Player Matchup

Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Gold V
Chechu130
Thanatos
Gold V
Level 123
God Stats
4W - 4L
1,715 SR
Queue Stats
237W - 230L
1,343 MMR
Solo
Anhur
Anhur
Bronze III
JüstAiming
Anhur
Bronze III
Level 137
God Stats
6W - 1L
1,867 SR
Queue Stats
15W - 3L
1,546 MMR
Party 1
Surtr
Surtr
Silver III
L_G_B_T_Q-Plus
Surtr
Silver III
Level 110
God Stats
12W - 14L
1,586 SR
Queue Stats
39W - 42L
1,196 MMR
Party 3
Terra
Terra
Silver IV
Raveñs
Terra
Silver IV
Level 119
God Stats
2W - 0L
1,775 SR
Queue Stats
19W - 20L
1,096 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,689 SR
1,336 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,582 SR
1,405 MMR
Xing Tian
Xing Tian
Silver II
 
Xing Tian
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Silver III
Buschiii-93
Discordia
Silver III
Level 102
God Stats
2W - 2L
1,737 SR
Queue Stats
25W - 40L
1,383 MMR
Party 2
Kukulkan
Kukulkan
Silver II
FallenAngel61
Kukulkan
Silver II
Level 133
God Stats
8W - 11L
1,890 SR
Queue Stats
166W - 170L
1,320 MMR
Solo
Hachiman
Hachiman
Bronze IV
Milo_D-Ace8
Hachiman
Bronze IV
Level 125
God Stats
3W - 3L
1,283 SR
Queue Stats
197W - 205L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 0 / 1
7,101
592
2,456
3,883
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Chechu130
Thanatos
12
4 / 1 / 2
6,906
576
4,102
10,689
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
9 / 0 / 1
8,055
671
12,020
7,656
3,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 3
7,406
617
9,163
12,123
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
Raveñs
Terra
10
1 / 0 / 4
6,130
511
2,940
7,849
5,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
IshtarBake KujiraAthenaJanus

VS

Bans
BastetAnubisAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 3 / 1
6,577
548
6,015
14,083
11,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
10
1 / 2 / 1
5,676
473
2,341
9,326
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Buschiii-93
Discordia
11
0 / 0 / 0
5,658
472
2,496
3,777
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
FallenAngel61
Kukulkan
10
0 / 4 / 1
5,171
431
3,683
7,490
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Milo_D-Ace8
Hachiman
9
0 / 6 / 0
5,269
439
3,732
9,940
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
2
2
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
0
1
0.5
L
Xing Tian
 
Xing Tian
1
3
1
0.5
L
Thor
 
Thor
1
2
1
0.75
L
Discordia
Buschiii-93
Discordia
0
0
0
0
W
Thanatos
Chechu130
Thanatos
4
1
2
5
L
Kukulkan
FallenAngel61
Kukulkan
0
4
1
0.13
W
9
0
1
9.5
W
1
1
3
2.5
L
Hachiman
Milo_D-Ace8
Hachiman
0
6
0
0
W
Terra
Raveñs
Terra
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,681
Damage
18,267
42,200
Taken
44,616
25,696
Mitigated
19,231
21,512
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,456
379
0
1,500
3,883
1,429
0
1,850
2,033
49,025
336
L
Xing Tian
 
Xing Tian
6,015
628
0
3,739
14,083
11,430
0
963
12,002
57,594
0
L
Thor
 
Thor
2,341
400
0
4,206
9,326
2,767
0
2,106
6,995
0
32,122
L
Discordia
Buschiii-93
Discordia
2,496
0
0
1,319
3,777
996
0
991
2,678
38,563
0
W
Thanatos
Chechu130
Thanatos
4,102
976
0
8,330
10,689
5,020
0
1,187
9,500
0
57,557
L
Kukulkan
FallenAngel61
Kukulkan
3,683
238
0
625
7,490
2,432
0
1,115
6,375
29,480
0
W
12,020
8,295
0
3,954
7,656
3,128
554
1,800
5,574
0
60,125
W
9,163
3,531
0
5,245
12,123
10,148
4
4,937
7,158
2,214
57,601
L
Hachiman
Milo_D-Ace8
Hachiman
3,732
2,455
0
1,767
9,940
1,606
0
690
9,250
0
32,088
W
Terra
Raveñs
Terra
2,940
609
250
2,233
7,849
5,971
0
1,916
5,741
17,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,598
Gold Earned
28,351
416
Minions Killed
345
0
Camps Cleared
0
1,222,561
Distance Traveled
1,067,671
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,101
592
96
8
0
262,767
0
L
Xing Tian
6,577
548
106
9
0
201,797
0
L
Thor
5,676
473
56
5
0
231,651
1
L
Discordia
5,658
472
72
6
0
227,088
3
W
Thanatos
6,906
576
102
9
0
238,750
0
L
Kukulkan
5,171
431
61
5
0
215,913
2
W
Anhur
8,055
671
101
8
0
226,092
0
W
Surtr
7,406
617
95
8
0
227,342
0
L
Hachiman
5,269
439
50
4
0
191,222
0
W
Terra
6,130
511
22
2
0
267,610
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role