1,079
126
0
0
1,592
437
0
691
805
2,064
0
L
Nu Wa
PapaJunn
Nu Wa
6,785
1,777
0
80
8,356
3,427
0
2,659
5,390
20,707
0
W
Janus
davpegu
Janus
7,460
223
0
0
5,844
2,544
0
2,301
3,543
32,601
0
W
Ganesha
drrober7o
Ganesha
7,108
545
0
2,988
12,300
14,387
0
3,848
8,452
9,502
1,662
W
Cernunnos
xXkamiXx95
Cernunnos
11,412
4,897
122
1,701
6,546
3,509
0
3,796
2,750
0
41,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,030
Gold Earned
40,943
192
Minions Killed
165
4
Camps Cleared
6
834,935
Distance Traveled
599,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,144
1,018
9
1
3
138,663
0
W
Odin
8,467
1,058
13
2
1
199,260
0
L
Martichoras
8,941
1,118
85
11
0
140,515
0
L
Cthulhu
8,160
1,020
34
4
1
145,611
0
W
Danzaburou
9,506
1,188
29
4
2
164,623
0
L
Raijin
7,332
917
7
1
0
26,625
0
L
Nu Wa
8,366
1,046
30
4
2
148,186
0
W
Janus
9,196
1,150
81
10
1
164,928
0
W
Ganesha
9,660
1,208
2
0
0
162,422
0
W
Cernunnos
9,201
1,150
67
8
0
143,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role