Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Arcieliza
Cthulhu
Level 39
God Stats
3W - 2L
1,397 SR
Queue Stats
223W - 224L
1,327 Elo+
Solo
Izanami
Izanami
NatkaSpike
Izanami
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Geb
Geb
Pansmacianka
Geb
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Bastet
Bastet
Peachsunny
Bastet
Level 33
God Stats
2W - 7L
1,500 SR
Queue Stats
25W - 50L
1,337 Elo+
Solo
Team Averages
Level 38
1,479 SR
1,433 Elo+

VS

Team Averages
Level 61
1,528 SR
1,432 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChiefGodatello
Ah Muzen Cab
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 81L
1,533 Elo+
Party 1
Fenrir
Fenrir
CrimsonMarauder
Fenrir
Level 66
God Stats
45W - 42L
1,623 SR
Queue Stats
57W - 57L
1,556 Elo+
Party 1
Poseidon
Poseidon
Danty22
Poseidon
Level 69
God Stats
1W - 4L
1,235 SR
Queue Stats
55W - 71L
1,096 Elo+
Solo
Vamana
Vamana
matrixxand1
Vamana
Level 85
God Stats
11W - 5L
1,448 SR
Queue Stats
84W - 77L
1,499 Elo+
Solo
Geb
Geb
suessydO
Geb
Level 41
God Stats
1W - 1L
1,835 SR
Queue Stats
62W - 66L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 3 / 0
6,785
565
4,795
6,742
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Arcieliza
Cthulhu
9
0 / 4 / 1
5,543
462
5,328
10,770
11,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
NatkaSpike
Izanami
10
0 / 3 / 1
5,933
494
3,704
5,843
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 0
5,996
500
2,377
7,775
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Peachsunny
Bastet
9
0 / 5 / 0
5,103
425
2,324
11,350
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChiefGodatello
Ah Muzen Cab
10
1 / 0 / 4
5,855
488
3,890
5,524
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
8 / 0 / 5
7,147
596
7,159
9,069
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Danty22
Poseidon
12
1 / 1 / 3
7,082
590
4,041
6,635
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
14
6 / 0 / 4
8,593
716
7,607
10,835
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 4
5,350
446
1,983
8,141
3,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
16
16
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
L
Cthulhu
Arcieliza
Cthulhu
0
4
1
0.13
W
Ah Muzen Cab
ChiefGodatello
Ah Muzen Cab
1
0
4
3
W
8
0
5
10.5
W
Poseidon
Danty22
Poseidon
1
1
3
2.5
L
Izanami
NatkaSpike
Izanami
0
3
1
0.17
L
1
1
0
1
L
Bastet
Peachsunny
Bastet
0
5
0
0
W
Vamana
6
0
4
8
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,528
Damage
24,680
42,480
Taken
40,204
25,191
Mitigated
23,080
9,132
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,795
1,415
0
930
6,742
2,537
883
1,293
5,201
53,291
0
L
Cthulhu
Arcieliza
Cthulhu
5,328
533
0
2,636
10,770
11,148
0
527
9,662
34,305
0
W
Ah Muzen Cab
ChiefGodatello
Ah Muzen Cab
3,890
1,016
0
1,161
5,524
1,958
51
1,194
4,330
0
33,883
W
7,159
1,181
0
1,490
9,069
4,354
172
2,201
6,868
0
41,695
W
Poseidon
Danty22
Poseidon
4,041
336
0
1,370
6,635
2,348
0
2,864
3,771
48,361
857
L
Izanami
NatkaSpike
Izanami
3,704
2,843
0
755
5,843
2,128
0
1,053
4,697
0
43,231
L
2,377
430
128
1,601
7,775
5,689
0
1,223
6,380
13,899
1,779
L
Bastet
Peachsunny
Bastet
2,324
565
0
3,082
11,350
3,689
0
945
10,129
0
25,405
W
Vamana
7,607
3,183
0
2,694
10,835
10,622
45
5,225
5,610
0
70,594
W
1,983
371
0
950
8,141
3,798
0
931
7,210
15,464
2,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,360
Gold Earned
34,027
312
Minions Killed
341
0
Camps Cleared
0
1,202,016
Distance Traveled
1,222,211
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,785
565
107
9
0
235,755
0
L
Cthulhu
5,543
462
54
5
0
238,012
0
W
Ah Muzen Cab
5,855
488
51
4
0
227,666
0
W
Fenrir
7,147
596
54
5
0
261,204
2
W
Poseidon
7,082
590
106
9
0
273,148
3
L
Izanami
5,933
494
84
7
0
227,632
0
L
Geb
5,996
500
25
2
0
240,966
0
L
Bastet
5,103
425
42
4
0
259,651
1
W
Vamana
8,593
716
108
9
0
204,490
0
W
Geb
5,350
446
22
2
0
255,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role