Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
Cay_Engel
Cu Chulainn
Bronze III
Level 106
God Stats
0W - 2L
1,257 SR
Queue Stats
3W - 7L
1,314 MMR
Solo
Anhur
Anhur
Silver IV
Daav3
Anhur
Silver IV
Level 107
God Stats
4W - 2L
1,280 SR
Queue Stats
100W - 109L
1,207 MMR
Party 1
Persephone
Persephone
Silver V
Locchi
Persephone
Silver V
Level 180
God Stats
0W - 2L
1,495 SR
Queue Stats
91W - 108L
1,207 MMR
Party 1
Amaterasu
Amaterasu
Silver III
Power_Maschine08
Amaterasu
Silver III
Level 148
God Stats
4W - 4L
1,760 SR
Queue Stats
471W - 481L
1,311 MMR
Solo
Cerberus
Cerberus
Silver I
Weterenarsuchek
Cerberus
Silver I
Level 84
God Stats
6W - 13L
1,344 SR
Queue Stats
30W - 55L
1,316 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,427 SR
1,271 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,409 SR
1,281 MMR
Thanatos
Thanatos
Silver II
ARMALSH
Thanatos
Silver II
Level 69
God Stats
6W - 7L
1,647 SR
Queue Stats
62W - 68L
1,349 MMR
Party 2
Hera
Hera
Silver I
POTA_MOTRILENYA
Hera
Silver I
Level 154
God Stats
37W - 30L
1,493 SR
Queue Stats
107W - 108L
1,295 MMR
Solo
Achilles
Achilles
Silver IV
PRiSTEG_Sa
Achilles
Silver IV
Level 146
God Stats
22W - 22L
1,188 SR
Queue Stats
294W - 310L
1,267 MMR
Party 2
Tyr
Tyr
Silver III
Twezzle
Tyr
Silver III
Level 127
God Stats
2W - 4L
1,220 SR
Queue Stats
69W - 69L
1,201 MMR
Solo
Hachiman
Hachiman
Silver III
gangstergibbs
Hachiman
Silver III
Level 146
God Stats
2W - 4L
1,498 SR
Queue Stats
131W - 118L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cay_Engel
Cu Chulainn
9
0 / 3 / 1
5,523
502
4,086
9,878
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Daav3
Anhur
9
1 / 6 / 1
5,093
463
1,580
8,450
2,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Persephone
Locchi
Persephone
10
1 / 3 / 0
5,837
531
2,958
7,108
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
12
2 / 0 / 1
6,408
583
3,430
8,496
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cerberus
8
1 / 3 / 1
4,626
421
1,030
8,498
4,742
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
IzanamiBacchusBakasuraThor

VS

Bans
ThothAresBellonaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ARMALSH
Thanatos
11
6 / 2 / 1
6,371
579
3,585
9,560
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 1
6,761
615
2,703
4,328
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
PRiSTEG_Sa
Achilles
10
1 / 0 / 1
5,803
528
4,889
8,073
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tyr
10
1 / 2 / 8
6,425
584
4,650
6,985
4,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
gangstergibbs
Hachiman
13
6 / 0 / 4
7,763
706
9,176
4,340
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
15
15
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ARMALSH
Thanatos
6
2
1
3.25
L
Cu Chulainn
Cay_Engel
Cu Chulainn
0
3
1
0.17
L
Anhur
Daav3
Anhur
1
6
1
0.25
L
Persephone
Locchi
Persephone
1
3
0
0.33
W
1
1
1
1.5
W
Achilles
PRiSTEG_Sa
Achilles
1
0
1
1.5
L
Amaterasu
2
0
1
2.5
W
Tyr
1
2
8
2.5
L
Cerberus
1
3
1
0.5
W
Hachiman
gangstergibbs
Hachiman
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,084
Damage
25,003
42,430
Taken
33,286
20,863
Mitigated
18,688
11,141
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ARMALSH
Thanatos
3,585
583
0
8,684
9,560
3,546
0
187
9,267
0
32,768
L
Cu Chulainn
Cay_Engel
Cu Chulainn
4,086
179
0
3,544
9,878
6,458
0
0
9,220
2,174
30,426
L
Anhur
Daav3
Anhur
1,580
823
0
1,119
8,450
2,900
0
0
8,450
0
25,745
L
Persephone
Locchi
Persephone
2,958
199
0
944
7,108
2,452
0
2,401
4,692
35,583
904
W
2,703
613
0
750
4,328
1,394
0
2,342
1,832
55,048
859
W
Achilles
PRiSTEG_Sa
Achilles
4,889
607
0
1,893
8,073
7,653
0
316
7,252
0
33,502
L
Amaterasu
3,430
1,166
0
3,254
8,496
4,311
0
220
8,201
0
49,191
W
Tyr
4,650
619
0
2,138
6,985
4,631
277
419
6,534
0
24,545
L
Cerberus
1,030
47
116
2,164
8,498
4,742
0
0
8,498
14,074
0
W
Hachiman
gangstergibbs
Hachiman
9,176
6,348
0
2,024
4,340
1,464
234
687
3,653
0
63,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,487
Gold Earned
33,123
292
Minions Killed
352
0
Camps Cleared
0
1,058,422
Distance Traveled
1,119,679
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,371
579
56
5
0
249,705
4
L
Cu Chulainn
5,523
502
49
4
0
192,709
2
L
Anhur
5,093
463
46
4
0
216,557
0
L
Persephone
5,837
531
75
7
0
193,320
0
W
Hera
6,761
615
112
10
0
220,262
2
W
Achilles
5,803
528
47
4
0
208,627
1
L
Amaterasu
6,408
583
90
8
0
246,420
0
W
Tyr
6,425
584
37
3
0
231,421
2
L
Cerberus
4,626
421
32
3
0
209,416
6
W
Hachiman
7,763
706
100
9
0
209,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role