Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Gold II
BigDonavonyo
Osiris
Gold II
Level 152
God Stats
7W - 1L
1,818 SR
Queue Stats
11W - 1L
1,848 MMR
Party 1
Fafnir
Fafnir
Gold II
Doriand2010
Fafnir
Gold II
Level 107
God Stats
9W - 1L
2,014 SR
Queue Stats
11W - 1L
1,848 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,778 SR
1,732 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 169
1,840 SR
1,824 MMR
Artio
Artio
Platinum I
FILHO_DE_EXU
Artio
Platinum I
Level 164
God Stats
25W - 18L
1,804 SR
Queue Stats
60W - 50L
2,078 MMR
Solo
Anhur
Anhur
Gold IV
MasterAlduin
Anhur
Gold IV
Level 157
God Stats
8W - 9L
1,736 SR
Queue Stats
313W - 348L
1,514 MMR
Solo
Charon
Charon
Platinum V
Son Codearuu
Charon
Platinum V
Level 185
God Stats
7W - 3L
1,979 SR
Queue Stats
140W - 93L
1,878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
6 / 0 / 1
8,741
874
12,703
8,741
3,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
12
1 / 0 / 6
7,271
727
9,279
9,953
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
12
0 / 0 / 6
7,135
714
4,267
7,044
7,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeAchillesKuzenboBacchusThoth

VS

Bans
Ne ZhaAh Muzen CabBaron SamediHou YiNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,088
609
8,341
10,839
10,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 0
6,561
656
3,896
9,513
3,917
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
11
0 / 3 / 0
6,340
634
8,029
9,388
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
1
6.5
W
Osiris
1
0
6
4
W
Fafnir
0
0
6
3
L
0
1
0
0
L
0
3
0
0
L
Charon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,249
Damage
20,266
25,738
Taken
29,740
20,479
Mitigated
21,682
5,839
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,703
6,763
0
3,488
8,741
3,734
668
6,161
1,862
0
51,860
W
Osiris
9,279
1,916
0
1,420
9,953
9,460
252
3,497
5,761
0
21,863
W
Fafnir
4,267
966
0
931
7,044
7,285
339
3,403
2,893
10,665
358
L
8,341
555
562
4,249
10,839
10,032
0
1,354
8,892
15,126
201
L
3,896
2,539
0
1,257
9,513
3,917
0
1,865
7,359
0
31,514
L
Charon
8,029
540
0
1,441
9,388
7,733
0
853
8,145
18,759
2,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,147
Gold Earned
18,989
134
Minions Killed
112
0
Camps Cleared
0
606,460
Distance Traveled
537,061
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,741
874
88
9
0
179,494
0
W
Osiris
7,271
727
28
3
0
229,919
0
W
Fafnir
7,135
714
18
2
0
197,047
2
L
Artio
6,088
609
15
2
0
193,475
1
L
Anhur
6,561
656
78
8
0
162,368
0
L
Charon
6,340
634
19
2
0
181,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role