Player Matchup

Shiva
Shiva
 
Shiva
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Heppex
Agni
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,493 Elo+
Solo
Hun Batz
Hun Batz
IIFregII
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nox
Nox
erikcan
Nox
Level 167
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 42L
1,447 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,488 Elo+

VS

Team Averages
Level 142
1,541 SR
1,526 Elo+
King Arthur
King Arthur
 
King Arthur
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GanG-Jahman
Sol
Level 102
God Stats
12W - 10L
1,500 SR
Queue Stats
959W - 989L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
LightThe1
Ah Puch
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 159L
1,608 Elo+
Party 1
Rama
Rama
intrepide2000
Rama
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
221W - 214L
1,633 Elo+
Party 1
Tyr
Tyr
tarelfe
Tyr
Level 134
God Stats
16W - 17L
1,703 SR
Queue Stats
1,696W - 1,782L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 2 / 3
4,756
951
1,394
4,599
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
 
Fafnir
1
0 / 0 / 0
1,348
270
0
0
0
Agni
Heppex
Agni
10
2 / 1 / 3
5,221
1,044
1,870
2,486
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
IIFregII
Hun Batz
8
1 / 1 / 2
4,921
984
2,672
2,660
1,321
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
12
2 / 1 / 3
6,036
1,207
3,218
2,899
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 3
6,319
1,264
2,186
3,333
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 5
6,094
1,219
1,691
2,567
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
LightThe1
Ah Puch
12
1 / 0 / 3
6,417
1,283
3,491
2,305
895
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 3
6,604
1,321
4,047
3,309
1,255
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
10
1 / 2 / 2
5,735
1,147
690
4,662
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
5
Kills
5
5
Deaths
5
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
3
0.75
L
Fafnir
 
Fafnir
0
0
0
0
W
King Arthur
 
King Arthur
1
1
3
2.5
W
0
1
5
2.5
L
Agni
Heppex
Agni
2
1
3
3.5
L
Hun Batz
IIFregII
Hun Batz
1
1
2
2
W
Ah Puch
LightThe1
Ah Puch
1
0
3
2.5
L
Nox
2
1
3
3.5
W
2
1
3
3.5
W
Tyr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,154
Damage
12,105
12,644
Taken
16,176
7,641
Mitigated
10,067
2,794
Healing
3,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,394
41
0
442
4,599
4,013
0
1,720
2,879
0
2,715
L
Fafnir
 
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
 
King Arthur
2,186
195
59
83
3,333
2,677
239
1,286
1,966
0
6,814
W
1,691
171
287
440
2,567
1,063
810
1,429
1,138
7,775
0
L
Agni
Heppex
Agni
1,870
102
98
128
2,486
908
0
944
1,542
3,213
0
L
Hun Batz
IIFregII
Hun Batz
2,672
658
734
323
2,660
1,321
0
1,030
1,630
0
3,748
W
Ah Puch
LightThe1
Ah Puch
3,491
133
438
825
2,305
895
525
419
1,886
10,336
836
L
Nox
3,218
253
507
562
2,899
1,399
0
1,458
1,441
14,546
0
W
4,047
3,002
0
1,077
3,309
1,255
2,687
925
2,342
0
11,018
W
Tyr
690
0
165
82
4,662
4,177
29
1,029
3,473
0
738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,282
Gold Earned
31,169
45
Minions Killed
62
0
Camps Cleared
0
368,700
Distance Traveled
510,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,756
951
3
1
0
81,828
0
L
Fafnir
1,348
270
0
0
0
0
0
W
King Arthur
6,319
1,264
13
3
0
101,115
0
W
Sol
6,094
1,219
18
4
0
107,109
0
L
Agni
5,221
1,044
8
2
0
98,718
0
L
Hun Batz
4,921
984
2
0
0
83,630
0
W
Ah Puch
6,417
1,283
12
2
0
128,593
0
L
Nox
6,036
1,207
32
6
0
104,524
0
W
Rama
6,604
1,321
18
4
0
93,190
0
W
Tyr
5,735
1,147
1
0
0
80,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role