Player Matchup

Nu Wa
Nu Wa
DaMedic ated
Nu Wa
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 29L
1,622 Elo+
Party 1
Ymir
Ymir
Iil Jay
Ymir
Level 146
God Stats
18W - 9L
1,827 SR
Queue Stats
305W - 266L
1,560 Elo+
Party 1
Sol
Sol
MoneyManLex
Sol
Level 138
God Stats
8W - 5L
1,500 SR
Queue Stats
234W - 248L
1,409 Elo+
Party 1
Ravana
Ravana
SIRBIGGLESNARF
Ravana
Level 210
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,541 Elo+
Party 1
Mulan
Mulan
jujuostrich
Mulan
Level 128
God Stats
2W - 3L
1,200 SR
Queue Stats
205W - 199L
1,440 Elo+
Party 1
Team Averages
Level 154
1,505 SR
1,514 Elo+

VS

Team Averages
Level 153
1,500 SR
1,505 Elo+
Mercury
Mercury
JVGamesHD1
Mercury
Level 149
God Stats
3W - 10L
1,500 SR
Queue Stats
555W - 571L
1,534 Elo+
Solo
Kukulkan
Kukulkan
MarkTheHunter
Kukulkan
Level 245
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 64L
1,488 Elo+
Solo
Da Ji
Da Ji
SergioAnd007
Da Ji
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 53L
1,541 Elo+
Solo
Jing Wei
Jing Wei
Zelphiel
Jing Wei
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,491 Elo+
Solo
Xing Tian
Xing Tian
asb2994
Xing Tian
Level 156
God Stats
10W - 8L
1,500 SR
Queue Stats
577W - 597L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 9
12,551
738
22,034
8,631
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ymir
Iil Jay
Ymir
19
3 / 3 / 13
11,676
687
8,005
21,020
23,091
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 1 / 12
11,304
665
14,705
11,185
4,713
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 3 / 12
12,187
717
11,292
18,619
17,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
2 / 5 / 11
10,767
633
11,785
19,872
26,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JVGamesHD1
Mercury
14
2 / 4 / 4
9,261
545
5,679
10,857
4,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
MarkTheHunter
Kukulkan
20
5 / 2 / 8
12,349
726
24,203
7,554
3,166
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
4 / 7 / 8
10,706
630
7,433
18,050
12,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jing Wei
Zelphiel
Jing Wei
18
3 / 5 / 8
10,677
628
13,745
13,825
5,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
asb2994
Xing Tian
18
0 / 4 / 8
9,844
579
10,101
22,371
20,528
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
50
22
Kills
14
14
Deaths
22
57
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
W
Ymir
Iil Jay
Ymir
3
3
13
3.17
L
Mercury
JVGamesHD1
Mercury
2
4
4
1
L
Kukulkan
MarkTheHunter
Kukulkan
5
2
8
4.5
W
3
1
12
9
W
7
3
12
4.33
L
4
7
8
1.14
L
Jing Wei
Zelphiel
Jing Wei
3
5
8
1.4
L
Xing Tian
asb2994
Xing Tian
0
4
8
1
W
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,821
Damage
61,161
79,327
Taken
72,657
75,496
Mitigated
46,229
26,370
Healing
16,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,034
5,337
290
1,052
8,631
4,072
2,029
3,823
4,808
38,270
1,244
W
Ymir
Iil Jay
Ymir
8,005
722
2,282
4,628
21,020
23,091
331
8,102
12,918
21,905
0
L
Mercury
JVGamesHD1
Mercury
5,679
975
1,714
1,450
10,857
4,401
0
7,413
3,182
0
13,542
L
Kukulkan
MarkTheHunter
Kukulkan
24,203
925
562
1,632
7,554
3,166
0
4,396
2,880
76,181
0
W
14,705
3,421
1,886
5,999
11,185
4,713
1,759
7,143
4,042
41,805
0
W
11,292
1,739
1,731
4,851
18,619
17,235
155
6,889
11,730
0
20,939
L
7,433
804
1,322
2,500
18,050
12,572
0
7,603
9,985
0
12,722
L
Jing Wei
Zelphiel
Jing Wei
13,745
8,281
208
1,646
13,825
5,562
0
11,021
2,336
0
29,385
L
Xing Tian
asb2994
Xing Tian
10,101
379
525
5,389
22,371
20,528
0
11,795
10,146
27,838
0
W
11,785
285
1,080
2,571
19,872
26,385
0
8,347
11,525
0
19,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,485
Gold Earned
52,837
176
Minions Killed
216
0
Camps Cleared
0
1,504,676
Distance Traveled
1,317,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,551
738
56
3
0
307,856
0
W
Ymir
11,676
687
13
1
0
323,707
0
L
Mercury
9,261
545
15
1
0
239,291
0
L
Kukulkan
12,349
726
122
7
0
288,320
0
W
Sol
11,304
665
59
3
0
288,637
0
W
Ravana
12,187
717
27
2
0
287,279
0
L
Da Ji
10,706
630
13
1
0
270,441
0
L
Jing Wei
10,677
628
43
3
0
269,978
0
L
Xing Tian
9,844
579
23
1
0
249,344
0
W
Mulan
10,767
633
21
1
0
297,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role