Player Matchup

Cthulhu
Cthulhu
Dangerous_Bihhhh
Cthulhu
Level 105
God Stats
9W - 12L
1,415 SR
Queue Stats
58W - 83L
1,279 Elo+
Party 1
Gilgamesh
Gilgamesh
IISchwiftyll
Gilgamesh
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 104L
1,296 Elo+
Party 1
Bacchus
Bacchus
PapaKoIa
Bacchus
Level 13
God Stats
5W - 10L
1,413 SR
Queue Stats
14W - 50L
1,293 Elo+
Party 1
Kukulkan
Kukulkan
TimTheTre
Kukulkan
Level 8
God Stats
13W - 31L
1,334 SR
Queue Stats
16W - 38L
1,256 Elo+
Party 1
Fenrir
Fenrir
vVvZane
Fenrir
Level 29
God Stats
2W - 1L
1,517 SR
Queue Stats
41W - 79L
1,348 Elo+
Party 1
Team Averages
Level 45
1,436 SR
1,294 Elo+

VS

Team Averages
Level 45
1,477 SR
1,469 Elo+
Scylla
Scylla
BruneitorXS
Scylla
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 23L
1,728 Elo+
Solo
Achilles
Achilles
DJFWILD
Achilles
Level 45
God Stats
5W - 3L
1,733 SR
Queue Stats
40W - 42L
1,453 Elo+
Solo
Merlin
Merlin
Esake
Merlin
Level 60
God Stats
10W - 13L
1,492 SR
Queue Stats
10W - 13L
1,521 Elo+
Solo
Skadi
Skadi
KoF_kennydavid95
Skadi
Level 43
God Stats
4W - 5L
1,388 SR
Queue Stats
78W - 91L
1,284 Elo+
Solo
Charon
Charon
nolimitPayy
Charon
Level 31
God Stats
2W - 5L
1,274 SR
Queue Stats
13W - 11L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 4
9,917
992
8,504
9,483
11,324
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
IISchwiftyll
Gilgamesh
15
0 / 1 / 0
10,023
1,002
6,664
13,082
13,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
PapaKoIa
Bacchus
15
0 / 3 / 2
9,492
949
8,242
13,321
12,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Kukulkan
TimTheTre
Kukulkan
16
1 / 0 / 2
10,395
1,040
8,718
5,621
2,941
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
vVvZane
Fenrir
16
3 / 0 / 1
10,777
1,078
9,667
9,844
5,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

328

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 0 / 0
8,694
869
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
DJFWILD
Achilles
16
3 / 1 / 1
10,630
1,063
14,387
15,211
19,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Esake
Merlin
14
0 / 0 / 0
8,877
888
240
320
97
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 2
9,801
980
14,473
15,468
8,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
16
1 / 0 / 3
11,169
1,117
13,462
14,397
19,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
4
Kills
4
4
Deaths
4
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
0
0
0
L
Achilles
DJFWILD
Achilles
3
1
1
3.5
W
0
0
4
2
L
Merlin
Esake
Merlin
0
0
0
0
W
Gilgamesh
IISchwiftyll
Gilgamesh
0
1
0
0
L
0
3
2
0.33
W
Bacchus
PapaKoIa
Bacchus
0
3
2
0.33
W
Kukulkan
TimTheTre
Kukulkan
1
0
2
2
L
Charon
1
0
3
2.5
W
Fenrir
vVvZane
Fenrir
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,795
Damage
42,562
51,351
Taken
45,396
46,093
Mitigated
47,420
4,816
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
DJFWILD
Achilles
14,387
4,709
0
2,086
15,211
19,778
0
8,807
6,404
0
26,709
W
8,504
252
624
1,723
9,483
11,324
0
2,136
7,122
25,258
0
L
Merlin
Esake
Merlin
240
0
0
0
320
97
0
152
168
2,876
0
W
Gilgamesh
IISchwiftyll
Gilgamesh
6,664
1,989
0
611
13,082
13,351
0
3,390
9,261
0
12,286
L
14,473
6,832
0
124
15,468
8,409
0
6,558
8,910
0
34,252
W
Bacchus
PapaKoIa
Bacchus
8,242
939
66
1,331
13,321
12,753
0
3,255
9,821
21,287
837
W
Kukulkan
TimTheTre
Kukulkan
8,718
681
0
32
5,621
2,941
0
1,228
4,169
29,639
1,676
L
Charon
13,462
3,590
0
1,875
14,397
19,136
0
9,000
5,397
38,364
1,598
W
Fenrir
vVvZane
Fenrir
9,667
2,362
0
429
9,844
5,724
0
2,095
7,567
0
30,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,604
Gold Earned
49,171
188
Minions Killed
131
7
Camps Cleared
5
1,085,287
Distance Traveled
593,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,694
869
0
0
0
0
0
L
Achilles
10,630
1,063
33
3
1
222,294
0
W
Cthulhu
9,917
992
21
2
0
253,276
0
L
Merlin
8,877
888
5
1
0
19,433
0
W
Gilgamesh
10,023
1,002
14
1
0
197,586
0
L
Skadi
9,801
980
50
5
2
182,607
0
W
Bacchus
9,492
949
34
3
1
212,932
0
W
Kukulkan
10,395
1,040
70
7
0
194,825
0
L
Charon
11,169
1,117
43
4
2
168,915
0
W
Fenrir
10,777
1,078
49
5
6
226,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role